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Post by Raven on Sept 22, 2017 2:36:02 GMT
As if mocking you, Torkoal ducks into its shell and spews fire out the sides to make itself spin around. It then launches forwards and crashes into Baloo.
Rapid Spin AC 2 vs 4lnMm2FA1d20+2 Damage: 1d6+341d20+2·1d6+34
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Post by carnackiArdent on Sept 22, 2017 2:45:07 GMT
That crash is enough to send Baloo reeling over. Clay grits his teeth. "Fine. I was trying to play nice, but you're askin' for it. Let's go, Sandy!"
No doubt Ashley will remember him - though she'll also undoubtedly see that he's evolved. "C'mon, buddy, take this turtle down! Use that new move you've got." Sandy lets out a croak - a deeper noise than he made as a Mudkip - and spits out a stream of mud at high pressure, aiming right for the Torkoal!
Clay's Swift: Channel Sandy
Sandy uses Mud Shot! AC 3 vs 0fUsar0V1d20 2d8+24 Special Ground damage1d20·2d8+24
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Post by Raven on Sept 22, 2017 2:48:10 GMT
Torkoal avoids the nasty mud and creates a whirling vortex of fire!
Fire Spin AC 2 vs jsh_w1891d20+2 Crit 18+ Damage: 2d6+351d20+2·2d6+35
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Post by carnackiArdent on Sept 22, 2017 2:55:32 GMT
Sandy's slimy skin sheds most of the initial blast of flame easily, but the whirlwind of fire hampers his movements and singes him when he tries to advance. "C'mon, take another shot! You've got the power!"[/i][/color]
The red glow around Clay's hands faded when Baloo went down. Now, the familiar blue "third eye" glow shines from the center of his forehead, and from Sandy's brow as well, just below his tall fin. Now he spits another blast of mud at the Torkoal through the gaps in the vortex before managing to force his way through the fire and escape!
Clay binds Spirit Boost (Special Attack) as a Swift Action! Sandy gains +5 bonus damage on Special Attacks!
Sandy uses Mud Shot! AC 2 vs FjSoBDaq1d20 2d8+29 Special Ground damage Vortex Save (DC 20): 1d201d20·2d8+29·1d20
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Post by Raven on Sept 22, 2017 3:03:15 GMT
An obviously shocked Ashley decides to take matters into her own hands when it breaks free of the vortex immediately. She applies a Hyper Potion to Torkoal, which rushes forward to take out the annoying mud fish.
Flame Wheel AC 2 vs imhwRdpi1d20+1 Crit 19+. Burn 15+ Damage: 2d8+49 (If target has Mixed Power, Incandescence adds full ATK/SATK to fire moves.)1d20+1·2d8+49
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Post by carnackiArdent on Sept 22, 2017 3:18:37 GMT
"Seriously?" Clay digs through his bag to pull out a potion of his own and spray it on... himself. It's just a burn heal, but it soothes the ache enough that he no longer feels like he's going to pass out if he moves.
Sandy tumbles backwards, landing in a crouch to spit a stream of water at the Torkoal!
Clay uses a Burn Heal! Clay is cured of his burn!
Sandy uses Water Gun! AC 2 vs xObBy3PJ1d20 2d6+27 Special Water damage1d20·2d6+27
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Post by Raven on Sept 22, 2017 3:56:21 GMT
Ashley merely offers you a smirk. Her Torkoal goes for the finishing blow on Sandy.
Flame Wheel AC 2 vs iQ_0QqE71d20+2 Crit 18+. Burn 14+. Damage: 2d8+491d20+2·2d8+49
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Post by carnackiArdent on Sept 22, 2017 4:15:19 GMT
Sandy staggers and goes down. Clay's jaw drops. "The hell. Okay, fine, Flower! Take 'em down!"
As the little Litwick floats out onto the field in front of this raging behemoth of a Torkoal, Clay calls out to her in hissing, popping sounds, "Give him a taste of his own medicine! Fire Spin" Flower's flame whips up into a spinning whirlwind of fire just like the one Torkoal used on Sandy and she fires it at the turtle.
Clay's Swift: Channel Flower Clay's Standard: Agility Orders + Spirit Boost (SpDef). Flower gains 5 DR against Special Attacks.
Flower uses Fire Spin! AC 4 vs RSwArjiX1d20+1 (1 AP spent) 2d6+22 Special Fire damage Torkoal is put in a Vortex!1d20+1·2d6+22
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Post by Raven on Sept 22, 2017 4:54:21 GMT
Torkoal barely feels the flames themselves (as expected), but seems annoyed by the vortex. It hoses Flower down with noxious fumes.
Smog AC 6 vs LYyBZeKA1d20+2 Crit 18+. Poison on Even-Numbered rolls. Damage: 1d6+32
Vortex Save DC 20: 1d20+1 (spent AP)1d20+2·1d6+32·1d20+1
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Post by carnackiArdent on Sept 24, 2017 1:29:15 GMT
Clay hums to himself thoughtfully. Flower doesn't have much in the way of damaging attacks that aren't fire, but Smog will barely do anything to Flower - the poison making her flame gutter is a much bigger threat there - and the Torkoal's other attacks can't even touch her, at least what he's seen of them so far. She'll fare better than Baloo and Sandy, though, and she's in a good spot to wear the Torkoal down, which is something she excels at.
"Time to play to your strengths, Flower! Confuse 'it!" Flowers eyes flash and her flame dances hypnotically, trying to dizzy and baffle her opponent. Meanwhile Clay digs the Revival Herb he's been saving for ages out from his bag and works on feeding it to Sandy carefully; he's sure he'll find a need for the Marshtomp's aid again in the fight, if he can just get him back into shape.
