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Post by oddeyes on Jun 30, 2018 3:31:51 GMT
Kaeda sighs, shakes her head, and swaps out ko'd metagross. Out next is Shogun the Weavile. Kaeda calls out more precision orders, and Weavile sharpens it's claws.
Shogun-25
KAeda uses pinpoint strike
Shogun uses Hone Claws: Raise the user's Attack by +1 CS and Accuracy by +1.
Viscious:"Trigger - The user uses Hone Claws Connection – Hone Claws. When this Ability is activated, choose one effect; the user gains another Standard Action this round; or the user increase their Critical Hit Range on all attacks by +2 for the remainder of the encounter."
AoO: kvD7mw_W1d20+4
1d8+361d20+4·1d8+36
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May 31, 2023 21:25:23 GMT
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Post by Raven on Jun 30, 2018 3:39:39 GMT
Electrode attempts to roll away 8 meters from the Weavile and throw a cluster of stars at it.
Swift cannot miss. Crit check: MUZw|mL21d20 Crit 18+ Damage: 2d6+361d20·2d6+36
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Post by oddeyes on Jun 30, 2018 3:46:45 GMT
Wavile rushes through the stars (shift 8), and swipes at the electrode with its sharp claws.
Momentum:2 Metal Claw AC 2 vs gDMd12nQ1d20+5 dmg: 1d8+38 steel phys Raise the user's Attack by +1 CS on 16+. Crit 18+ 1d20+5·1d8+38
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May 31, 2023 21:25:23 GMT
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Post by Raven on Jun 30, 2018 5:10:26 GMT
Electrode is fainted, and a Nidoking emerges, aiming to stomp the little weasel pokemon flat.
Init - 20
Nidoking unleashes a wave of earth energy at the little creature.
Earth Power AC 2 vs uIPR9TXD1d20+1 (Focused x2 + Hustle = net +0 AC) Crit 19+ Damage: 4d10+67 (DB 13 + 32 SATK + 10 Hustle + 10 Sheer Force + 5 Life Orb) +1 Momentum gained from Directed Focus for being the target of Focused Orders. Brandon Tags Weavile. +1 Momentum for a hit. +1 Momentum for end of combat round.
End of round Momentum: 2 (or 3 if Earth Power hits)1d20+1·4d10+67
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Post by oddeyes on Jun 30, 2018 5:26:56 GMT
Wavile is still standing, and throws an ice covered punch.
momentum:4
Ice punch AC 2 vs A1LGc5Xu1d20+5 DMG: 3d8+40 ice phys Ice Punch Freezes the target on 17+. crit 18+
1d20+5·3d8+40
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Post by Raven on Jun 30, 2018 5:39:50 GMT
Start of Round Momentum: 4 (3 from last round + 1 for being hit by an SE move)
Brandon issues Focused and Brutal Orders -> Momentum 6
Earth Power AC 2 vs 329C4gv81d20+3 Crit 18+ Damage: 4d10+67
End of combat round: momentum 6 (max)1d20+3·4d10+67
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Post by oddeyes on Jun 30, 2018 5:47:56 GMT
Lapras is out next and shoots out an ice beam.
KAeda uses pinpoint strike
Ice beam Ac 2 vs psQKE_La1d20+3 DMG: 3d10+40 ice spec Ice Beam Freezes on 17+. crit 18+1d20+3·3d10+40
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Post by Raven on Jun 30, 2018 6:51:27 GMT
Nidoking loses 2 momentum to resist Ice Beam one step (neutral damage) and survives with 1 HP.
Brandon uses Critical Moment to triple its bonuses from Focused and Brutal Training as it unleashes a powerful thunderbolt.
Thunderbolt AC 2 vs 2p4DbDzq1d20+6 (+2 from momentum, +3 from focused training, +1 from focused orders) Crit 16+ Damage: 2d10+67
Nidoking is then fainted by its Life Orb, and replaced with Dragonair.
Momentum: 0 Init - 241d20+6·2d10+67
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Post by oddeyes on Jun 30, 2018 7:11:54 GMT
Nemesis tanks the electric hit, munches on leftovers, and rears up to let out a wistful lullaby.
Momentum: 2 Sing AC 10 vs YgBIWl1e1d20+4 All legal Targets fall Asleep. On a miss, Sing instead causes targets to become Slowed and suffer a -2 penalty to their Evasion until the end of the user's next turn. Whistful Melody: Connection – Sing. Whenever the user uses Sing, they may activate to his Ability to cause targets that are targeted by Sing have their Attack and Special Attack lowered by -2 CS each, whether Sing successfully hits that target or not. This Ability does not affect targets with the Soundproof Ability. 1d20+4
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Post by Raven on Jun 30, 2018 8:17:17 GMT
Dragonair closes its eyes as the orb under its chin begins to glow a faint, soothing green. A small, localized pulse washes over it.
