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Post by Revimpx on Mar 24, 2016 17:14:06 GMT
Kyria growls at the dungeon snatching her prey again, if this was going to be a trend she has to get out of here as soon as she can before she loses her cool. Kyria then looks up at the little psychic in front of her, it had hurt her and will now face retaliation, she moves from her defensive stance and rushes over to the ralts, swinging her sword and spinning around to bite down on it in one smooth motion, latching onto it, or well its entire being as its very small, before letting go. Shift - K21 to K25 Swift - Focused Training Standard - Wounding Strike To Hit - VxS_FzlN2d20+2 AC 2 Damage - 2d6+32 Deals a tick of additional damage
2d20+2·2d6+32
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Post by Llyarden on Mar 24, 2016 17:32:40 GMT
The Ralts looks up at Kyria's oncoming jaws with a squeak and vanishes, appearing on the other side of the path as her blade and maw scythe through the air where it had been. Behind the Mawile, Fennekin springs forwards again, this time spitting a bolt of fire at the Oddish that leaves its leaves aflame. It narrowly manages to remain standing - only for Chimchar to dart forwards with a "Nope!" and a slice from his dagger that leaves the Bulb Pokemon unconscious. OOCRalts: Interrupt Standard: Teleport into N26.
Fennekin: Shift: Splash into K21. Swift: Brutal Training on self. Standard: Ember on Oddish. To-hit (AC2, burns 16+, crits 18+): eShdfM7t1d20 Fire Special Damage: 2d6+29
Oddish takes 2 Injuries, is Burned, and its Initiative increases by 5.
Oddish 1d20 vs Chimchar (19) and Lewis (7)
Chimchar: Shift: Into M23. Standard: Wounding Strike on Oddish. To-hit (AC2): 1d20 Normal Physical Damage: 2d6+22
Oddish takes 2 Injuries and Faints.
And because I'm a derp and forgot Chimchar has Agility Training on:
Kyria: 1d20 vs Chimchar: 1d20
Initiative for realsies this time: Chimchar 18.5 Kyria 18 Fennekin 11 Lewis 10 Ralts 6 Melanie 2.5 Igglybuff 2 1d20·2d6+29·1d20·1d20·2d6+22·1d20·1d20
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Post by TrueEndingEliza on Mar 24, 2016 18:32:45 GMT
Lewis knew he couldn't quite reach anything in time for it to really matter, so he hustled over ahead of the chimchar and gave the ralts a heaping helping of pocket sand Swift: INspired Training Shift: L21 to N24 Lewis Used | Sand Attack | Class | Status | Type | Ground | Accuracy Check | |0AiVcn01d20 vs 2 | Range | 2, 1 target | Effect | Ralts is blinded until End of Turn |
1d20
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Post by Llyarden on Mar 24, 2016 19:16:34 GMT
The Ralts flails its little hands around as it gets a faceful of sand, stumbling back down the hallway blindly. For a moment it looks like the only threat on the field is the Igglybuff. And then something hits Kyria in the back. Fortunately, the whatever-it-is only strikes her jaws, which while a little painful is not particularly effective. Fennekin lets out a little "Eep!" as a Phantump materialises in front of her and jumps back in surprise - with perfect timing for a Dunsparce to jump out of a hole in the ground and slam into her from behind. OOCPhantump: Shift: Close with Kyria. Free: Deactivate Invisibility. Standard: Astonish on Kyria. To-hit (AC2, flinches on any hit): zUq7PrjH1d20 Ghost Physical Damage: 1d8+23
Dunsparce: Shift: Burrows up into K20. Standard: Rollout to shift into K22. To-hit vs Fennekin (AC4): 1d20 Rock Physical Damage: 1d6+15
Ralts: Shift: Stumbles around and ends up in M27.
Initiative: Chimchar 18.5 Kyria 18 Fennekin 11 Lewis 10 Phantump 9 Dunsparce 7 Ralts 6 Melanie 2.5 Igglybuff 2 1d20·1d8+23·1d20·1d6+15
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Post by carnackiArdent on Mar 25, 2016 2:54:24 GMT
Melanie keeps moving forward, doing her best to keep up with the movement of the fight. As Fennekin jumps back from the newly-surfaced Dunsparce, Melanie steps in to pick up the slack, flames circling around her as she chants. "Arde... ARDE!"As she fires off the ghostly flames to burn the Dunsparce, she calls out, "My ancestors give me the strength of the earth - why don't you pick on someone on your own ground, worm?" The hope is to anger it and draw its attention her way. Swift: Focused Training Shift: M16 to M20 Standard: Will-o-Wisp on Dunsparce To-hit (AC 5, burns on hit): cxfOUPar1d20+1 Free action: Spend 1 AP to perform a Bon Mot maneuver on Dunsparse that automatically hits. Guile vs. Guile or Focus 3d6, on success target is Enraged and can't spend AP for one full round with no save check 1d20+1·3d6
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Post by Llyarden on Mar 25, 2016 10:30:09 GMT
The Dunsparce wriggles in annoyance as the flames scorch it and glares at Melanie, who feels another power fighting against her own. Chimchar, meanwhile, recovering from the surprise of the unexpected Phantump, steps forwards and slashes with his dagger at the ghost, slicing a nasty wound across its barky body and leaving it to fall to the floor. "Think you can jump out and startle us, do you?" he taunts the unconscious Pokemon as the Dungeon absorbs it. OOCDunsparce Focus: ahlMl62a3d6
Dunsparce: Free: Spite on Melanie. Will-o-Wisp is Disabled.
