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Post by Raven on Feb 17, 2019 7:41:23 GMT
Greninja leans out of the way of Tiki's wild slash as well, returning fire with a blast of dark energy in Tiki's face. It returns to being the Dark Type.
Dark Pulse AC 2 vs oKkn9q1L1d20 Flinch 15+ Damage: 3d8+32
ZsaZsa throws a glob of Poison into Liepard's face.
Sludge Bomb AC 2 vs 1d20 Poisons on 15+ Damage: 2d10+34
~~New Round~~
Scrafty tries to take a chunk out of Red Child's leg with its surprisingly strong bite force. It then leers at ZsaZsa.
Crunch AC 2 vs 1d20 Lowers Defense on 17+ Damage: 3d8+34
Zoey smacks Scrafty again.
Aerial Ace cannot miss. Crit check: 1d20 Damage: 2d6+341d20·3d8+32·1d20·2d10+34·1d20·3d8+34·1d20·2d6+34
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Post by oddeyes on Feb 17, 2019 8:07:13 GMT
Toppo roars as it chases after the frog attacking Tiki. It tries again to slam its horns into the enemies side.
Horn Attack vs Greninja AC 2 vs HlpKN7Ep1d20 DMG: 67 Norm Phys1d20
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Post by Raven on Feb 17, 2019 8:53:35 GMT
Liepard sharpens its claws, then swats Clay with a surprisingly heavy paw.
Hone Claws! +1 ATK/Acc Vicious Ability: Gain another Standard Action.
Sucker Punch AC 2 vs MkXJkYDv1d20 Damage: 3d8+501d20·3d8+50
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Post by carnackiArdent on Feb 18, 2019 9:23:33 GMT
Clay can see that thing sharpening its claws. He hops away from the blow - not enough to dodge it completely but enough to roll with the attack and make sure the claws don't cut as deeply. "All right, you asked for it!" He swings his staff, hoping to start in on a flurry of attacks, but something in the Liepard's gaze warns him off and he turns it into another simple, smashing blow. Clay uses Flip Out to use Splash as an Interrupt. +2 Evasion, 16 DR vs the triggering attack. (Oops, this didn't happen) Clay uses Furious Strikes! AC 3 vs iQxjm04A1d20 Five-strike roll: 1d8. For each hit, target's Evasion is reduced by 1 for one full round. One hit! 2d6+32 Physical Normal damage and -1 to Liepard's evasion Suppression Save (to act): DC 11 vs 1d20Suppression Save (to shake off Suppression): DC 16 vs 1d20Clay used Brick Break (instead) AC 2 vs 1d203d8+32 Physical Fighting damage 1d20·1d8·2d6+32·1d20·1d20·1d20·3d8+32
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Post by Raven on Feb 18, 2019 20:02:07 GMT
Greninja takes a step back and blasts Tiki back with water.
Hydro Pump AC 3 vs 4oxMR_A31d20 Pushes target 3 meters. Damage: 4d10+32
ZsaZsa kicks Liepard.
Low Kick AC 2 vs 1d20 Damage: 2d6+311d20·4d10+32·1d20·2d6+31
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Post by oddeyes on Feb 18, 2019 21:41:11 GMT
That massive amount of water would do damage to almost anybody, but Tiki wasn't just anybody. Suicune had blessed her with godly powers. As the massive torrent of water blasts Tiki's face, Tiki stands there valiantly as she is dripping wet. She isn't wet for long as she absorbs the water till she is dry. "Haha! Nice try!" Tiki then delivers another massive scream to weaken foes, and empower friends!
Hyper Voice vs Greninja/Scrafty AC 2 vs 9yC1wLZC1d20 DMG: 2d10+40 Norm Spec All legal targets are pushed back to the squares immediately outside the blast, away from the user.
Song of Might 1 AP
All allies in AoE gain +5 dmg until end of next turn.1d20·2d10+40
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Post by carnackiArdent on Feb 18, 2019 22:18:21 GMT
This lizard just will not go down. It's really starting to irritate Red Child. He kicks at Scrafty's head, growing angrily.
Red Child's Paralysis check: DC 11 vs 4VlTTMDC1d20 Red Child uses Reversal! AC 2 vs 1d20 4d10+64 Physical Fighting damage Critical hit! 4d10+10 additional damage!1d20·1d20·4d10+64·4d10+10
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Post by Raven on Feb 18, 2019 22:26:31 GMT
Scrafty hangs in there, then takes a power nap to restore its health. One Chesto Berry later, and it's back and ready to go!
Scrafty used Rest! It restored itself to Full HP. Scrafty activated its Chesto Berry, curing it of Sleep.
Zoey performs another flip-kick on Scrafty.
Acrobatics AC 2 vs dvUyh0|E1d20 Damage: 3d10+361d20·3d10+36
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Post by oddeyes on Feb 18, 2019 22:31:33 GMT
Toppo roars again, and tries to hit the quick frog again. It tries to nail it with both its sharp horns.
Gore Horn Attack vs Greninja AC 2 vs BHm|l62V1d20 1d20 DMG: 72 norm phys1d20·1d20
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Post by Raven on Feb 18, 2019 23:36:01 GMT
Liepard levels its gaze at ZsaZsa next.
Encore AC 2 vs uoTsaxRJ1d20 Effect: 1d6 1-2: Confusion 3-4: Suppression 4-6: Rage1d20·1d6
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Post by carnackiArdent on Feb 19, 2019 2:23:38 GMT
Clay manages to muscle past the bizarre compulsion from the Liepard's eyes. He casts his spirit out toward the Scrafty this time - it seems like it's not going down soon, so if he needs to do his new trick it might be a good target.
