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Post by Raven on Jul 3, 2017 4:45:32 GMT
Varanlegur smiles as it is finished off by Robur and Ossia. At least it took Esuri down with it.
Dragalge stays at range and sends another blast of water at Ossia.
Water Pulse AC 2 vs tZLeWzhg1d20 Crit 19+. Confuse 16+ Damage: 2d6+301d20·2d6+30
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Post by MagisterSphinx on Jul 3, 2017 4:51:25 GMT
Ossia dodges and pursues with a bone made out of aura. Robur spreads his roots with a smile.
Bone Club AC 4 vs kzLzCx1z1d20+1 Hits: 1d8 3 hits! Damage: 2d10+47
Ingrain: Ingrain applies a Coat to the user, which has the following effect; the user cannot be pushed or pulled, and cannot be switched out. At the beginning of each of the user's turn, the user gains HP equal to 1/10th of its max HP.
1d20+1·1d8·2d10+47
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Post by Raven on Jul 3, 2017 4:55:57 GMT
Dragalge desperately creates a ring of fire around itself to torch Ossia.
Hidden Power Fire AC 2 vs bMIDOHol1d20 Crit 19+ Damage: 2d6+301d20·2d6+30
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Post by MagisterSphinx on Jul 3, 2017 4:58:57 GMT
Ossia barely endures the blow, leaving Robur to throw rocks at it.
Ancient Power AC 2 vs JHsQcJoT1d20+1 Damage: 2d8+26
Ossia then slams into Dragalge Bullet Train
AC 2 vs 1d20+1
Damage: 3d8+471d20+1·2d8+26·1d20+1·3d8+47
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Post by Raven on Jul 3, 2017 6:09:19 GMT
Dragalge avoids the rocks, but can't handle Ossia's sudden quick-strike. It finally goes down and Floyd is (unfortunately) victorious.
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Post by Raven on Jul 5, 2017 6:31:13 GMT
Returning to the Celadon Gym for a third time, Floyd finds the place closed. Seems he has the misfortune of wanting to challenge the Gym Leader on her day off. Of course, no public schedule is available anywhere, so who knows if they'll be back anytime soon.
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Post by MagisterSphinx on Jul 7, 2017 2:03:41 GMT
Floyd arrives at Vermillion Gym close to 3 in the afternoon, ready for battle.
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Post by Raven on Jul 7, 2017 2:57:27 GMT
Floyd is recognized by the Gym Trainers, and once he flashes the Hail Badge he recently earned, he gets his rematch with Leader Chengse. She gives him the standard 4v4 Full-Contact match, drawing swords and releasing her Electivire to start.
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Post by MagisterSphinx on Jul 7, 2017 7:06:38 GMT
Floyd pulls on his new goggles and releases Falchion for the battle.
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Post by Raven on Jul 7, 2017 8:16:58 GMT
Chengse binds Overload on Electivire as a Swift Action, then charges at you. Electivire uses Thunder Wave on Falchion, paralyzing it.
Volt Tackle AC 2 vs Sn75NxiB1d20 Paralyze 19+ Damage: 3d12+421d20·3d12+42
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Post by MagisterSphinx on Jul 7, 2017 8:33:12 GMT
Floyd easily wards off Chengse's attack and responds with his own as Falchion shakes of the paralysis with the assistance of a Lum berry and attacks the leader as well.
Feint Atack Crit Check: L7cv9EEk1d20 Damage: 2d8+39 Floyd triggers Stat Link
Bleed! AC 3 vs 1d20+2 from Teamwork for a total of 18 Damage: 3d10+37 The target loses a Tick of Hit Points at the start of their next three turns. 1d20·2d8+39·1d20·3d10+37
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Post by Raven on Jul 7, 2017 9:21:13 GMT
Chengse quickly slashes back at you, then withdraws to let her Electivire come in to ground you and Falchion both, firing a blast of electricity at you along the way.
Bleed! AC 2 vs sXzGHZC_1d20 Damage: 3d8+42 Target loses a Tick of Hit Points at the start of their next three turns.
Trainer Swift Action: Focused Orders. Trainer Free Action: Shocking Speed. You may activate this Feature to have your Electric-Type Pokemon use and Electric-Type Move with a Frequency of At-Will as if it had Priority (Advanced).
Thunderbolt AC 2 vs 1d20+2 Crit 19+. Paralyze 18+. (PP Up'd frequency) Damage: 3d10+54 Life Orb included. Activates Leftovers to heal that 1/16th back next turn. On hit: Overload. "While this Feature is Bound, whenever the target hits an opponent with an Electric Attack, they may choose to have the foe lose Hit Points equal to the target's Tick Value plus your Type-Linked Skill Rank. If they do, the target loses a Tick of Hit Points after the attack is resolved." Overload deals 17 damage.