Gentle Vibe - Dragonair resets its combat stages to Default. (Standard Action)
Momentum: 3
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Post by oddeyes on Jun 30, 2018 8:49:01 GMT
Nemesis is ready to send another powerful ice beam at the dragon once again.
Momentum: 3 Ice beam Ac 2 vs qfj_g76i1d20+4 DMG: 3d10+40 ice spec Ice Beam Freezes on 17+. crit 18+1d20+4·3d10+40
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Post by Raven on Jun 30, 2018 19:31:54 GMT
Dragonair expends 2 Momentum for Type Methodology to take only Neutral damage from Ice-Type attacks. Thanks to its Arctic Pilgrim (Survivalist - Tundra), it also gains 5 DR vs Ice-Type attacks.
Dragonair rushes forward, electricity crackling from the orbs on its neck and tail.
Thunder Crash AC 2 vs mF2tl8Lz1d20+2 Crit 18+. Paralyze 17+ (Physical Thunderbolt) Damage: 2d10+35
Momentum: 31d20+2·2d10+35
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Post by oddeyes on Jun 30, 2018 20:07:44 GMT
Nemesis shrugs off the hit, and after expending some momentum, she shoots out another ice beam at the dragonair.
Expend 1 momentum to regain EOT move
Momentum: 6 (Had forgotten Directed focus: Whenever your Pokémon with the Exploit or Tolerance Ability are targeted by [Orders], deal Super- Effective Damage, or take Super-Effective Damage, they gain +1 Momentum after all effects of the Move or Order are resolved.)
Ice Beam AC 2 vs 3PBqSY_61d20+5 DMG: 3d10+40 ice spec Ice Beam Freezes on 17+. crit 18+1d20+5·3d10+40
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Post by Raven on Jun 30, 2018 20:30:24 GMT
Dragonair narrowly avoids the ice beam, and performs a similar action.
Expend 1 Momentum to regain the use of an EOT move.
Momentum: 4
Thunder Crash AC 2 vs e4aLZoR81d20+2 Crit 18+. Paralyze 17+ Damage: 2d10+351d20+2·2d10+35
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Post by oddeyes on Jun 30, 2018 20:59:29 GMT
Nemesis repeats the same action. Hitting ice beams is the only way.
Expend 1 Momentum to regain the use of an EOT move.
Momentum: 5 Ice beam AC 2 vs Yx13xjbP1d20+5 DMG: 3d10+40 ice spec Ice Beam Freezes on 17+. crit 18+1d20+5·3d10+40
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Post by Raven on Jun 30, 2018 22:58:48 GMT
Dragonair holds strong for as long as it can, expending momentum of its own to keep up the electrical attacks. Brandon uses Critical Moment as a Swift Action to triple the benefits of Focused and Brutal Training.
Momentum: 5
Thunder Crash AC 2 vs HgsxVx8R1d20+6 Crit 16+. Paralyze 15+ Damage: 2d10+351d20+6·2d10+35
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Post by oddeyes on Jul 1, 2018 0:06:30 GMT
The battle of attrition, and momentum continues as Nemesis launches another big ice beam.
Expend 1 Momentum to regain the use of an EOT move. Momentum:5 Ice Beam AC 2 vs IQqWEyRO1d20+5 DMG: 3d10+40 ice spec Ice Beam Freezes on 17+. crit 18+1d20+5·3d10+40
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Post by Raven on Jul 1, 2018 1:38:31 GMT
Not having the resilience of a Lapras, Dragonair succumbs to the icy blast.
"Drat." Brandon says, recalling his Pokemon. "Now I'll have to come back a third time. Well, guess that's what I get for having a bunch of Pokemon weak to Ice. We'll just have to bring along some ice braces next time I guess. Or train harder, one of the two."
Brandon shakes his head and wishes Kaeda luck with her battle, despite her icy reception to him earlier.
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Post by oddeyes on Jul 1, 2018 1:49:35 GMT
Kaeda sighs as she was somehow victorious. She recalls Nemesis, and continues her climb to the leader.
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Post by Raven on Jul 1, 2018 1:57:56 GMT
Finding herself already at the top, Kaeda waits only a short time before someone else arrives. They appear from seemingly out of nowhere and walk over to her.
"Greetings. My name is Anastasia Strovassi, and I am the Gym Leader here. Congratulations on your last match. Come with me and we'll get you and your Pokemon warmed up a bit before your match."
Anastasia leads Kaeda over to what looks like an empty plot of land, only for her to open a very-well camouflaged door into a warm house. Once inside, the Gym Leader guides Kaeda to the healing machine so her Pokemon can be fully rested before beginning the Badge Match. Whenever Kaeda is ready, Anastasia asks her what sort of challenge she wants to take: Basic (non-contact) or Advanced (full-contact).
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