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Post by haybalebarn on Jan 14, 2016 4:55:02 GMT
A flash of light. The feel of restraints. A heavy metal collar around your neck. Words, floating on a screen piercing through your confusion. A sharp prick on your neck. And then darkness, once more. These are the last memories that hang in your mind.
Slowly, the light begins to return. The scene before you is alien, different from anything you've ever seen. Everything is white. The floor, the walls, the ceiling, all around you is whiteness, the white box of your prison. As you look around, there are no lights visible anywhere. Instead, the walls, ceilings, and floor illuminate the room with an overly harsh white light. Even as you glance around, you can feel the strain beginning to take effect on your eyes. There are two things in the room that may catch your attention, but one catches your eye before the other. In the center of the room stands a ring of fire. In the middle is something small and light blue which appears to be moving slightly, but you're too far away from it to be able to identify what it is. The flame seems to appear from the floor out of nothing, each jet of flame a different color, alternating between green, purple, and red. Beside the ring, there is a tarp that seems to have something underneath it, but as to what, you can't tell.
On the other side of the fire, you can make out a shape that appears to be another human through the flame. There is nothing else immediately of note in the room.
Welch, Hunter, your journey begins here.
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Post by lichlord on Jan 14, 2016 6:24:30 GMT
A flash of steel. Blood. Sudden realization. Screaming. My hands are...Welch jolts awake, and is nearly blinded by the rooms light. He places his hand over his eyes, trying to darken it, bringing a little comfort. "What sort of dream you got for me this time, Darkrai? Another one where I got no pants in front of Claudia, cause that was real... shit!"A realization washes over the investigator. Oh he remembers now. That light. The sharp, quick, stabbing pain. 'Don't disappoint me.' And then the pain again, right on his... eh? What in the world was on his neck? It takes a second, but he hears the electrical hum coming from inside it. "Oh that's just friggin great. Some nutcase sicko put a shock collar on me. Gettin real tired of being used. Thought the mental training was the end of that."Welch risked blinding by the light again to fish through his pockets. With all the pockets, it takes a bit. Nothing. "Oh, come on! You kidnap a man, throw an Arceus-damn shock collar on him, put him in a nearly-blinding room... And you don't leave him at least a cigarette?! Just one?! Your asses will be beat near enough to death that you'll see Yveltal coming for ya!" No response. That's right, yell at the empty room. Good job.He looks around the room, taking in his options, as a few are assaulting his inquisitive mind all at once. There's the tarp, the cultist's version of a garden fountain, and... what looks to be another person. Welch rushes over, making a safe berth around the odd fire, and gets close enough to have a look at the other man. Or kid, it almost looks like. Very lean. Dressed like he's headed to a convention. ...Not that Welch went any, certainly not in his youth. No sir. He does spy a very similar collar to his own. Making him more of an unfortunate companion than someone he can beat the ever-living crap out of. After a moment, he finally addresses the kid. "Halloween ain't comin anytime soon, Jack. Whatcha doin in that getup?"
MUST OBEY... PARCEPTIONZ FJ6YVVuj3d6 INUITIONS 3d6
3d6·3d6
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Post by chimerat on Jan 14, 2016 12:36:45 GMT
Hunter gives a yelp as he regains consciousness, having opened his eyes to more of that painful brightness. He takes a breath and then opens then again in small degrees and slowly blinks his eyes open by more and more, allowing himself to adjust to the brightness, his ears nearly twitching at the sound of nearby fire. He fights his instincts to run from the tri-coloured flames, there didn't appear to be an exit from the whiteness. "I'm in the clouds... And those must be the Lightning Seeds..." The boy concludes as he looks at the strange fires before reaching up to reach towards the heaviness above his shoulders and finally touching the heavy collar around his neck. How did that get there? It must have been Sky who had given it to him. Who else could have? Perhaps it was enchanted in some way? If the Bards could enchant by the grace of their connection to the Spirits than certainly the Spirits could do it on a whim. He really wishes he'd asked more questions when the Bards had come to tell the Tales and give their Lessons. "I appreciate the gift, Sky, but I am not allowed any equipment for the Test," he offers respectfully as he looks around for any sign of the Daylight Sky, idly rubbing his hands over his exposed arms and eyeing the