Clay's Swift: Agility Orders
Flower used Confuse Ray! AC 2 vs CJu1UCAO1d20 Target is Confused
Clay's Standard: use Revival Herb on Sandy1d20
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Post by Raven on Sept 24, 2017 1:39:05 GMT
Torkoal tries to clear its head of the nasty light by venting more smog at Flower.
Smog AC 6 vs lpjp9PzC1d20+2 Crit 18+ Damage: 1d6+32
Confusion: 1d2 Confusion save DC 16: 1d20 Vortex save DC 14: 1d201d20+2·1d6+32·1d2·1d20·1d20
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Post by carnackiArdent on Sept 24, 2017 1:48:30 GMT
Clay winces as Flower's ghostly light flickers briefly in the poisonous cloud. There's not much more he can do to the Torkoal to set it up for gradually wearing down, and Flower's flames might not bother it, but... "Let's give it a scare!"
Flower understands, and starts whipping up an illusion. Out of the smoke leaps a massive, fiery-eyed Persian, its mouth open in a silent roar as it pounces on the Torkoal.
Clay uses Agility Orders!
Flower uses Night Shade! AC 2 vs beMsZAwJ1d20 Target loses 17 HP.1d20
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Post by Raven on Sept 24, 2017 1:52:16 GMT
Angry Torkoal vents even more smog.
Smog AC 6 vs 333rF8_q1d20+2 Crit 18+ Damage: 1d6+32
Confusion: 1d2 Save: 1d20
Crit: 1d6+51d20+2·1d6+32·1d2·1d20·1d6+5
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Post by carnackiArdent on Sept 24, 2017 1:58:24 GMT
This Torkoal seems to be refusing to actually be worn down! This does not please Flower or Clay. She whips up another whirlwind of fire, sending it spinning at the Torkoal and hoping it will stay trapped a little longer this time!
Clay: Agility Orders Flower: Fire Spin! AC 4 vs 52RfbF071d20 2d6+22 Special Fire and Vortex'd1d20·2d6+22
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Post by Raven on Sept 24, 2017 2:37:20 GMT
Yet more smog.
AC 6 vs bymZSFXa1d20+2 Crit 18+ Damage: 1d6+32
Vortex DC 20: 1d20 Confusion: 1d2 Save: 1d20
Crit: 1d6+51d20+2·1d6+32·1d20·1d2·1d20·1d6+5
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Post by carnackiArdent on Sept 24, 2017 2:55:40 GMT
Clay bites his lip. He can tell Flower's on her last legs - this turtle's taken down half his team! How is he going to deal with the rest of Ashley's like that? "Hit him with another illusion!"
This time a Tyrantrum forms from the smog and flame, leaning down to crash its mighty jaws together against the Torkoal... and Flower's flame finally flickers out as she falls to the ground in a dead faint. Unwilling to let this stand any further, Clay sends out his other ringer - Mowgli stalks out into the ring, smirking a creepy Croagunk smirk at his opponent.
Night Shade! AC 2 vs csy_m3ow1d20+1 (1 AP spent) Target loses 17 HP1d20+1
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Post by Raven on Sept 24, 2017 3:25:42 GMT
Torkoal shakes off the illusion with a groan. Seems like it's tiring? Either way, it blasts Croagunk with fire!
Fire Spin AC 3 vs AuhSBRD71d20+2 Crit 18+ Damage: 2d6+35 Target is put in a Vortex.
Confusion: 1d2 Save: 1d20+1 Spent ap.1d20+2·2d6+35·1d2·1d20+1
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Post by carnackiArdent on Sept 25, 2017 18:38:41 GMT
The rush of flame shoots at Mowgli - but the tricky Croagunk suddenly drops and rolls out of the way of the vortex! He retaliates by kicking up a spray of mud at the Torkoal, mixed with his own poisonous goop. It's not a very powerful attack on its own, but liable to be troublesome for his opponent in any case. The Torkoal finally starting to flag is encouraging.
Mowgli's Dodge ability caused the attack to miss! Mowgli used Mud-Slap! AC 2 vs WSPmAiPy1d20, Poison on 19+ 1d6+14 Special Ground damage; -1 Accuracy on hit1d20·1d6+14
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Post by Raven on Sept 25, 2017 19:43:56 GMT
Torkoal turns the mud into dried-up dirt with hot steam from its mouth, then withdraws into its shell, launching itself forward in a rapidly spinning charge attack!
Flame Wheel AC 2 vs NwP9Iu4u1d20+2 Burn on 14+. Crit 18+ Damage: 2d8+49 Crit: 2d8+101d20+2·2d8+49·2d8+10
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Post by carnackiArdent on Sept 25, 2017 19:57:27 GMT
"What in the..." Clay shakes his head as Mowgli goes down in one hit. "What is that thing made of? That's not even your Mag-thing." He's not actually sure what the lava duck critter Magby evolves into is called.
"It's up to you, sis! Take this thing down!" Fan leaps out onto the battlefield and sprays the Torkoal with her own flames. It's not the most effective tactic against another Fire-type, but Fan's fire is powerful enough that he hopes it will be enough... and he wants to hold Sandy back in case he needs him.
Clay's Swift: Channel Fan Clay's Standard: Agility Orders + Spirit Boost (Attack)
Fan uses Ember! AC 2 vs E_io6|JO1d20+1 (AP spent) 2d6+28 Special Fire damage1d20+1·2d6+28
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