Bulldoze AC 2 vs 1d20+1 Crit 19+. Burst 1. Damage: 2d6+53 Crit: 2d6+81d20·3d8+42·1d20+2·3d10+54·1d20+1·2d6+53·2d6+8
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Post by MagisterSphinx on Jul 7, 2017 9:39:22 GMT
Floyd and Falchion both remain standing, despite minor shakes in their bodies.
Falchion slashes at Electivire. Metal Claw AC 3 vs lytTYXhT1d20+1 Damage: 2d6+55
Floyd hits it with a one-two strike from his axe blade and haft. Wounding Strike: AC 2 vs 1d20+1 Spending an AP Damage: 2d8+37 The target loses a Tick of Hit Points.
Bullet Punch AC 2 vs 1d20+1 Spending an AP Damage: 1d8+351d20+1·2d6+55·1d20+1·2d8+37·1d20+1·1d8+35
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Post by Raven on Jul 7, 2017 18:29:30 GMT
Electivire's static electricity paralyzes Falchion again, but it goes down. In its place, Chengse sends out Ampharos. She charges herself up in preparation for her next move.
Chengse uses Charge! +1 SDEF CS.
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Post by MagisterSphinx on Jul 8, 2017 0:21:16 GMT
Paralysis Save: oIYiE_pp1d20
Falchion advances on Chengse1d20
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Post by Raven on Jul 9, 2017 5:11:43 GMT
Ampharos sends a dizzying ray of energy at Falchion.
Confuse Ray AC 2 vs kq79KFhI1d20+1 Target is confused.
Chengse Binds Overload on Amphraos as a Swift Action, then pummels Falchion with an electrified punch.
Thunder Punch AC 2 vs 1d20 Damage: 2d8+42 Charge: 2d8+10
When Falchion falls, Ampharos blasts Floyd with a pulse of energy.
Dragon Pulse AC 2 vs 1d20+1 Damage: 2d10+421d20+1·1d20·2d8+42·2d8+10·1d20+1·2d10+42
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Post by MagisterSphinx on Jul 11, 2017 0:44:31 GMT
Floyd releases Tenebro the Drilbur, who uses Sandstorm. Floyd then triggers Stat Link and activates Iron Grit
At the top of the round Tenebro darts away from Floyd, leaving himself open to Chengse and Ampharos before leaping into the air, causing an Earthquake as he lands. Earthquake Burst 3 AC 2 vs zFaaFQzP1d20+1 Damage: 3d12+351d20+1·3d12+35
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Post by Raven on Jul 11, 2017 0:51:48 GMT
Chengse slashes at Drilbur, with Ampharos sending a Confuse Ray in its direction.
Bleed! AC 2 vs mqwgdaQY1d20+1 Spent AP Damage: 3d8+43 Target loses a Tick of Hit Points at the start of its next 3 turns.
Confuse Ray AC 2 vs 1d20+1 Confuses Target.
AoO Chengse AC 3 vs 1d20 Damage: 2d6+411d20+1·3d8+43·1d20+1·1d20·2d6+41
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Post by MagisterSphinx on Jul 11, 2017 1:04:12 GMT
Floyd advances on Chengse and attacks. Bleed! AC 3 vs lul9JbNN1d20+1 Spending an ap Damage: 3d10+37 Crit Damage: 3d10+10 The target loses a Tick of Hit Points at the start of their next three turns.
Tenebro targets Chengse and Ampharos with Rock Slide AC 4 vs 1d20+1 Damage: 2d8+35 Flinches on a 17+ 1d20+1·3d10+37·3d10+10·1d20+1·2d8+35
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Post by Raven on Jul 11, 2017 1:08:27 GMT
Ampharos Athletics: CGdkKQxb4d6+1 DC 8 to Intervene
Ampharos saves its Trainer from Floyd's axe slice, the weapon biting deep into its body. It sends a small jolt of electricity into him as it falls, and is then pelted by the Rock Slide.
Chengse's Manectric quickly pops out from its ball as the Leader moves slightly closer to Floyd. It unleashes a flurry of icy energy.
Hidden Power AC 2 vs 1d20+1 Crit 19+ Damage: 2d6+37
Both parties are buffeted by the Sandstorm, and Manectric's Life Orb leeches health to empower its attack.4d6+1·1d20+1·2d6+37
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