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May 31, 2023 21:25:23 GMT
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Post by Raven on May 22, 2019 2:54:33 GMT
Satori: 79rxCPJR1d20 Lucario: 1d20
Satori chops at Tia.
Karate Chop AC 2 vs 1d20 Crit 15+ Damage: 2d6+32
Lucario throws shade at the blimp.
Shadow Ball AC 2 vs 1d20+2 Lowers SDEF on 17+ Damage: 2d8+401d20·1d20·1d20·2d6+32·1d20+2·2d8+40
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Post by Lessah on May 28, 2019 20:15:53 GMT
Tia hisses again as Satori's hit actually connects! The poor Dragalge doesn't have that much Def and certainly no Speed to dodge with. But she does have a Poison Point which she remembers to stab Satori with. Gym Leader is now Poisoned!
She'll also hand out a complimentary Sludge Bomb since she is feeling so nice today.
hCyVOdVM1d20+1 vs AC 2 (vs Satori)
3d10+44 Special poison damage on hit
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Hind wobbles when struck by the shadow ball. The blimp floats a bit back and strike with a Hex!
1d20+1 vs AC 2 (vs Lucario)
2d10+37 Special ghost damage1d20+1·3d10+44·1d20+1·2d10+37
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Post by Raven on May 28, 2019 20:25:31 GMT
A brief, shimmering barrier of pure Aura envelops Satori and her Lucario. (Ambient Aura - Free Action Interrupt to spend the stored Aura Blessing from earlier. Satori and allies within 5 meters gain DR equal to her Intuition Rank tripled (24))
Satori lays into Tia. Poison be damned.
Close Combat AC 2 vs 8CGSFASP1d20 Crit 18+ Damage: 4d10+40
Lucario throws a shining orb of steel-type energy into Hind.
Flash Cannon AC 2 vs 1d20+1 Lowers SDEF on 17+ Damage: 3d8+401d20·4d10+40·1d20+1·3d8+40
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Post by Lessah on May 29, 2019 23:12:35 GMT
Tia sticks out her long thin tongue to inform Satori that she needs to roll for paralyzis before stepping up and punching her! Hind however merely takes the Flash Cannon to the face, dreaming of the time when he would be the one rolling above 10.
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Tia disengages away and uses Thunderbolt on Lucario. And Hind strikes it with an Acroblimtics!
deYruGfo1d20+1 vs AC 2 (Thunder Bolt)
2d10+44 Special Electric damage on hit
1d20+1 vs AC 2 (Acrobatics)
4d10+43 Physical Flying damage on hit1d20+1·2d10+44·1d20+1·4d10+43
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Post by Raven on May 29, 2019 23:45:01 GMT
Satori paralysis: 7sbiKShN1d20 Lucario paralysis: 1d20
Satori decides to throw some Aura at Tia. Just because it triggers Ambient Aura and allows for another Aura Blessing to be created. (Ambient Aura is Scene x2)
Aura Sphere cannot miss. Crit check: 1d20 Damage: 3d8+18
Lucario parries the acroblimptics and throws some shade into the ghosty.
Shadow Ball AC 2 vs 1d20+1 Lowers SDEF on 17+ Damage: 2d8+40 Crit: 2d8+101d20·1d20·1d20·3d8+18·1d20+1·2d8+40·2d8+10
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Post by Lessah on May 31, 2019 11:30:10 GMT
The Shadow Ball is enough to knock out Hind. The balloon goes pop and Jane's other flying type, her Staraptor, hops out instead. Maybe he could roll above 10?
Tia largely ignores the Aura Sphere and shoots back at Satori with a Sludge Bomb!
o_gxJFID1d20+1 vs AC 2
3d10+44 Special Poison damage
Staraptor grabs his fighting plate and goes to show Lucario how a real fight looked. Close Combat!
1d20+1 vs AC 2
3d12+52 Physical Fighting damage on hit (and Staraptor loses 1 cs def/sp.def)1d20+1·3d10+44·1d20+1·3d12+52
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Post by Raven on May 31, 2019 19:27:56 GMT
Lucario takes the hit and throws it right back! Counter!
Staraptor loses 90 HP.
Paralysis: Uya4WIUC1d20 Paralysis: 1d20
Satori steps back around and assaults Staraptor from the side!
Karate Chop AC 2 vs 1d20 Crit 15+ Damage: 2d6+321d20·1d20·1d20·2d6+32
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Post by Lessah on Jun 2, 2019 1:27:50 GMT
Tia hops in to block the KArate Chop (can't fail the roll) and the bird looks severely scuffed by the counter. (Also; 27 def on lucario if my math works out? That' can't be right can it?)
Bird uses Aerial Ace hoping to finish that annoying thing off!
Y_qc_sLP1d20 Crit check
3d10+47 (using Flying Gem) Physical Flying damage1d20·3d10+47
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Post by Raven on Jun 2, 2019 1:45:09 GMT
Well, either way, Lucario is brought low this round, and a Gallade takes its place.
