Member
|
Post by MagisterSphinx on May 8, 2016 23:07:10 GMT
Thanks. He came together surprisingly well all things considered. Not sure if you're aware, but you can only take Skill Edges (page 52 of core book) as the Level 2, 6 and 12 Bonus Edges. Beast Master is a Pokemon Training Edge, so you can't have it as Level 2 Bonus Skill Edge. The same goes for the extra feat we get as per creation rules. That's meant to be a Basic Skill Edge (first thing on P52) not any Edge. I did not know that different types of edges was a thing was a thing. Easy enough to fix by shuffling things around though. Thanks for pointing it out.
|
|
Member
|
Post by Nocturne on May 9, 2016 18:06:34 GMT
I hope this doesn't mess up your concept, but Sneasel is not an underdog, so you can't take it as starter. Also, for skill stunts you can just look at the descriptive page of the skill you want for ideas (p. 35 to 51 in core book). Survival can give some pretty good Skill Stunts, like Skill Stunt (Foraging) or Skill Stunt (Scouting) or Skill Stunt (Tracking).
|
|
Member
|
Post by matanui3 on May 9, 2016 19:30:30 GMT
Oops, I was flip-flopping between three or four starters, and I never bothered to check all of them for Underdog. Fixed.
|
|
Member
|
Post by matanui3 on May 9, 2016 23:32:52 GMT
|
|
|
8 posts
|
0 likes
|
Mar 29, 2020 20:33:58 GMT
|
New Member
|
Post by shyplay on May 10, 2016 23:10:39 GMT
Alright, here's my character: Sharlene!She's touched by Shaymin, although she can easily not be if that would be preferable. She focuses off of crafting items to heal the party out of combat, and cooking food for use in combat. I apologize if there are any errors. Are entries in the player registery helpful? If so, you can find mine here.
|
|
Greylisted
Member
|
Post by ClockworkBen on May 11, 2016 2:07:25 GMT
Alright, feedback. Where to start?
So, a few general trends were noticed, and myself and the other existing players have discussed some of them. I'll be sharing these, since the majority of us shared most of the same concerns as each other.
So, without further ado, in no particular order, the feedback compiled.
--
Raven: Vali is a nice character overall. I think her personality will be quite fun to have in this group. That said, being used to getting what she wants, while it could provoke some nice character development, does carry a chance for inter-party conflict if compromises ICly cannot be reached. All other facts considered, she's pretty solid. A bit more fluff (background, personality, goals, etc.) would not hurt you though. Consider fleshing her out some more.
matanui3: Mostly good. We couldn't find too much to say here. Just keep in mind the social implications of being a Touched.
shyplay: Another solid entry. She may be outdone in conversation when it gets down to it, but with some cleverness, it will promote character development. While I am not stingy with resources, keep in mind that you will be reliant on a lot of them to remain relevant. Have a plan for things to do when resources are not readily available to use your features.
sandsofazorin: Solid entry, and would compliment the existing Group 1 members well. I do note though that the reason for being in Eisen is quite thrown away. It feels like little effort was put in there. Perhaps connect it to the backstory more cohesively?
Flarnith: While the sheet isn't missing anything, and Nestor himself is quite nice, I'd argue that the background isn't well written; everything can possibly come off as untrue given how it is worded. There is also a decent chance of trouble occurring with his potential to sympathize with some of the more radical organizations in the setting. The dislike of people who are prejudiced against Elementalist-types could also lead to a LOT of foot-in-mouth moments, especially when dealing with others. Just be super mindful of those moments. I'd recommend giving the background another run-over for consistency's sake, while making sure to really consider the setting's view of the Occult.
madandy: Pretty solid. I have very few comments here. Just keep him away from the swindlers! XD
shadowblaze94: I kind of like this one. It just needs more. Of what? Everything. The fluff has a lot of potential, but it isn't there yet. Everything else checks out though, and I like the character's angle of having the dueling thoughts between recklessness and reservedness. Just more fluff in all areas! If you need help brainstorming on it, let's chat more! Private Message and Skype are both great ways to do this!
luckygrace: So, pretty good from what I see. I'd encourage some fluff rewrite to be more setting and lore friendly. If you need more specific details on the setting itself, let's chat! I can answer any and all questions. Aura Guardian and Medic both make for a unique combo, but keep in mind how the setting views Elementalist-types. Also perhaps spice the character up? This part may just be a fluff issue, but some more pizzazz wouldn't hurt to make her standout.
Tanau: So, you're missing marking down which skills for Mentor you are taking. May want to fix that up so that the sheet is at least complete. Now for that trend. More fluff please! There's very little there that provokes an ability to standout among others. It just feels more cut-and-paste than an actual backstory. Stubbornness and resolve in his personality could make for some fun interactions though, and perhaps more of character can be built to showcase how it benefits him. Just be wary of potential IC conflicts if you don't handle it right. If you're having trouble with fluffing it up, let's chat about it! You're in the general Skype group, so let me know! I can answer whatever questions you may have about the setting or appropriate things.
Revenant: Well-rounded across the board. I'd encourage everyone else to at least view this sheet. It contains a lot of what I'm looking to see in a character, from design cohesiveness, to good fluff, interesting premise, and a lot of material that I can use to create cool plots for all of us. That said, while I'm not stingy with resources, keep in mind that you will be reliant on a lot of them to remain relevant (deja vu?). Also remember what being an Elementalist-type can mean socially in this setting. Aside from those nitpicks, it all checks out.
sixer: This is an amazing attempt at that amazing concept we hashed out regarding a Victini Touched. Somehow, though, it feels a bit forced. Perhaps this is just an issue of the way the writing of fluff was done. I'd suggest a consistency pass, and perhaps add in some other outstanding quirks beyond "win win win", so as to be less one-dimensional. More fluff in general should help resolve the majority parts of these issues. If you need some help with the fluffing, let me know! We can always chat more about the setting and stuff to make sure we get a good and in-depth character.