flames before his gaze settles on the tarp near them before finally catching sight of the man approaching. His eyes sweep over the man as he makes his assessment: He was clothed in a long bit of clothing with many, many handholds. He also had an enchanted collar, so Sky was not playing favourites between them. (Though that depending on the exchantments in question.) He was older, and thus taller, but also muscular, it seemed, under the clothing. If this was to be a challenge amongst Hunters, the boy wasn't sure how he'd fare., despite that adbantage of being mostly bare, and thus less easy to grasp. Then he caught sight of the blue within the ring of flame and tilted his head slightly as he started to move towards it, making sure not to step on the tarp (a strange creation that didn't appear to be the usual Clothes Crafter fare) to see if he might have found Sky's currently location in the flames. "I... I have not yet earned my full title. I am not Hunter the Jack," the boy offers in a half-distracted way. "Is 'Halloween' one of your Rituals?" He blinks and turns towards the man, "What is a Jack? Is that insulting?" He scrowls slightly at the posibility that this man (a Full Hunter, clearly, or he would have died during his Test) should be making fun of him. Perception to see more details of the Tarp and/or the Small and Light Blue thing: 7OnBWnzn2d6Intimidation to let the Elder Hunter know he's not to be fooled with: 4d6 (Not binding on PCs, I'm sure, but for RP purposes this is his scrowl strength. [first "roll" came out as this: <font color="1d1ce1">Fevm4bU5</font><font color="0d1ce0">2d6</font>] [second "roll" came out as this: <font color="0d1ce0">4d6</font> [And there was also this: <font color="2d1ce2">2d6·4d6</font>
2d6·4d6
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Post by haybalebarn on Jan 14, 2016 18:34:20 GMT
Welch, as you rush over to the boy, you only get a sideways glance at the ring of fire, but as you're talking to him, you suddenly realize with a shock that there was a small Light Blue pokemon sitting in the center of the ring, and it seemed rather worried. Roll Poke Edu. If you reach a DC of 10, you know that the pokemon is a Bergmite.
Hunter, you think you see something moving inside the ring of flame. As for what it is, or what is under the tarp, you're too far away to make out anything distinctive.
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Post by lichlord on Jan 15, 2016 5:35:22 GMT
Let's begin with this.
Poke Eduvacation f0Y2n9r54d6
For the next post: Intuition 3d6
Welch is taken aback as the kid glares at him. "Geez kid, calm yourself. Jack aint' nuthin but just a thing I call people. One of many. Means nothing."He takes a few steps back, a scanning glare in his own eyes. Something seriously off about him. Like, I'd call him a nutcase but he looks a little feral. Like he'd attack me at any moment. Gotta be careful about antagonizing him.He takes another look around the room, the possible cosplayer not exactly wanting or needing Welch's help. Man, this is a time Elise would be needed. She's always good to help on kid-related cases. Double-slaps like a tank though. She'd be able to get to him. All I can do is hope from that identical collar [which I hope isn't a bomb collar, and is the shock collar it 'looks' like] that he's on my side.Another look at the fire reveals the blue thing is actually moving, and Welch starts to head over. This 'Hunter' will come over eventually if he really wants to. And that's when he sees it's actually a pokemon in the ring. A Bergmite. A small ice pokemon... surrounded by fire. Not good. "What kind of sick-!"Welch rushes over to as close to the strange flames as he can stand. "Hey! I'm going to get you out of there, alright? Are you hurt?"
4d6·3d6
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Post by chimerat on Jan 15, 2016 11:24:31 GMT
Hunter nods once as he's told 'Jack' was not an insult, and then he moves towards the tarp, reaching over to lift a corner of it. He's being careful, but also trying to seem like he's not delaying what's to come. Just as he lifts the corner of it, he hears the Full Hunter's exclamation of disgust and his brow furrows in confusion, "Sky is trapped as we are, but her children are the Clouds and Water. They create Rain, Thunder and Lightning. From Lightning comes Fire, but his Uncle Rain can easily get him under control. Do you see any Water Spirits in this place?"Spirits can't be killed or truly harmed, if he remembers his Lessons, so he returns his attention to the tarp and what it might have been hiding. To pretend he's not scared or concerned about the tarp (Guile): 6mnLrf6K2d6 To see if he can notice anything about the tarp or the Circle of Fire/Lightning Seeds now that he's closer (Perception): 2d6 To see if he can pick up on why this other Hunter is concerned about Sky being near the Fire Seeds (Intuition): 2d6 (Or at least pick up that he's really concerned. He's a more experienced Hunter, after all, so Hunter should follow his lead. Maybe.)
