Member
|
Post by oddeyes on Feb 4, 2017 9:50:33 GMT
Tiki decides to keep the song going to convey feelings of hardiness, and defense. Musician/Song of Life: "Musician Songs can be triggered one of four ways. Regardless of the Area of Effect, Songs always affect the user. »» When using a Move with the Sonic keyword, Songs may be triggered as a Swift Action, and the Song’s Area of Effect is the same as the triggering Move’s. »» When using a Dance Move, Songs may be triggered as a Shift Action with an Area of Effect of Burst 2. »» As a Standard Action, you may trigger one Song, with an Area of Effect of Burst 4. »» As a Full Action, you may trigger two Songs, each with an Area of Effect of Burst 4.
Song of Courage: 1 AP - Special, Trigger: Song Effect: All Allies in the Area of Effect gain a +2 Bonus to Skill Checks and Save Checks until the end of your next turn. Song of Life: 1 AP - Special, Trigger: Song Effect: All Allies in the Area of Effect gain 5 Damage Reduction until the end of your next turn. Song of Might: 1 AP - Special, Trigger: Song Effect: All Allies in the Area of Effect gain a +5 Bonus to Damage Rolls until the end of your next turn." Star winces as she took a pretty nasty scratch from the enemies, and after tackling the next injured foe, she is swapped out for Justice. Inspired Tackle vs Enemy 2 AC 2 vs Qs45La0T1-20 Damage: 2d6+21 Normal Physical Round Trip "Trigger: Your Pokémon uses a Move Effect: You may immediately switch your Pokémon that just performed a Move for another of your Pokémon. This effect lets Pokémon with the Trapped condition switch out."f Justice-5(15 from Juggler) 1-20·2d6+21
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 4, 2017 10:00:16 GMT
Shinpuru did NOT like those claws. Not one bit. He rolls himself into a ball, defensively. BUT still formidable, as he rolls into the injured one! Shinpuru uses Rollout vs #2 AC 4 Rock Physical yoe6be5T1d20 1d8+25
1d20·1d8+25
|
|
|
17,053 posts
|
13 likes
|
May 31, 2023 21:25:23 GMT
|
Member
|
Post by Raven on Feb 4, 2017 11:21:02 GMT
The injured Pokemon leaps aside, letting Shinpuru roll on past. The two converge on Shinpuru once again.
Scratch AC 2 vs tzokPsye1d20 Damage: 2d6+31
Scratch AC 2 vs 1d20 Damage: 2d6+311d20·2d6+31·1d20·2d6+31
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 5, 2017 3:41:05 GMT
Shinpuru dodges one, while Rei moves in gracefully to intercept the other. Rei intercepts! 7XoPKL5a5d6+2 "We wish not to fight you, but we can't leave you to continue what you are doing. We want to help take down the other humans that are stealing your friends and family, but if we have to do that THROUGH you... So be it."Rei seems to start getting healthier of her own accord, albeit very slowly. She does her defensive step once more, but there's a definite aggressive edge to it this time. Rei reached below 50%, Rei activates Leftovers!
Rei uses Yoroi Step once more! (+2 stages to defense) 5d6+2
|
|
Member
|
Post by oddeyes on Feb 5, 2017 3:46:24 GMT
Tiki lets out a loud scream to throw the enemies off, and have them lower their guard.
Screech vs Enemies in area AC 4 vs Jb3W7Yen1-20 Lower the Defense of all legal targets by -2 CS. 1-20
|
|
Member
|
Post by oddeyes on Feb 5, 2017 3:56:26 GMT
Justice moves forward bravely, and begins to swing her leaf around. Razor sharp leaves fly quickly towards the enemies.
Inspired Razor Leaf AC 4 vs iHfodY8N1-20 Damage: 2d8+18 grass special crit 18+1-20·2d8+18
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 5, 2017 3:59:41 GMT
Shinpuru rolls around in his death ball as Rei pushes him out of the way. But nothing will stop this train adorable murder ball. Shinpuru uses Rollout vs #2
AC 4 Rock Physical
HkyyyEFD1d20
1d8+25
1d20·1d8+25
|
|
|
17,053 posts
|
13 likes
|
May 31, 2023 21:25:23 GMT
|
Member
|
Post by Raven on Feb 5, 2017 5:32:15 GMT
The cat/ferret-like Pokemon completely ignore Tiki's screaming, and easily dodge Justice's half-assed razor leaf throw, though Shinpuru manages to run over one of them, leaving only the untouched one still standing. It lets out a war cry of sorts, seemingly calling for aid, then charges the "adorable murder ball" once again in a flurry of claws and teeth.
