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May 31, 2023 21:25:23 GMT
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Post by Raven on May 6, 2018 0:25:18 GMT
"Hah! Just you wait, boy! Dopekarp's only getting started! It can do a lot more than that!"
Tavi's scalchop slice barely even dents the red fish's scales. The karp flops around some more and then bashes Tavi in the face with a fin.
Flail AC 2 vs Wnv0vmre1d20 Crit 17+. (Brutal x2 + Hardened) Damage: 3d8+251d20·3d8+25
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Post by carnackiArdent on May 6, 2018 0:42:55 GMT
Tavi doesn't like that smack at all, but doesn't let it break his concentration - he flows smoothly into his next strike, spinning around to slash at the flopping fish with his other scalchop.
Fury Cutter number two! AC 3 vs xGp_uRY81d20 2d8+31 Physical Bug damage1d20·2d8+31
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Post by Raven on May 6, 2018 0:46:13 GMT
Okay, that one hurt a little more, but Dopekarp is still raring to go! It flops about, bouncing up high into the air before crashing back down.
Bounce AC 3 vs CfhS58fc1d20 Vulnerable and Paralyzed on 16+ Damage: 2d10+25 Crit: 2d10+101d20·2d10+25·2d10+10
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Post by carnackiArdent on May 6, 2018 1:01:08 GMT
Dopekarp's powerful drop looks bad for a moment, but Tavi smoothly parries as he brings his scalchops up for another strike, deflecting the worst of the blow. He's still looking in bad shape, but if he hadn't blocked it there he might have gone down entirely. He brings both scalchops down at once now, using the momentum he's gathered through his sequential strikes to power through the harsh blow that shook him.
Tavi's Shell Armor prevents critical hits! Paralysis save: DC 11 vs 4U_0PZ311d20 Tavi uses Fury Cutter! AC 3 vs 1d20+1 1 AP spent. 3d12+31 Physical Bug damage1d20·1d20+1·3d12+31
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Post by Raven on May 6, 2018 1:04:32 GMT
The Karp flails about in a rage!
Splash! +2 Evasion.
Flail AC 2 vs Yh5gGLSl1d20 Damage: 3d10+251d20·3d10+25
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Post by carnackiArdent on May 6, 2018 1:16:23 GMT
The wild flailing knocks Tavi down before he can complete his final strike, but Clay's not too disappointed - this is clearly no ordinary Magikarp. "Good job, buddy. Take a rest now. Kaa, time to show this thing who's boss!"
Kaa makes no sound as he appears on the field, merely stares down his nose superciliously at his floppity opponent. Clay's eyes narrow in concentration, and a greenish aura starts to gather behind his shoulders - and a brighter swathe of green light flows back from behind the Servine's leafy collar like a cape. Clay's voice drops into a hiss. "This guy doesn't mess around - give it the best you've got!"
Kaa makes a little "hmph!" sort of noise, then starts to twist and turn sinuously, whipping up a tempest of sharp-edged leaves around him that flies at the Karp!
Kaa's init - 18 Clay Channels Kaa Clay uses Spirit Boost! Kaa gains 5 damage reduction vs Special Attacks.
Kaa uses Leaf Tornado! AC 4 vs nR72_k7g1d20 On 15+, target's Accuracy lowered by -1 2d10+28 Special Grass damage1d20·2d10+28
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Post by Raven on May 6, 2018 1:34:02 GMT
"You've withstood better than that, Dopekarp! Stick it out!" Somehow, despite being hit by a super effective attack, Dopekarp is entirely unharmed but for a few grass stains and scuff marks on its shiny, red scales. John spends an AP to activate Pain Resistance! Dopekarp gains X Damage Reduction vs the triggering attack, where X is its Tick Value (9) multiplied by the # of injuries it currently has (4). 36 DR + 17 SDEF = mimimum damage. Dopekarp Bounces up high and crashes down again. Bounce AC 3 vs 7R_K86xK1d20 Vulnerable and Paralyzed on 13+ (Forgot brutal + hardened last time) Damage: 2d10+251d20·2d10+25
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Post by carnackiArdent on May 7, 2018 4:48:31 GMT
Ouch, Kaa doesn't like that at all. He wriggles himself from head to tail and throws out vines that are more like long-distance roots, sucking away Dopekarp's energy.