Chimchar: Shift: Into L23. Standard: Feint Attack on Phantump. Feint Attack cannot miss. Crit check: 1d20 Dark Physical Damage: 2d6+22
Phantump takes 3 Injuries and Faints. 3d6·1d20·2d6+22
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Post by Revimpx on Mar 25, 2016 13:32:35 GMT
Kyria glances over as the phantump appears and sighs, "you chose the wrong one to try and scare, you should-- oh okay it's gone now." Kyria watches it get dragged into the ground before once more looking at her real target, she shakes her head disapointed before leaping over to the psychic, flipping in the air to bring her now flaming jaws down on the poor creature with a loud crash. Dust flying everywhere. Shift - K25 to L26 Swift - intimidate on dubsparce Standard - fire fang on ralts, dump 2 1 ap into attack for accuracy To hit - OTkmRIoX1d20+2 Damage - 2d6+32
1d20+2·2d6+32
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Post by Llyarden on Mar 25, 2016 14:04:10 GMT
By the time the dust has settled, the Ralts is already gone, drawn into the ground by the Dungeon. Fennekin, meanwhile, is massaging her paw, which had taken the full brunt of the Dunsparce's blow. She doesn't actually seem that hurt physically, but she leaps away from the Land Snake Pokemon, spitting a bolt of fire at it as she lands by Lewis. "Ow..." she complains. Her eyes widen slightly as she realises that the Dunsparce doesn't seem nearly as hurt by her firebolt as her previous targets, and she shrinks back a little. OOCRalts takes 3 Injuries and Faints.
Fennekin: Swift: Brutal Training on self. Standard: Ember on Dunsparce. Shift: Splash into M24. To-hit (AC2, burns 16+, crits 18+): 08Vuwr4C1d20 Fire Special Damage: 2d6+29 1d20·2d6+29
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Post by TrueEndingEliza on Mar 25, 2016 14:49:38 GMT
" Ow." Lewis's head snapped to the fennekin's apparent injury. It didn't look too bad, but then he saw what caused it. That snake. It had the gall to roll up in a ball and go to town on his new friend? Lewis was seeing red. Again. He charged the Dunsparce and did his damnedest to slam it against the wall Swift Action: Inspired training (Evasion 3, 5 against special or Archived, 7 against special and archived) Shift: Action: N24 to L22 Standard Action: Lewis Used | Tackle | Class | Physical | Type | Normal | Accuracy | LvnDVcV01d20 vs 2
| Damage | 2d6+21
| Crit Damage | 4d6+31
| Range | Melee,1 target, dash | Effect | None (this time) |
1d20·2d6+21·4d6+31
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Post by Llyarden on Mar 25, 2016 14:58:12 GMT
The curled-up Dunsparce is knocked back against the hedge, seeming a little more winded - and even more winded when Chimchar takes the opportunity to lash out at it with his dagger. But then it rebounds off the hedge and rolls right back at Chimchar and Fennekin again. The latter manages to jump out of the way, but Chimchar gets soundly walloped in the shoulder by the snake. The tumbling, apparently, is all the Dunsparce has in it, though, because it unrolls and flops to the ground. OOCDunsparce takes an Injury.
Dunsparce: Shift: None. Standard: Rollout on Chimchar & Fennekin. To-hit vs Chimchar (AC4): tMzmpgyR1d20 To-hit vs Fennekin (AC4): 1d20 Rock Physical Damage: 2d6+20
Chimchar takes 2 Injuries. Dunsparce takes an Injury and Faints.
EDIT: Oh, I totally forgot Chimchar has a thing.