Focus to control himself in the next post: 2d6 2d6·2d6·2d6·2d6
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Post by haybalebarn on Jan 16, 2016 5:51:27 GMT
As you run up towards the ring of flame, the flames, and the room, suddenly bursts into a wash of color. The walls, floor, and ceiling suddenly become plastered with one word, seemingly projected and floating haphazardly every which way: "MELT". For your efforts to talk to it, the Bergmite just gives you a very timid "Berg... Berg..." as it attempts to shrink away from the fire. Being surrounded by it, it doesn't have very much luck. The edges of it are obviously melting, and there's a puddle of water underneath it. You're not sure how much time it has left. As Hunter slowly and somewhat tentatively pulls on the tarp, nothing happens. Slowly, he pulls it all the way off to reveal what's underneath. Three buckets sit underneath. One appears to be full of ice cubes. Another has a clear liquid with a pungent odor. The last bucket appears to be empty. As you stand there staring at the situation, Welch, a single, burned out cigarette butt falls in front of you from the ceiling. Underneath the three buckets, partially obscured by them are the words DO NOT TOUCH. Hunter does not discern anything special about the tarp with his roll. He does realize that there is a third color streaming from the floor though. Maybe he should be referring to them as Fire/Lightning/Ice seeds? But all of them are hot like flame and looks like flame, now that he thinks about it... Most of your rolls seem to deal with each other or your character's composure, so I'll trust you guys to deal with that.
Welch, you know more about your world/character than I do. If your character would not immediately pickup that this Bergmite isn't uplifted, you may roll Poke Edu DC 12 or Intuition DC 8.
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Post by lichlord on Jan 16, 2016 7:14:54 GMT
'Melt' appears over and over again in the room, alongside the new color. "Yeah. No shit."Welch gives a quick glance back to the kid. "I could do with a water spirit, but I think we're fresh out."He turns back to the lone pokemon in the flame, as it emits it's distress. But it wasn't talking to him. Just using it's... Alright wait, even kids would speak unless they were babies. This doesn't look like a baby. A mountain-born Berg like that would still know to shout for help... So why is it just saying... Oh. Oh shit, it literally can't say anything else can it? Damnit, what sort of evil bastard reverted someone from the Two effect?Cue the tarp being removed, a cigarette butt randomly falling from the sky, and Welch getting view of the words under the buckets. There's too much information. Focus, Elmfine. Focus, isolate. Number one, both you and the kid are alive for some reason. 'Don't dissapoint me' and the collar and all that. Number two, this is some sort of test or something. It's clearly gotta have some sort of rules. Rules we don't understand, but possibly fatal to fail to them. Third, we have a timer. That Bergmite is melting, and we gotta do something fast. Something... that doesn't involve those buckets. Fast options... Well. There is only one other item in the room besides the buckets we can't touch right?Welch looks to the kid, and decides to wait on that one for a second, and he hovers over the buckets. He takes in a whiff of the unidentified clear liquid. While the back of his mind processes, he heads over to the primal-looking teen. "Kid, I'm not sure what your act is. If it even is an act, I don't have time to care right now, but I need your help. I also need you to understand me alright? That over there, what you called the Sky?"Welch points to the Bergmite. "Not a sky, or anything like that. That's a Bergmite. It's made of ice, and these seeds you are talking about? They are melting it. It's dying. It can't get out. We need what's in one of those there. But it says under them that we can't touch it. If we do, good chance that these-"Welch taps both the collar on his neck and the one on Hunter's. "-are going to hurt us. BAD. So we gotta follow the rules. Now I've got a plan, but I need that cloth you just took off of them. And I don't want to waste energy fighting you for it. So... please. Hand it to me."The investigator holds his hands out, an almost pleading look on his face. Medicine Edu (Followed by General Edu if you think that fits more) to identify the odored liquid. (Using an AP on the Med roll) Med: JJQmN7In3d6+1 Gen: 4d6
For the next post, I'll be rolling Intimidate: 3d6
3d6+1·4d6·3d6
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Post by chimerat on Jan 16, 2016 8:15:22 GMT
As Hunter reaches for the tarp, the world explodes around him, the previously painfully white walls explode with colours and he freezes in place, his eyes going wide, his pupils dilating and his shoulders hunching as the word Melt is shouted at him by the Clouds which surround him, the Full Hunter and the circle of flame and the buckets that contain ice and apparently putrid water. He wonders for a moment if the empty bucket is there to accept the content of his stomach which threaten to heave what little it contains onto the ground. Green, Purple, Red. Green-Purple-Red. GreenPurpleRed! His eyes focus on the flames, now much less painful than the walls; his right hand clutching the tarp convulsively as his mind tries to make sense of things. Of just how he might have angered the Spirits so much. Just as he's about to strike out instinctively at the Seeds with the only weapon he has in hand, the Elder Hunter comes forward, holding out his hands for the tarp. When the collars are mentioned, the boy seems to wilt, his eyes shimmering slightly, his voice not quite steady as he replies, "They aren't Enchanted, are they? They're Cursed." It's not a question, and he hands over the tarp, the material falling out of his limp gasp as he continues to stare at the moving blue form through the unnaturally coloured flames, the image blurred by tears which are only unshed until he takes his next breath. And then he's not a Hunter-on-his-Test anymore but a scared boy, his body wracked with sobs as he curls in on himself, barely mindful to keep clear of the flames or buckets nearby. A TWO! Why Dice Gods, WHY!?
