Post by kagemaru656 on Jan 12, 2016 20:31:08 GMT
About Me: I'm a 25 year old programmer, and really love to play video games, which I do with most of my free time. I try to be patient and friendly with people, helpful if I can be, and I'm a big fan on everyone not being a dick. I also like a variety of shows and occupy a bunch of random fandoms. Used to be into wargamming, in particular Warhammer 40k, but lost interest in that moneysink.
General Roleplaying Experience: I've been roleplaying on an almost weekly basis for about 5 years with my first group. (Or first GM really, the rest of the group moved on). I've played with other groups over the years but that has been my main and most solid one, even if we moved across a few different games. The majority of the games were set in the Warhammer 40,000 universe, in fact almost all games I've played in outside PTU have been d100 systems. I've been interested in DnD, 5th ed in particular, but the game I had made a character for got called off before it started.
Pokémon Tabletop Experience: I found the tabletop rules almost 2 years ago on the random whim of "I wonder if there's a Pokémon Tabletop, to google!". I briefly looked over PTa but never played that one, instead finding PTU and learning that one. I ran a skype game then with a bunch of people I know in a homebrew region that has been my biggest creative achievement ever. The game ended after 2 months because of schedule problems, but I hung onto the stuff, developed it a bit more and am currently running it, 'Pokémon Ceres', as a PbP that is moving at a pretty good pace. I joined the PTX forums in October 2015 and applied ot a few games as well as starting my own after a while. Sadly none of the games I've been in so far have stayed alive long (I promise that's not my fault) but I'm pretty hopeful for the two I'm in now, Lost! and Shadows of Ulari.
Play-by-Post Specific Experience: All the above PTU experience except the first time I ran Ceres. Basically the two are pretty linked together for me.
Me as a Player: Most of my characterisation comes together while actually playing, so I often have trouble writing very long intros for character apps. With the GM I've been playing years with we have a certain rapport in which if a rule is off I'll bring up the correction, but if he says it's on purpose I accept that. So basically I may bring up a rule difference and sound like a 'rules lawyer' at times, but all I need ot hear is that it's on purpose or prefer it this way or something along those lines and I'm good to move on. Or if I'm told in advance that things will be different and just clam it I'll keep such corrections to myself, I just have a habit of not doing so without being told. Once upon a time I did the whole powergaming thing in other systems and it got boring, at this stage what I find most interesting are characters that fail or make foolish mistakes that cause shenanigans. One of my characters has literally pressed the big red button and damned his entire army minus himself and other major officers that were closest to him to the setting's version of hell, and then failed to even comprehend his wrongdoing because at least the machine turned on and gave them info.
General Roleplaying Experience: I've been roleplaying on an almost weekly basis for about 5 years with my first group. (Or first GM really, the rest of the group moved on). I've played with other groups over the years but that has been my main and most solid one, even if we moved across a few different games. The majority of the games were set in the Warhammer 40,000 universe, in fact almost all games I've played in outside PTU have been d100 systems. I've been interested in DnD, 5th ed in particular, but the game I had made a character for got called off before it started.
Pokémon Tabletop Experience: I found the tabletop rules almost 2 years ago on the random whim of "I wonder if there's a Pokémon Tabletop, to google!". I briefly looked over PTa but never played that one, instead finding PTU and learning that one. I ran a skype game then with a bunch of people I know in a homebrew region that has been my biggest creative achievement ever. The game ended after 2 months because of schedule problems, but I hung onto the stuff, developed it a bit more and am currently running it, 'Pokémon Ceres', as a PbP that is moving at a pretty good pace. I joined the PTX forums in October 2015 and applied ot a few games as well as starting my own after a while. Sadly none of the games I've been in so far have stayed alive long (I promise that's not my fault) but I'm pretty hopeful for the two I'm in now, Lost! and Shadows of Ulari.
Play-by-Post Specific Experience: All the above PTU experience except the first time I ran Ceres. Basically the two are pretty linked together for me.
Me as a Player: Most of my characterisation comes together while actually playing, so I often have trouble writing very long intros for character apps. With the GM I've been playing years with we have a certain rapport in which if a rule is off I'll bring up the correction, but if he says it's on purpose I accept that. So basically I may bring up a rule difference and sound like a 'rules lawyer' at times, but all I need ot hear is that it's on purpose or prefer it this way or something along those lines and I'm good to move on. Or if I'm told in advance that things will be different and just clam it I'll keep such corrections to myself, I just have a habit of not doing so without being told. Once upon a time I did the whole powergaming thing in other systems and it got boring, at this stage what I find most interesting are characters that fail or make foolish mistakes that cause shenanigans. One of my characters has literally pressed the big red button and damned his entire army minus himself and other major officers that were closest to him to the setting's version of hell, and then failed to even comprehend his wrongdoing because at least the machine turned on and gave them info.