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Post by flamefist96 on Apr 27, 2016 9:19:29 GMT
Someone got the reference YESSSSS
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Post by Harbringer of Insanity on Apr 27, 2016 9:56:18 GMT
Alright, this look pretty interesting. Seeming the fact that the last superhero game I played in I played a happy-go-lucky webslinger, I'm thinking this time I want to play someone with a bit more of a cooler head. Editing to avoid double posting Here is my app Jack Frost , the Frozen Vigilante. Background In the past - back when Jack didn't call himself Jack Frost, but rather his birthname, which he has long since forgotten - he was a happy child, carefree, energetic and sociable. This all changed when he was eight or so, and he woke up one day, his entire room frosted over, icicles hanging from the ceiling and just about every electronic device ruined. Panicking, he ran downstairs, slipping on the iced over floor. His fear wasn't eased when he found his entire house frosted over, and felt the temperature dropping as his panic grew. Not knowing what had happened to his family, and fearful of the answer, he fled the house, fleeing to the nearest forest, away from people, afraid he would hurt them. He kept running, trekking further north, frosting up patches of land as he went. On the rare occasion he came across other people, he called himself Jack Frost, after an old legend he had once heard and tried to stay as far away from them as possible. In the years that he was traveling, he managed to gain a greater control over his power, able to steer and form the ice he created and he mostly stopped frosting up the area around him by accident. After a few years of travel, he reached the colder parts of the region, where he wouldn't need to keep control of his powers as much. Here, he found his partner, a Snover that had taken a liking to Jack. Not much happened in the following years. Jack foraged, survived, and on rare occasions traveled to a nearby town for supplies, traded in for rare berries he occasionally found in the woods. He was content with his life for a few years, though he felt without cause. It was on one of his trips to the town that he found out about the problems in Alburna, and on an uncharacteristically impulsive whim he decided that he had found his calling, and he set out to Emeral City.
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Post by Nocturne on Apr 27, 2016 14:28:02 GMT
If I were to apply with a Crystal Artificer, would I be allowed an amount of Shards to start with?
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Post by sandsofazorin on Apr 27, 2016 16:26:21 GMT
Right, back from exam. The eeveultions are fine from DPDoM. I will say they can have a level 10 egg move, per the rules in the play packets. So is the Inheritance List restricted to Egg Moves only? So no TM moves? Inheritance list is restricted to Egg Moves and Tutor Stuff, TM's can be applied freely, but still fall under the moveset rules. So what can you tell us about outside the city? Is it a fairly standard region with gyms and the like only replaced with hero outposts or something? How common are elementalists and would "science" be the cause since these are amazing heros? Have there been a whole range of dastardly plots going around. I ask too many questions sometimss. The region outside the city is fairly lackluster, compared to the capital. Emerald City is the largest, and most populated. The Region is inspired by California, so the further north you go along the coast, the most diverse the towns and pokemon get. The largest mountain is Mount Caft, the only place to find Ice-type Pokemon. Typically most places outside the region have one permanent hero stationed there, but heroes in training are typically assigned to outposts for practice before being sent back to Emerald City. I'll be doing a section on the region itself later on tonight. As for Elementalists, it isn't an uncommon occurrence to see an Elementalist. Most however have minor powers, and can only do very simple things. (I.E Fire Bringers can make a flame the size of a candle flame, Spark Master can produce only 5 Milliamps.) Those who have more potency are often prime candidates for the Hall of Heroes, but there are those who are content being blue-collar works. A regrettable few have also decided to use their powers for greed, or evil... If I were to apply with a Crystal Artificer, would I be allowed an amount of Shards to start with? Sure, But I never played as/with an Artificer, so would you say 2 day's worth would be fine? Adding everyone's sheets to the application section.
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Post by carnackiArdent on Apr 27, 2016 16:29:24 GMT
Okay, this is a long shot question - could my level 5 Pokémon be a Lapras? It fits with the siren concept pretty well, but even though you said it doesn't have to be an underdog, I know Lapras has pretty amazing stats. If it's too powerful as-is I could try taking the Baby template on it, which would chop its stats down. (It's on Page 213 in the core book.)
Alternatively I could just take something less OP, but I thought I'd ask just because it does fit the flavor so well.
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Post by sandsofazorin on Apr 27, 2016 16:37:21 GMT
Okay, this is a long shot question - could my level 5 Pokémon be a Lapras? It fits with the siren concept pretty well, but even though you said it doesn't have to be an underdog, I know Lapras has pretty amazing stats. If it's too powerful as-is I could try taking the Baby template on it, which would chop its stats down. (It's on Page 213 in the core book.) Alternatively I could just take something less OP, but I thought I'd ask just because it does fit the flavor so well. If you use the Baby Format, I'll allow the Lapras. As an added note, I feel like I might have been a bit too strict on the level five pokemon having no egg moves. I'm willing to meet half-way and say they can have an egg-move at ten, again according to September playpacket. This is honestly my first time running something like this, so I'm trying to find the balance between letting you having fun while trying to make sure everyone has an equal footing in terms of power.
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Post by stygianrose on Apr 27, 2016 16:43:55 GMT
If I start as a Paleontology researcher and my starter + level 5 pokemon are both fossils, am I allowed to apply the features to them as if I revived them or will only future fossils be able to have that apply?
What skills will be useful in this game? More speficially, will survival or occult education or pokemon education be useful?
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Post by sixer on Apr 27, 2016 16:48:21 GMT
No fluff yet, but the crunch is mostly done for Black Ariados the totaly not black widow Tumbler/Skirmisher living swords-woman.
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Post by Raven on Apr 27, 2016 16:52:28 GMT
Shiny starter or no shiny starter? (Asked on previous page, but seems like it got lost amongst the other text.) Blood-red Honedge is really sweet and fits my "whatever it takes" "hero".
