Artwork is not required to paint an excelent word picture, sounds good so far. What of the starters? if we are picking a prespective starter, the three new one, do you have a dex entry for each, typings, stat relations? I'd love to use one of your original starters, that sounds fun, just wnat to know a bit more to help me choose.
Arachnut
Base Stats: HP 4, Attack 3, Defense 5, Special Attack 3, Special Defense 4, Speed 4
Basic Information
Type(s): Grass / Bug
Basic Abilities
Compound Eyes
Covert
Advanced Abilities
Silk Threads
Ambush
High Ability
Courage
Evolution: Stages – Dryder (minimum 15), Treantula (minimum 30)
Size Information
Height: 1' 0" / 0.3 m (Small)
Weight: 4 lbs. / 1.8 kg (1)
Breeding Information
Gender Ratio: 87.5% Male 12.5% Female
Egg Group(s): Bug/Plant
Average Hatch Rate: 10 Days
Diet: Carnivore
Habitat: Forest, Rainforest
Capability List
Overland 4, Swim 2, Jump 1/1, Power 1, Threaded, Wallcrawler 2, Naturewalk (Forest), Tremorsense
Skill List
Athl 1d6, Acro 3d6, Combat 1d6, Stealth 3d6, Percep 4d6, Focus 3d6
Move List
Level Up Move List
1 Absorb
1 String Shot
1 Spider Web
7 Pin Missile
8 Quiver Dance
9 Bounce
12 Grass Knot
14 Toxic Thread
16 Bind
18 Bug Bite
22 Poison Fang
27 Leaf Blade
35 Shadow Sneak
39 Giga Drain
45 Solarbeam
TM/HM Move List
01 Hone Claws, 06 Toxic, 09 Venoshock, 10 Hidden Power, 17 Protect, 21 Frustration, 22 Solar Beam, 27 Return, 28 Dig, 32 Double Team, 42 Facade, 44 Rest, 45 Attract, 46 Thief, 76 Struggle Bug, 81 X-Scissor, 83 Infestation, 84 Poison Jab, 87 Swagger, 88 Sleep Talk, 90 Substitute
Egg Move List
Bullet Seed, Camouflage, Disable, Electroweb, Leech Seed, Night Slash, Poison Jab, Psybeam, Rock Climb, Seed Bomb, Toxic Spikes, Twineedle, Worry Seed
Tutor Move List
Body Slam, Double-Edge, Electroweb, Gastro Acid, Sleep Talk, Snore, Sticky Web, String Shot, Sucker Punch
Smink
Base Stats: HP 3, Attack 3, Defense 4, Special Attack 4, Special Defense 3, Speed 10
Basic Information
Type: Fire
Basic Abilities
1.) Gluttony
2.) Run Away
Advanced Abilities
1.) Tail Gone!
2.) Quick Feet
High Ability
Courage
Evolution: Stages – Smetrosun (minimum 15), Spinopollo (minimum 30)
Size Information
Height: 1' 06" / 0.3 m (small)
Weight: 18.2 lbs / 0.165 kg (1)
Breeding Information
Gender Ratio: 87.5% Male 12.5% Female
Egg Group(s): Monster/Dragon
Average Hatch Rate: 10 Days
Diet: Omnivore (prefers berries)
Habitat: Forest (Arid), Grassland
Capability List
Overland 6, Swim 3, Jump 0/2, Power 1, Naturewalk (Forest/Grassland)
Skill List
Athl 4d6+1, Acro 2d6, Combat 1d6, Stealth 2d6, Percep 2d6, Focus 1d6
Move List
Level Up Move List
1 Tackle
1 Smokescreen
7 Smog
9 Stockpile
9 Swallow
14 Ember
16 Double Team
18 Clear Smog
22 Natural Gift
27 Flame Wheel
35 Covet
39 Fury Swipes
45 Fire Blast
TM/HM Move List
06 - Toxic, 10 - Hidden Power, 11 - Sunny Day, 12 - Taunt, 21 - Frustration, 22 - Solarbeam, 27 - Return, 28 - Dig, 43 - Flame Charge, 46 - Thief, 47 - Low Sweep, 54 - False Swipe, 61 - Will-O-Wisp, 66 - Payback, 87 - Swagger, 89 - U-Turn, 90 - Substitute, A1 - Cut
Egg Move List
Ancient Power, Beat Up, Bite, Counter, Crunch, Double-Edge, Dragon Dance, Dragon Rage, Fake Out, Flare Blitz, Iron Tail, Outrage, Poison Tail, Sucker Punch, Yawn
Tutor Move List
Aerial Ace, Bullet Seed, Extremespeed, Fire Spin, Fire Pledge, Heat Wave, Mud Slap, Spit Up, Swift, Sleep Talk, Snore, Body Slam
Tail Gone!
Once every 1d4 days – Free Action
Trigger: The user becomes injured
Effect: When the user is injured it can detach its tail. The tail will use a Struggle Move against the attacker as if the user was attacking with the Firestarter capability. The target is left with a burn. The user will keep the injury for 1d4 days, even after healing until the tail grows back.
Capricolt
Base Stats: HP 6, Attack 5, Defense 4, Special Attack 6, Special Defense 4, Speed 7
Basic Information
Type: water
Basic Abilities
1.)Rock Head
2.)Swift Swim
Advanced Abilities
1.)Wonder Skin
2.)Wave Rider
High Ability
Courage
Evolution: Stages – Hippostamp (minimum 15), Sleipstream (Minimum 30)
Size Information
Height: 2' 11" / 0.9 m (Small)
Weight: 70 lbs. / 31.75 kg (3)
Breeding Information
Gender Ratio: 87.5% Male 12.5% Female
Egg Group(s): Field/Water 2
Average Hatch Rate: 10 Days
Diet: Herbivore
Habitat: River/Shoreline
Capability List
Overland 3, Swim 7, Jump 0/3, Power 2, Naturewalk (Wetlands), Snorkel
Skill List
Athl 4d6+3, Acro 1d6, Combat 3d6+1, Stealth 1d6+2, Percep 2d6, Focus 2d6
Move List
Level Up Move List
1 Tackle - Normal
1 Growl - Normal
4 Tail Whip - Normal
7 Scald - Water
9 Muddy Water - Water
14 Aqua Tail - Water
18 Swift - Normal
22 Cosmic Power - Psychic
27 Double Kick - Fighting
35 Meteor Mash - Normal
39 Knock Off - Dark
45 Hydro Pump - Water
TM/HM Move List
A3 Surf, A4 Strength, A5 Waterfall, 05 Roar, 06 Toxic, 08 Bulk Up, 10 Hidden Power, 12 Taunt 17 Protect, 18 Rain Dance, 21 Frustration, 27 Return, 29 Psychic, 31 Brick Break, 32 Double Team, 42 Facade, 44 Rest, 45 Attract, 48 Round, 49 Echoed Voice, 66 Payback, 67 Retaliate, 87 Swagger, 88 Sleep Talk, 89 U-Turn, 90 Substitute, 93 Wild Charge, 94 Rock Smash
Egg Move List
Body Slam, Dive, Double Kick, Double-Edge, Haze, Horn Drill, Hypnosis, Iron Tail, Low Kick, Milk Drink, Mud Sport, Thrash
Tutor Move List
Bounce, Quick Attack, Skull Bash, Sleep Talk, Snore, Swift, Whirlpool, Wish, Zen Headbutt
Snorkel: This capability allows the pokemon to stay under 1 meter of water without needing to come up for air.