Scratch AC 2 vs 0JXAAMpf1d20 Damage: 2d6+31
Quick Attack AC 2 vs 1d20 Damage: 2d6+311d20·2d6+31·1d20·2d6+31
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 5, 2017 5:55:09 GMT
Rei 'tries' to intercept for Shinpuru, who shoves her off as he sees the vicious attack incoming. But then the brave warrior pays the price, by being cut down. And bad. "Shinpuru!"Rei quickly recalls the Bidoof and replaces it with her brave knight, Sheru! The Shelmet takes to the field as Rei takes out a healing herb to bring herself back to full. Switching to send out Sheru
Init - 7
Rei uses an energy powder.
|
|
Member
|
Post by oddeyes on Feb 5, 2017 6:07:16 GMT
Despite Shinpuru going down, Tiki tries to keep high spirits by performing another song to harden their defenses. Musician/Song of Might »» As a Standard Action, you may trigger one Song, with an Area of Effect of Burst 4.
Song of Might: 1 AP - Special, Trigger: Song
Effect: All Allies in the Area of Effect gain a +5 Bonus to Damage Rolls until the end of your next turn."
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 5, 2017 7:16:38 GMT
Hearing the cry go out for more, Rei makes herself even harder to hit while Sheru copies his master! Rei uses Yoroi Step
Sheru uses Yoroi Step
|
|
Member
|
Post by oddeyes on Feb 5, 2017 7:22:18 GMT
Tiki lets out another loud screech, Justice, after dancing around to Tiki's song, throws more leaves at the wilds.
Screech vs Wilds AC 4 vs XKHZMSbO1-20 Lower the Defense of all legal targets by -2 CS.
Inspired RazorLeaf vs Wilds AC4 vs 1-20 2d8+23 grass physical crit on 18+1-20·1-20·2d8+23
|
|
|
17,053 posts
|
13 likes
|
May 31, 2023 21:25:23 GMT
|
Member
|
Post by Raven on Feb 5, 2017 9:59:48 GMT
Despite being vulnerable after pulling off two attacks in rapid succession, the Wild remains standing (though mainly because almost nobody attacked it). After Justice's razor leaves cut through it, the cavalry arrives in the form of three more of its kind. They appear more than ready to fight as they rush the party. They break into two groups, with Group A (including the injured one) taking on Tiki and Justice, while Group B try to tear down the ones doing weird dances in the back. (Yes, they came pre-boosted to compensate for +6 defense on Rei. ) Group AScratch AC 2 vs oR4j04Pa1d20 Pass keyword Damage: 2d6+31Scratch AC 2 vs 1d20 Pass keyword Damage: 2d6+31Group BScratch AC 2 vs 1d20 Pass keyword Damage: 2d6+31Scratch AC 2 vs 1d20 Pass keyword Damage: 2d6+311d20·2d6+31·1d20·2d6+31·1d20·2d6+31·1d20·2d6+31
|
|
Member
|
Post by oddeyes on Feb 5, 2017 21:55:21 GMT
Tiki, moves away from Justice to break the enemy's strategy. Tiki's vocal cords getting a real workout as she lets out another yell to throw off one of the enemies.
Supersonic vs Enemy A-1
AC 6 vs AnEbHngr1-20 The target becomes Confused. On miss, the target suffers a -2 penalty to Accuracy Rolls for one full round.
Justice stays where she is to keep the attention from her tainer, and throws more leaves at the enemies
Inspired AC 4 vs 1-20 Damage: 2d8+18 grass physical crit on 18+
CRIT!: 2d8+101-20·1-20·2d8+18·2d8+10
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 6, 2017 4:02:35 GMT
Rei wethers the attacks well, but Sheru only manages to 'just' get up defenses before both strikes come down. Brought low, but he seems to be preparing for something... Seeing her little knight brought down like that, she steps closer to keep both the creature's attention on her. She turns to the far one, and boops the thing in the stomach with the butt of her umbrella staff. Sheru uses Bide!