Satori paralysis: YbgTImtD1d20+1 Spent AP.
Gallade boosts! Swords Dance! +2 ATK CS.
Satori tries punching the birb!
Drain Punch AC 2 vs 1d20 Damage: 3d8+32
1d20+1·1d20·3d8+32
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Post by Lessah on Jun 2, 2019 2:02:49 GMT
The bird avoids the punch simply by being a bird and flapping away from Satori.
Tia disengages and gives the newcomer a delicious gloop of Corrosive Toxins Toxic!
The bird intimidates Gallade and then gifts Satori a much closer contact with the Bird then she had ever wished for. Brave Bird!
UHkiNHWN1d20+1 vs AC 2
4d10+52 Physical Flying damage and Satori us pushed back 2m
Assuming it hits and Bird survives, he flaps a way a little. 1d20+1·4d10+52
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Post by Raven on Jun 2, 2019 2:30:58 GMT
Satori is knocked down and out, and Scrafty returns to take her place. It makes a rude gesture at the birb before leaping up to kick it.
HJK! AC 2 vs Jr6IXIG21d20+1 Damage: 4d10+42
Gallade's Lum Berry quickly clears its body of toxins, and it gathers psychic energy in front of its head before slamming it into Tia.
Zen Headbutt AC 3 vs 1d20+1 Flinch 15+ Damage: 3d8+47
Crit: 4d10+201d20+1·4d10+42·1d20+1·3d8+47·4d10+20
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Post by Lessah on Jun 2, 2019 21:26:28 GMT
Sam and Ana pops out, Jane's last duo. It was up to them now!
Sam, taking Tia's place and turn, uses Iron Defence and Intimidates the Gallade.
Ana at the top of the next round issues a Regal Challenge to Gallade and then a Glare just for good measure!
vBr|HNl81d20+1 vs AC 21d20+1
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Post by Raven on Jun 2, 2019 21:32:40 GMT
Guess what Ana? You can feel it too! Synchronize!
Since Scrafty is so far away, it decides to just make itself stronger! Dragon Dance!
Gallade paralysis: lJxSArAP1d20
Gallade shakes off the paralysis for the moment and smacks whatever Sam is holding to the ground.
Knock Off AC 2 vs 1d20+1 Damage: 2d6+371d20·1d20+1·2d6+37
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Post by Lessah on Jun 2, 2019 22:10:47 GMT
Sam drops her Fire Brace with a yelp. When her turn comes around she grabs her Ground Brace instead. Just in case. Then she returns the violent favor to Gallade seeing as it wanted to Play Rough!
aJhkpJ3E1d20+1 vs AC 4
3d10+41 Physical Fairy damage1d20+1·3d10+41
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Post by Raven on Jun 2, 2019 22:14:04 GMT
Scrafty waves its arms around in strange patterns (think Team Skull) before running over to smack Sam in the face.
Dynamic Punch! AC 8 vs Ji08s7N|1d20+1 Ignores Evasion when target is Flanked. Damage: 3d12+36 Confuses target.1d20+1·3d12+36
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Post by Lessah on Jun 2, 2019 22:17:41 GMT
KcBQV_Pg1d20 Ana Para Check!
Ana swaps to her Grass Booster and slithers up to Gallade to stab it with a Leaf Blade! Snake-boing-slash!
1d20+1 vs AC 2
3d10+48 Physical Grass damage1d20·1d20+1·3d10+48
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Post by Raven on Jun 2, 2019 22:30:07 GMT
Gallade tanks the hit and rapidly punches Sam.
Close Combat AC 2 vs 7Zii9po81d20+1 Damage: 4d10+471d20+1·4d10+47
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Post by Lessah on Jun 3, 2019 20:57:02 GMT
Sam steps back and rubs her poor head. Ow! Iron Defence will make sure the next one doesn't hurt quite as much. She'll also intimidate Scrafty for -1 Atk CS and remind Gallade that it still needs to check for vulnerability when paralyzed!
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Post by Raven on Jun 3, 2019 21:33:49 GMT
Scrafty moves in and slams its head into Ana.
Iron Head AC 2 vs AXpA_D4t1d20+1 Flinch 15+ Damage: 2d8+321d20+1·2d8+32
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Post by Lessah on Jun 4, 2019 22:03:20 GMT
*Boink!* Ana gets boinked. Rude! Ana was supposed to be petted and pampered, not pummeled. This will not stand! GIVE BACK THOSE HP NOW YOU LITTLE PUNK!!
Mega Drain /w Leaf Rush (for +15 damage from speed)
X3Ce8Y5I1d20+1 vs AC 2
2d6+64 Special Grass damage on hit (heal for half)
Ana then disengages away and nibbles on her leftovers as well to improve her mood. 1d20+1·2d6+64
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