MagisterSphinx: So, this is good. A lore-friendly fluff setup that covers most of the bases. I say most, because he could use a bit more in the personality and goals department, as well as establishing what "justice" is in his eyes (also, that Joltik meeting story is pretty weak. Surely we can do better than that!). A like the hook of his parents having opposed world-views, as that creates a lot of openings in the plot for some major development to occur. Berserker and Mentor is another one of those super unique combinations. Just make sure it is handled well, since they are pretty polar opposite of each other.
--
That should cover it. These are mostly my thoughts, with some considerations that were shared by existing members. I will let them do their own details on why they thought specific things, and let them answer questions as well. Though I'll ultimately be choosing the remaining members, their input is valid too.
Thanks everyone! Questions? Ask away!
|
|
|
17,053 posts
|
13 likes
|
May 31, 2023 21:25:23 GMT
|
Member
|
Post by Raven on May 11, 2016 4:30:14 GMT
I added some more fluff to my sheet, but I also had a question that I never saw directly addressed. In the character creation details, it was stated that only classes with the [weapon] tag could automatically start with a weapon. What about folks who want one as part of their character?
How common are simple/fine weapons, and how much do they generally cost? I assume that with starting cash of only 2k, and a max limit per item of 1k, they likely aren't purchasable, but I wanted to ask.
|
|
Greylisted
Member
|
Post by ClockworkBen on May 11, 2016 4:49:19 GMT
I added some more fluff to my sheet, but I also had a question that I never saw directly addressed. In the character creation details, it was stated that only classes with the [weapon] tag could automatically start with a weapon. What about folks who want one as part of their character? How common are simple/fine weapons, and how much do they generally cost? I assume that with starting cash of only 2k, and a max limit per item of 1k, they likely aren't purchasable, but I wanted to ask. A good quality Simple Weapon will run 2000. A good quality Fine Weapon will run 4000. Crude Weapons can be fashioned out of whatever is on hand, plus 1000 for the necessary alterations to make it actually usable (i.e. actually defends you when compared to things you'll encounter). Any form of Arcane Enchantment put on a weapon adds 50% of the price as an additional cost. Smiths can save on these costs by using scrap material as a money substitute for part of, or all of, the cost. Characters with a Class that has the [Weapon] tag get a Crude one at no cost. I encourage them to seek out better ones, but this ensures they can spend their 2k on other cool stuff they may need, instead of needing to buy the weapon at that price.
|
|
Member
|
Post by MagisterSphinx on May 11, 2016 23:34:52 GMT
|
|
Member
|
Post by flarnith on May 12, 2016 5:47:38 GMT
I've made a few changes for Nester to fluff him up a bit more. Should fit a bit better now.
|
|
|
1 post
|
0 likes
|
May 12, 2016 22:41:03 GMT
|
New Member
|
Post by husoldier9999 on May 12, 2016 20:28:32 GMT
docs.google.com/spreadsheets/d/1uPJ0Lt4opzE6TRsoTiBPvIyQo_OS_k7A7KF16jKSntk/edit?usp=sharingShaun Roe, the only remaining member of an ancient organization who view dragon's as superior to all, even humans. His kind have a strict and deeply embedded pride of themselves and their companions. Their members groomed for combat almost from birth, they specialize in being like dragons themselves, and making their draconic allies better at combat. Shaun was orphaned from a young age and taught by the orders remnants. Even they've fallen, the teams having assaulted and eliminated them. During the last attack he was armed and sent away, with only a Bagon to help him, the Pokemon he was paired with to teach him the importance of Pokemon and loyalty. He loves his Bagon. He's gone into the league in an attempt to get the power needed to crush the teams beneath his boot for revenge. Armed with only a simple blade, Bagon, and knowledge of combat, he's come for victory, and he's come for revenge..He will not forgive, nor will he forget.
|
|
Member
|
Post by Lockdown on May 13, 2016 19:11:17 GMT
husoldier, your entry is kind of suffering from a few things. For starters, you can only have one skill at Expert at level 6. Plus you're kind of shoehorning in an entire new faction into the mix, and basically forcing the GM to somehow fit it into the world he's created. On top of that, your "background" is more a series of bullet points than an actual background, which you've combined into a single paragraph. I would suggest a grammar check, some serious expansion on this unnamed organization of yours, and maybe some rethinking of your general details here as well.
|
|
|
1 post
|
0 likes
|
May 21, 2016 11:53:21 GMT
|
New Member
|
Post by hd23 on May 15, 2016 1:48:44 GMT
I give you Auggie and Puppy! Stuff you should know: I've never played this system before. I've never played PbP before of any system. I live in GMT+9 right now. I've played Pokemon since Blue. I've played other tabletop RPGs for over 15 years. I've played the fluff of this character for about a year in another system and I just thought the idea would work really well in Pokemon. I've got the character down.
|
|
Greylisted
Member
|
Post by ClockworkBen on May 15, 2016 4:12:47 GMT
And with that, I'm closing recruitment! I'll be looking everyone over this weekend, and choosing probably on Monday, so polish those apps everyone! You're already making it difficult, and I like challenges!
Thanks everybody!
|
|
Greylisted
Member
|
Post by ClockworkBen on May 20, 2016 1:07:01 GMT
And I've my choices.
Barberry and Mathis are welcome to Group 1 alongside the reserved slot.
A new group of luckygrace, flarnith, sixer, and matanui3 will be made.
Everyone else, save your sheets. I'll come find you first if I need replacements down the road.
Thanks everyone! You all made it difficult, which is good.
|
|