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Post by sandsofazorin on Apr 27, 2016 16:53:48 GMT
If I start as a Paleontology researcher and my starter + level 5 pokemon are both fossils, am I allowed to apply the features to them as if I revived them or will only future fossils be able to have that apply? What skills will be useful in this game? More speficially, will survival or occult education or pokemon education be useful? I'll allow you to use your features, but the level 5 will be a fossil when you get it. I'll compromise and say that a revival machine won't be too far away when you get it I won't say, but just know that every skill will have uses for them, so you'll never feel like you picked something useless.
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Post by sandsofazorin on Apr 27, 2016 16:54:15 GMT
Shiny starter or no shiny starter? (Asked on previous page, but seems like it got lost amongst the other text.) Blood-red Honedge is really sweet and fits my "whatever it takes" "hero" No shiny starters. (Sorry for missing that question)
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Post by Raven on Apr 27, 2016 16:56:48 GMT
Alas, that makes my character slightly less awesome. Never quite understood why GMs don't like shiny starters. It's just a different color. Maybe it's something about "devaluing shinies". I dunno.
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Post by sixer on Apr 27, 2016 17:09:25 GMT
Usually in PTU shinies has mechanical implications, different typing or abilities or something.
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Post by Raven on Apr 27, 2016 17:18:38 GMT
Usually in PTU shinies has mechanical implications, different typing or abilities or something. According to the PTU sheet linked off to the left, it's just a color change. It used to be a slight boost to all stats in 1.04, but that doesn't seem to apply any longer.
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Post by Harbringer of Insanity on Apr 27, 2016 17:19:14 GMT
Btw, forgot to ask. Are Skill Background for our starters okay?
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Post by Nocturne on Apr 27, 2016 18:03:57 GMT
2 Days of searching seems fine. I'll just go ahead and do those here. A character sheet will follow once I'm done with the background. Shard Rolls Ranks 4 from Adept Occult Ed, 1 from Dowsing for Dummies, 1 from Skill Stunt Dowsing, 3 from Crystal Resonance. 9 in total.
36 Shard Rolls in total from 9 * 2 (rolls per day) * 2 (days)
3MVi5hjL20d6 16d6
19 Shards of which 6 rolled a 6.
6d6
3 more Shards of which 2 were 6s. 2d6
24 Shards in total. Roll for colours. 1 = Red, 2 = Orange, 3 = Yellow, 4 = Green, 5 = Blue, 6 = Violet 20d6 4d6 20d6·16d6·6d6·2d6·20d6·4d6
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Post by matanui3 on Apr 27, 2016 18:48:21 GMT
Usually in PTU shinies has mechanical implications, different typing or abilities or something. According to the PTU sheet linked off to the left, it's just a color change. It used to be a slight boost to all stats in 1.04, but that doesn't seem to apply any longer. The word "Shiny", as used in the PTU Core rulebook, doesn't just mean color changes. It means anything that makes the 'mon different, such as a different type, extreme size, a move it shouldn't be able to learn, etc. Of course, even with simple color changes, there is the fact that if one person gets to make a starter that is different, everybody will want to. I'm sure it would be fine, however, if it was just a normal honedge that has grown dirty, pitted, and stained from blood and overuse or whatever. (disclaimer: my views are not necessarily the views of this or any other GM, so take my advice with a grain of salt, and maybe some chocolate, but not together because that's nasty)
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Post by DataNinja on Apr 27, 2016 18:54:44 GMT
Usually in PTU shinies has mechanical implications, different typing or abilities or something. According to the PTU sheet linked off to the left, it's just a color change. It used to be a slight boost to all stats in 1.04, but that doesn't seem to apply any longer. It's just shown as a colour change on the sheet, but in the Core rules (page 467) it states: "“Shiny Pokémon” is a catch-all term for Pokémon with unusual characteristics." In PTU games, Shiny Pokémon are usually characterized further beyond a mere colour shift. I know I personally have not seen any Shiny Pokémon where it was solely a cosmetic shift, and that's probably the same for a lot of experienced Tabletop Players. But you aren't wrong in that saying that, on it's own, it has no mechanical implications beyond a +2d6 bonus Contest dice.
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Post by Raven on Apr 27, 2016 18:56:58 GMT
According to the PTU sheet linked off to the left, it's just a color change. It used to be a slight boost to all stats in 1.04, but that doesn't seem to apply any longer. The word "Shiny", as used in the PTU Core rulebook, doesn't just mean color changes. It means anything that makes the 'mon different, such as a different type, extreme size, a move it shouldn't be able to learn, etc. Of course, even with simple color changes, there is the fact that if one person gets to make a starter that is different, everybody will want to. I'm sure it would be fine, however, if it was just a normal honedge that has grown dirty, pitted, and stained from blood and overuse or whatever. (disclaimer: my views are not necessarily the views of this or any other GM, so take my advice with a grain of salt, and maybe some chocolate, but not together because that's nasty) In that case, I will continue using the red honedge picture on my sheet and simply say that it is so stained with blood that it adopted that color on its own. Provided the GM doesn't mind that bit of fluff, of course.
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Post by matanui3 on Apr 27, 2016 19:47:57 GMT
Assuming I get 2 days worth of Cleanse Tags, I should probably roll for them here. And as far as OP pokemon go, I don't suppose Reimu could meet up with a lazy hoopa that sometimes visits her shrine at some point (if I get accepted)? With Adept Occult Education, no other modifiers, 2/day: yZBfcusi1-61-61-61-6 = 17
1-61-61-61-6 = 16
1-61-61-61-6 = 12
1-61-61-61-6 = 11
1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6
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