Rei uses Struggle vs Far Zangoose AC 4 Normal Physical HtZ7Dk051d20 1d8+11
-New Round- Hopefully with their attention on her now, Rei turns and issues an order for Sheru to act on his tactic! Rei uses Agility orders as Priority on Sheru
Sheru's init for this round only: 11
Rolling for tie: 1d20
1d20·1d8+11·1d20
|
|
|
17,053 posts
|
13 likes
|
May 31, 2023 21:25:23 GMT
|
Member
|
Post by Raven on Feb 6, 2017 9:30:49 GMT
Tie #6 27a7j7D81d20 Tie #7 1d20 Tie #8 1d20
Tie #9 1d20
The weakened Pokemon falls, and the powerful razor leaf hit nearly takes out its team member as well. Despite four of their allies having fallen already, the remaining three press on, eager to exact vengeance against these humans. While Rei fails to hit the nimble Pokemon with her umbrella jab. It seems to have the desired effect of gaining its attention, however. Standing right in between them both, the two Wilds tag team Rei while their injured friend continues to attack Justice.
Group A
Scratch AC 2 vs 1d20 (vs Justice) Damage: 2d6+31
Group B
Scratch AC 2 vs 1d20 Damage: 2d6+31
Scratch AC 2 vs 1d20 Damage: 2d6+31
Critical 2d6+8
In the distance, Rei and Tiki can hear rustling from the tall grass. Something else is coming this way. It could be more reinforcements...1d20·1d20·1d20·1d20·1d20·2d6+31·1d20·2d6+31·1d20·2d6+31·2d6+8
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 6, 2017 9:55:50 GMT
The attacks cut into Rei, but she stands after both of them. Just 'what' is that girl made out of, anyway? Sheru, very very battered at this point, pops up from his helmet and sees he wasn't taken out. He clomps forward, and releases the pent up energy he was storing! Rei, meanwhile, takes a step up north to keep her and Sheru a bit of distance apart. Those sweeping strikes are giving them a LOT of problems. Sheru releases Bide! # 8 and 9 lose 44 HP. Do not apply defenses or resistance/weakness.
Rei disengages 1 North.
|
|
Member
|
Post by oddeyes on Feb 6, 2017 18:52:10 GMT
Tiki hears the rustling of the bushes nearby, and looks at Rei. "Seems more are on their way..." Tiki sings another song to heighten their defenses.
Musician/Song of Life:
»» As a Standard Action, you may trigger one Song, with an Area of Effect of Burst 4.
Song of Life: 1 AP - Special, Trigger: Song
Effect: All Allies in the Area of Effect gain 5 Damage Reduction until the end of your next turn.
Justice shrugs off most of the damage, and continues to throw more leaves.
Inspired Razor leaf vs A2 AC 4 vs bNjQfPYd1-20 Damage: 2d8+18 grass physical crit on 18+
CRIT: 2d8+101-20·2d8+18·2d8+10
|
|
|
17,053 posts
|
13 likes
|
May 31, 2023 21:25:23 GMT
|
Member
|
Post by Raven on Feb 7, 2017 6:04:29 GMT
The injured Pokemon goes down, leaving just the two fighting Rei and whatever is showing up in the next few moments. The rustling sound suddenly grows louder, and the creature's appearance is punctuated by a sharp battle cry. A cry which is echoed by the cheers of the two that remain in combat.
This must be the leader of these Pokemon. It is flanked by two more of its kind and looks to be almost a head taller than its cohorts. Each of the three begin to move in unison, performing a rather impressive display of their claws as an act of intimidation. (Also a use of Hone Claws for the leader.) Oddly enough though, they don't charge immediately. In fact, the two that were fighting Rei actually disengage and retreat towards it.
|
|
|
10,445 posts
|
6 likes
|
Nov 23, 2023 19:11:09 GMT
|
Member
|
Post by lichlord on Feb 7, 2017 7:42:18 GMT
Rei looks confused as the two run off to flank a newcom- oh. The leader is here. She applies another bout of medicine to herself, noting she is beginning to wear down. This has got to end soon, or we will be in trouble.She moves forward to hold the line with Tiki. Sheru looks up at Rei, looking very haggard. Rei nods to him. "Sheru, you did excellently. There's no need for you to stay out in your condition. Return."The Shelmet is replaced by her mount, Raido! Rei uses a second Energy Powder.
Sheru uses it's command action up to initate a pokemon switch with Raido.
|
|