Kaa uses Mega Drain! AC 2 vs UCbGP|OW1d20 2d6+26 Special Grass damage After the target takes damage, the user gains HP equal to half of the damage they dealt to the target.1d20·2d6+26
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Post by Raven on May 7, 2018 5:01:43 GMT
Dopekarp's mighty scales repel the attack! It flops and fin-slaps again.
Flail AC 2 vs 9q03hrAV1d20 Crit 17+ Damage: 3d10+251d20·3d10+25
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Post by carnackiArdent on May 7, 2018 5:30:33 GMT
"What is that thing made of?" Clay frowns as he considers his options - down to his last Pokémon already. Maybe he should've gone for more...
Time to bring out the big guns - it's a risk, if Dopekarp or one of John's other Pokémon turns out to actually have a Water move, but Sandy is spectacularly ill-equipped to fight other Water-types, and Fan and Mufomono are both a little more fragile than he'd like to send up against the Magikarp from heck. "All right, Baigu, show this fish what you're made of!"
Like Kaa, Baigu doesn't let out a battle cry as she appears. She raises her bone in a silent salute instead as Clay reaches out with his spirit, making her skin shimmer golden for a moment. Then the Cubone charges Dopekarp with her head lowered, apparently intending to ram right into it with her skull helmet.
Baigu's init: 14 Clay Channels Baigu Clay uses Spirit Boost (Defense)!
Baigu uses Headbutt! AC 2 vs sDm6Qol81d20 Flinch 15+ 2d6+24 Normal Physical damage1d20·2d6+24
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Post by Raven on May 7, 2018 5:33:35 GMT
Karp continues to flop about. Splash! It breathes fiyah!
Dragon Rage AC 2 vs vCojISK61d20 Deals 15 damage.1d20
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Post by carnackiArdent on May 7, 2018 5:37:05 GMT
Baigu retaliates with a swing of her club, battering at the fish's scales.
Bone Club! AC 5 vs rXZPc9O81d20 Flinch 18+ 2d10+24 Physical Ground damage1d20·2d10+24
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Post by Raven on May 7, 2018 5:44:26 GMT
The fishy terror flops about and flails wildly! Splash!
Flail AC 2 vs BWfjXrKN1d20 Crit 17+ Damage: 3d10+25 Crit: 3d10+101d20·3d10+25·3d10+10
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Post by carnackiArdent on May 7, 2018 5:50:52 GMT
Somewhere in Dopekarp's flailing, it manages to get in a lucky blow right under the edge of Baigu's helmet, and she staggers back, clutching her throat. She finally makes a sound, a low, strangled growl, then lowers her head and charges at her opponent again!
Headbutt! AC 2 vs 70OcTPYL1d20 Flinch 15+ 2d6+24 Physical Normal damage1d20·2d6+24
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Post by Raven on May 7, 2018 5:59:45 GMT
A good hit, but not quite good enough, as Dopekarp flops about and breathes fiyah once again.
Dragon Rage AC 2 vs v_X2DyOy1d20 Deals 15 damage.1d20
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Post by carnackiArdent on May 7, 2018 6:15:41 GMT
And Baigu topples beneath the flames, leaving Clay looking somewhat astonished as he digs out his money pouch to pay up.
"I dunno why you're complaining about your luck, man. Looks like you've got plenty to me. Seriously, I know Magikarp are impossible to kill but that's just ridiculous."
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Post by Raven on May 7, 2018 6:49:58 GMT
John whoops and cheers. "YES! FINALLY THE LUCK GODS HAVE GRACED ME WITH THEIR PRESENCE AGAIN!" Immediately after, he shuts up and mumbles something about 'best not tempt them again' as he accepts his prize money.
Clay earns 15 Poke XP.
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Post by Raven on May 15, 2018 5:32:26 GMT
"Name's Bob. Bob Z. Beel. Couldn't tell ya what the 'Z' stands for though. Don't know m'self. Not important though! Let's start with... this one!"
Bob sends out what seems like a pale Electrode? That's weird. Well, pale or not, it's an electric type, right? Sandy would probably make quick work of it.
Electrode - 26
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Post by carnackiArdent on May 15, 2018 6:00:53 GMT
And that's exactly who he goes for. Clay sends the Marshtomp out - he's looking pretty buff lately. Maybe he's due to evolve soon?
"Okay, Sandy..." Clay's voice shifts to a bubbly salamander croak. "Get ready to show him what you've got!"
Sandy - 12
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Post by Raven on May 15, 2018 6:20:33 GMT
The Pale Electrode creates a shimmering barrier in front of it that fades after a moment.
Electrode used Light Screen!
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