This time, he's taking the Liepard down. "Come on, kitty cat. Let's see what you've got." He bounds forward, crowding close to get in under its guard. Of course, doing so also leaves him open to a counterattack, should Liepard still be standing when he's done.
Clay's Suppression Roll for this round: DC 11 vs LCBsFSee1d20 Clay's Swift: Attempt to Channel Scrafty. Intuition DC 15 vs 6d6 Clay's Shift: Splash! +2 Evasion Clay uses Close Combat on Liepard! AC 2 vs 1d20 4d10+42 Physical Fighting damage; afterwards, -1 CS to Clay's Def and SpDef
Save to throw off Suppression: DC 16 vs 1d201d20·6d6·1d20·4d10+42·1d20
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Post by Raven on Feb 19, 2019 4:30:19 GMT
Liepard easily ducks under Clay's reckless attack. Greninja tries to knock Tiki down with some more poison! Greninja's Protean makes it Poison/Dark!
Gunk Shot AC 4 vs tlYFpXsG1d20 Smite. Poisons on 15+ Damage: 4d10+37
ZsaZsa breathes fire in the Liepard's face.
Flamethrower AC 2 vs 1d20 Burn 19+ Damage: 2d10+34 Rage save: 1d20+41d20·4d10+37·1d20·2d10+34·1d20+4
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Post by oddeyes on Feb 19, 2019 5:00:35 GMT
Tiki wont let that ninja frog get away. Another new trick from her godly blessings is shooting rainbows out of her eyes!
Aurora Beam vs Greninja AC 2 vs sEK|EJBN1d20 DMG: 2d+40 Ice Spec Aurora Beam lowers the target's Attack 1 Combat Stage on 18+. *Grants: Freezer 1d20·2d+40
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Post by carnackiArdent on Feb 21, 2019 6:34:10 GMT
Red Child is extremely displeased with Scrafty's failure to stay down when it is put down. His paws seizing up again don't help. He breathes out flame around his fangs as he snaps at Scrafty.
Red Child's Paralysis Check: 11 vs 0wL3kJgT1d20 Red Child used Fire Fang! AC 3 vs 1d20; on 18-19, target is 1d2 (1, Burned, 2 Flinched); on 20, both Burned and Flinched 2d10+56 Physical Fire damage1d20·1d20·1d2·2d10+56
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Post by oddeyes on Feb 21, 2019 22:01:51 GMT
More vicious attacks from Toppo against the enemy. It keeps trying to bring it down by charging with its sharp horns.
Horn attack vs Greninja AC 2 vs MwndywhR1d20 DMG: 67 Norm phys1d20
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Post by Raven on Feb 22, 2019 18:24:19 GMT
Scrafty turns and leaps up to kick Zoey in the face.
High Jump Kick AC 2 vs Scpj_adA1d20 Damage: 6d12+49
Liepard smacks Clay as hard as it can with its paw; claws extended.
Sucker Punch AC 2 vs 1d20 Damage: 3d8+40
Zoey punches Scrafty right back.
Aerial ace cannot miss. Crit check: 1d20 Damage: 2d6+341d20·6d12+49·1d20·3d8+40·1d20·2d6+34
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Post by carnackiArdent on Feb 23, 2019 8:51:29 GMT
Clay grits his teeth - that last attack left a long gash in his arm, and he's abruptly reminded of how little good he's going to do in the fight if he's unconscious. He slams his staff into the Liepard once more, then uses the momentum to tumble back out of reach of its claws. If it wants to keep attacking him, it'll have to follow itself, and leave itself exposed to Zsa Zsa in the process. He steers himself toward where the others are fighting - if it looks like Tiki is in trouble he'll try and move to box Greninja in.
Suppression Roll to act: DC 11 vs MN1Ku4OF1d20 Clay used Brick Break! AC 2 vs 1d20 3d10+32 Physical Fighting damage Clay uses Splash! +2 Evasion for a full turn Roll to cure Suppression: DC 16 vs 1d201d20·1d20·3d10+32·1d20
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Post by Raven on Feb 23, 2019 16:18:02 GMT
Greninja blasts Tiki with dark energy, uncaring of Toppo. (Toppo gets AoO)
Dark Pulse AC 2 vs ODCZB97O1d20 Flinch 17+ Damage: 3d8+32
ZsaZsa kicks Liepard.
Low Kick AC 2 vs 1d20 Damage: 2d6+311d20·3d8+32·1d20·2d6+31
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Post by oddeyes on Feb 23, 2019 17:59:55 GMT
Toppo swipes at the frog for not paying attention to it. Tiki also repays the enemy with some pretty eye lasers to the face.
AoO vs Greninja AC 4 vs KDBMFG3N1d20 DMG: 41 norm phys
Aurora beam vs Greninja AC 2 vs 1d20 DMG: 2d6+40 ice spec Aurora Beam lowers the target's Attack 1 Combat Stage on 18+. *Grants: Freezer 1d20·1d20·2d6+40
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Post by carnackiArdent on Feb 23, 2019 22:30:07 GMT
If Scrafty is going to ignore Red Child, it's going to find out what a mistake that is. Red Child uses the pain of his injuries as motivation to strike harder, battering at Scrafty's back with his paws.
Red Child's Paralysis roll: DC 11 vs Jj5Mq_lV1d20 Red Child uses Reversal! AC 2 vs 1d20 +3 DB 4d10+56 Physical Fighting damage1d20·1d20·4d10+56
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