Pack Hunt (AC5): 1d20 1d20·1d20·2d6+20·1d20
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Post by carnackiArdent on Mar 26, 2016 0:57:54 GMT
Melanie's a little disappointed that her taunting wasn't effective enough to draw the Dunsparce's attention to her, but between Eevee, Fennekin, and Chimchar it goes down handily enough, though not without a fight. Luckily, the only remaining foe in evidence is that little Igglybuff. Melanie steps forward, and her eyes glow once more as she calls up another stream of rocks to fire off at the fluffy pink Pokémon. The glow is brighter than before, spreading through the markings on her mask and body, and she seems larger for a moment. "Strength of the ages fill me! Ancient Power!" The aura of power lingers as she sends the rocks hurtling at the Igglybuff, glittering on the horns of her mask and the beads that hang from her staff. Swift: Focused Training Shift: M20 to N24 Standard: Ancient Power on Igglybuff To-hit vs AC2 (all stats up on 19+): 1BtGc3OV1d20+1 2d6+14 Special Rock damage 1d20+1·2d6+14
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Post by Llyarden on Mar 26, 2016 10:44:46 GMT
The Igglybuff is buffeted by the rocks. Perhaps realising, though, that on its stubbby little legs it's never going to outrun anything, it runs forwards - and starts singing a soothing, peaceful lullaby. It is at this point, as everyone starts to succumb to the song, that Virgil and Numel round the corner. OOCIgglybuff: Shift: Into M25. Standard: Sing on Chimchar, Fennekin, Kyria and Melanie. To-hit (AC10): WlsRaAm21d20
Chimchar: Asleep. Save: 1d20 Didn't have Agility Training this round and should've acted at 14.
Initiative: Kyria 18 Chimchar 14 Fennekin 11 Lewis 10 Virgil 10 Numel 4 Melanie 2.5 Igglybuff 2
Map Kyria's up!Asleep, but up! 1d20·1d20
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Post by Revimpx on Mar 26, 2016 17:45:50 GMT
Kyria nods off for a moment before jolting upright, glowing as the sleep is dispelled. She looks at the pink puffball and growls, lunging forward with her sword, she was going to pop it like a balloon, before bringing her massive jaws over it in her combo she has performed multiple times before now. Lum berry awaken Using an ap for accuracy Shift - none Swift - focused training Standard - wounding strike To hit - k9bl8QHW1d20+3 ac 2 Damage - 2d6+32 deals an additional tick of damage
1d20+3·2d6+32
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Post by Llyarden on Mar 26, 2016 18:50:50 GMT
The 'puffball' totters before slowly rolling onto its back, being absorbed down by the Dungeon and leaving Kyria and Lewis standing amongst their dozing companions as Virgil and Numel approach. OOC15 Pokemon Exp for everyone. Melanie can wake up at carnackiArdent's convenience. And just to clarify, Virgil is now in this thread. I'll lock the other one.
Miscellany dice rolls: 0YfbGoXG1d100 1d100 1d100
1d57 1d65 1d55 1d100·1d100·1d100·1d57·1d65·1d55
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Post by Revimpx on Mar 26, 2016 19:51:24 GMT
Kyria groans, going to lightly shake the sleeping allies awake, before noticing Virgil. She gets excited and her light shaking could be mistaken for an earthquake to them. She waves enthusiastically at Virgil, "hiya!" She stops shaking the Chimchar and runs over to the arriving duo, checking to see if Virgil was alright.
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Post by TrueEndingEliza on Mar 26, 2016 23:06:10 GMT
With the obligatory fight scene dying down, Lewis made his way over to the resting fennekin and gently poked her shoulder with his right forepaw.
"Good morning, Fenny. Gold and glory await."
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Post by Bowyer on Mar 26, 2016 23:22:17 GMT
Virgil is clearly relieved that he found everyone, even if he does have a moment of panic thinking everyone is dead. "Hi. Are you guys ok? I f-found Joltik. She ran into a trap...a-and then a second trap that was in the way to the stairwell. She's hurt pretty bad."
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Post by Revimpx on Mar 26, 2016 23:41:04 GMT
"thats not good... I think we're all fine, a puffball thing put us to sleep just before you got here. Joltik looks pretty badly injured, we should get out of here as soon as we can, we got what we came here for and I'm sure simisear can handle himself, especially with an item bag fit for an entire group." Kyria is pretty beat up, but its nothing serious, she more cares about getting everyone else to safety now, and she wants to do that, right now.
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Post by carnackiArdent on Mar 27, 2016 4:40:37 GMT
Melanie comes to with a rattle of beads as she shakes her head, clearing the sleep away. She mumbles something extremely uncomplimentary about Igglybuffs as she tries to get her bearings.
And there's Spoink and Numel again. Melanie herself is still in pretty good shape, mostly by virtue of always being last in line, but the party in general has clearly seen better days... not to mention Spoink's news about Joltik's state. "I've got some water and some bandages; might help hold her until we can get her to a real doctor." She glances around at the rest of the group and Simisear's erstwhile companions. "Unless somebody has a hidden talent for field medicine."
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Post by Llyarden on Mar 27, 2016 9:09:11 GMT
"Huh?" Fennekin gives a little yawn as Lewis pokes her awake, looking around and blinking, seeming a little confused before apparently remembering where she is, standing up to look over the unconscious Joltik. "Aw, poor thing," she comments, sympathetically. "You said you knew where the stairs were?" she asks Virgil after a moment, fiddling with her Exploration Gadget briefly.
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