(Edited the roll into my previous post, as suggested.)
And yes, I'm aware I don't need to be at the mercy of the Dice for this sort of thing, but what's the fun in that? A "fumbled" Focus is quite far from the DC 10 I set for him to hold in his tears.
For the next post... *eyes sheet* Okay. Focus to get a hold of himself (Come on Hunter... Just a 5 five to stop bawling. 10 to stop crying...) IeEq6ce52d6 2d6
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Post by lichlord on Jan 16, 2016 8:44:31 GMT
"Yeah. Cursed is more like it. But-"Welch is handed the tarp rather meekly, and he looks up, confused for a moment. The almost savage way the kid greeted him was completely gone, pushed down by the sheer confusion and despair that they both are feeling. Welch is just better at hiding it. He puts an arm on Hunter's shoulder. He had to do something now. He needs this kid's help. "Kid, listen to me. I know this looks pretty bad. But I'm- Scratch that. WE are going to get us out of here.He turns, face red with anger, and begins shouting at the sky. "YOU HEAR ME SICKO?! I WASN'T KIDDING ABOUT THAT BEATING EARLIER! THERE'S A WAY OUT, AND ME AND THE KID WILL FIND IT! And you'll regret the day you caught us."The last bit fell into a near growl, and the investigator turns back to Hunter. He holds out his hand to the boy to grasp. "Kid, or you called yourself Hunter earlier, right? Hunter, I need your help. We are going to save that Bergmite, find a way out, and then I got something for you to friggin hunt. Whoever put these on us."He taps the collar again. "You with me?"Rolled Intimidate in my last post to sorta yell at the room (Whoever captured them in Welch's eyes, and whatever evil spirits that have us hostage in Hunter's) Got a 10, which should match Hunter's self-inflicted 10 DC for focus AND, I'm using Live and Learn (Thanks hay) on Hunter! Consider the pre-intimidate roll how it hits you (2/3 uses remaining for the day) Next Focus roll you make will have a +2 modifier!
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Post by chimerat on Jan 16, 2016 13:31:35 GMT
"I..." Hunter takes a deep breath and then speaks somewhat steadily, despite the tears still running down his cheeks as he looks up at the man before him in the long blue clothing. "I'm not a Full Hunter..." he repeats his statement from earlier. "One can't hunt Spirits, even if they are those of the UnNamed. Especially not someone who had yet to be Named, like me."He glances towards the blue shape that this man states is living Ice. "But I can certainly aid you in rescuing the Avatar of Ice," he climbs to his feet, wrinkling his nose at the scent from the bucket before looking to the man again. "What is your Name? Hunter the...?"He half listens to the man's reply as he suddenly makes out the Avatar's cries of 'Berg' and he raises his own still somewhat raw and shaky voice, "We come, Ice the Berg!"That's a boy, Hunter. Was that so hard?
(I never knew he was such a baby! It has been too long since I RPed! This is great! XD )
Perception, to try and hear the Avatar's instructions: _Iv_xSW12d6 I'm going to go with 12 being enough. XD 2d6
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Post by lichlord on Jan 16, 2016 16:49:00 GMT
Welch shakes his head. "Trust me, ain't no spirit responsible for this. This is a human's work if ever I saw one. And, I'm not any sort of hunter. The name is Welch. Welch Elmfine."As the kid is clearly not accepting the hand up, Welch just puts it away. "Now help me rip a couple pieces off of this, first."The investigator tries ripping a small corner of the tarp off, a plan forming in his head. Athletics to rip a piece off: (Spending AP, 3/5 remaining for the scene) HTYFurHa3d6+1 3d6+1
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Post by chimerat on Jan 16, 2016 18:00:11 GMT
"You are mistaken. Only the Spirits could do this," Hunter states evenly before shrugging and taking a corner of the tarp between both his hands and pulling, keeping an eye on Ice the Berg all the while. After all, if this man is not a Full Hunter, then Hunter doens't need to defer to him. Athletics to help with the tarp: GgpXMlRo3d6 3d6
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Post by lichlord on Jan 16, 2016 23:54:58 GMT
As he continues to rip, Welch looks back up.
Is Hunter for real? Like, you'd think he'd drop the act by now. Unless... unless this is some sort of coping mechanism? Best believe him for now, should help keep him stable and helping.
"Maybe you are right. Spirits and... All that jazz."
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Post by chimerat on Jan 17, 2016 2:46:43 GMT
At the man's comment, Hunter gives a firm nod before breaking his gaze from the barely visible blue form within the tri-coloured flames, wincing slightly as his eyes once more catch sight of 'MELT' on the walls.
"Is Ice the Berg truly at risk of melting, Welch...Elmfine?" he stumbles a bit on the strange name, but his hands continue to work automatically to turn his portion of the tarp into strips, much like he'd be on automatic when he helped his sister prepare the herbs.
Not that he was supposed to do Herbalist's work, of course.
The boy glances down at his hands guiltily before looking over to the trapped Avatar. Was that why the Spirits were angry with him? Us that why they were here?
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Post by lichlord on Jan 17, 2016 3:05:57 GMT
"Not on out watch it won't. And you can stop ripping, a few pieces each ought to do it. We need most of the tarp intact. Then we can begin."
Welch takes a wary look back at the Bergmite.
Oh I really hope I'm right on this...
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Post by chimerat on Jan 17, 2016 4:04:12 GMT
One more strip is ripped before Hunter's mind can get the order to his hands to stop , but he holds up the half-dozen-or-so strips of tarp in his hand out to the man, his brow furrowed in confusion.
"From which direction do you plan to attack this?" the boy asks as he watches the bursts of flame continue to rise around the Avatar.
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Post by lichlord on Jan 17, 2016 4:05:38 GMT
Confident in the strips, Welch heads back to the buckets.
"I might need your help, but remember don't touch those. Curses hurt like a very angry Zapdo- I mean, lightning spirit."
He heads over, and takes another whiff of the liquid.
"Yeah that is what I thought it was. Gas. Which would make this situation... hmmm. Actually."
He takes one of his own strips of paper, and with the silence and tension of a surgeon, dips the strip into the gas. Right up to the half-way point. He makes VERY sure not to touch the bucket or it's contents himself. The tarp itself should be safe to use on the contents, it was laying on them before, after all.
"Stand back Hunter, I might need to throw this in there fast."
Welch takes a step toward the flame, and attempts to light the gas-soaked part of the piece on one of the multi-colored flames. Once it's lit, hopefully not burning his fingers, he throws it in the bucket of ice. He stares at the bucket, hoping the flame will hold long enough for it to at least melt partially, hoping that it doesn't take too long, hoping that he hasn't bent the rules too much to bring harm to any of the three of them, and hoping the ice isn't frozen gas or something insane and cruel like that.
Also wishing he had a damn cigarette at this point, and not just a butt.
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Post by chimerat on Jan 17, 2016 4:35:39 GMT
Hunter's brow furrows, but he takes a step back, nodding as he watches the man, his eyes narrowed against the overabundance of brightness and light in the room, ready to get to cover if required. "If we may not touch those containers, but you may touch them with the strange cloth, could we not touch them by wrapping out hands in the cloth?" he asks after seeing Welch dipping the strip of cloth in the foul smelling liquid. In case something explodes... Acrobatics: Ue3uZXWy3d6 3d6
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Post by haybalebarn on Jan 17, 2016 6:50:42 GMT
Welp... As you throw the flaming tarp into the bucket of ice cubes, one moment the world is a giant rave party filled with flashing lights. Suddenly, the entire world is a massive ball of flame far brighter than the walls and ceiling had ever been. You both are blown backwards with tremendous force, a high pitched squeal dominating your ears. It takes you quite some time for your senses to return. Hunter makes out slightly better than Welch, having already been on edge and standing a bit farther back, but Welch had no such chance to try and throw himself out of the way. If you thought the world was bright and loud before, you were mistaken. And as for what that might have done to the Bergmite? You're afraid to look, even if you could see at the moment. Welch, take 32 physical damage. Hunter, take 16.
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