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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Feb 4, 2022 7:06:46 GMT
As Svetlana looks around, she maybe thinks 'maybe I shouldn't think these things', as she is seemingly now aboard a completely empty ship. And the sky itself hasn't changed back, remaining that drained grey color.
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May 31, 2023 21:25:23 GMT
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Post by Raven on Feb 4, 2022 7:35:18 GMT
Svetlana sighs. "Yeah, that's about what I expected. How is this boat still running though...?" She wonders aloud. She pointedly does not think about what might happen if the boat were to do anything other than dock normally... Y'know what? Better to at least not be on the deck. Just in case...
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Post by lichlord on Feb 10, 2022 0:46:27 GMT
While it seems the boat is 'moving', it's not quite running anymore. She can't hear any engine noises anymore, but the boat is running off of pure motion now. Which... isn't how physics works. Regardless, she's still approaching her target. It was going to maybe be another half-hour to make it at their speed, which is still the speed the boat is going. Svet's going to need to come up with a plan.
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Post by Raven on Feb 10, 2022 4:37:44 GMT
Well. That's also not great. This place is a man-made island. It's made of steel (presumably). Welp. Time to find a safe spot to hunker down in. Gengar will be alright, given it is incorporeal, but Svetlana is not and will be less alright if she's thrown about when the ship (likely) crashes. So she quickly darts inside the main cabin area to find something sturdy to hide behind in case of flying objects. Maybe Palossand can help with that some by serving as a secondary wall...
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Post by lichlord on Feb 13, 2022 9:26:56 GMT
Svetlana barricades and braces herself, and then readies as the time is up with her Palossand. The boat makes a uncomfortable crunch and the whole boat seizes forward on impact, but Svetlana's plan seems to have worked, as her sandy castle pokemon does absorb her part of the impact. But hey, at least they are stopped! Now to see where they ran aground...
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Post by Raven on Feb 13, 2022 9:50:17 GMT
Svetlana thanks her sand castle as she calls it back into its ball. She makes her way out of the main cabin area and towards the bow of the ship so as to see what the ship crashed into and/or gain access to the Aether Paradise.
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Post by lichlord on Feb 21, 2022 4:54:07 GMT
So. Here's the problem. What the boat crashed into is most assuredly not a man-made island paradise. It's an island alright, but more of a traditional one, even with a smoking Volcano sticking out of the middle!
And just like the boat... she can't see a single person in sight.
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Post by Raven on Feb 21, 2022 4:56:06 GMT
... You know what? Svetlana is just done questioning things now. It's a normal island now. Cool. Whatever. Let's go exploring either way. We'll check out the beach area first. Palossand can help, even. It likes beaches.
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Post by lichlord on Mar 2, 2022 7:13:30 GMT
She combs the beach... and finds nothing. No people, not even a footprint of a pokemon. She looks up from the beach, and sees a town on the main island. Huh.
Walking into town, she does spy a center. And a sign. Cinnabar island Pokemon Center.
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Post by Raven on Mar 2, 2022 9:50:43 GMT
So... first this place was supposed to be Cinnabar Island, then it was Aether Paradise, and now it's Cinnabar again. Alright then. Let's go...inside. May as well check this building out while we're here.
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Post by lichlord on Mar 4, 2022 8:36:07 GMT
She walks inside... and it's hits her just how silent the area is. It's an almost deafening silence, if that makes any sort of sense. Looking around, all the equipment is operational... but currently just off or in standby modes.
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Post by Raven on Mar 4, 2022 21:13:22 GMT
Hmm. Spooky. Let's poke around the interior a bit. Anything of note?
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Post by lichlord on Mar 14, 2022 23:38:11 GMT
Noticibly... there isn't a speck of dust on anything as she walks in, despite the abandoned look. Everything is... clean. Relatively anyway.
But it really looks like this has NEVER been used by humans. And poking in the back... she's surprised to find a bunch of empty longer term care rooms for pokemon, and it seems to stretch far further back than even the building would allow. The hallway even bends and turns a few times, with a lack of logic to it...
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Post by Raven on Mar 15, 2022 21:52:11 GMT
Well. Let's just... stay away from that for now. Come back to it never. Onward to the rest of the town.
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Post by lichlord on Mar 17, 2022 6:20:44 GMT
As far as she can tell, as she looks around, every building is like this. No people. No dust. No signs that there was ever life. Past the first room is the strange eldritch architecture. As if each building is a mask to what lies beyond. But there's two places of note left to check here. The Pokemon Mansion and the Gym.
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Post by Raven on Mar 17, 2022 6:40:51 GMT
Well, just for completion's sake, let's check out the Gym first. One never knows what could be found within...
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Post by lichlord on Mar 24, 2022 0:12:54 GMT
To her surprise... upon entering the gym, her tracker lights up and starts beeping! Probably surprising the hell out of her, as this place is so quiet.
Taking it out, she finds that there is a piece of the rotom here! Deeper in the gym!
...great.
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Post by Raven on Mar 24, 2022 0:22:39 GMT
Well alright then. Svetlana is leery of... well, this entire situation, but she should (eventually) be able to acquire what she came for at the very least. Gengar is still in her shadow, just in case, so she should be (relatively) safe if anything jumps out at her.
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Post by lichlord on Mar 30, 2022 10:28:39 GMT
As Svet heads in... she encounters that strange architecture here too... but with the sensor... she's able to use it to find her way... though it seems it's getting farther and farther away from her.
(Roll me EVERY skill she has)
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Post by Raven on Mar 30, 2022 19:39:41 GMT
4UVQQ0362d6[/roll]
Acrobatics 2d6
Athletics 2d6
Charm 1d6
Combat 1d6
Command 6d6
Gen Ed 2d6
Medicine Ed 2d6
Command 6d6
Poke Ed 2d6
Tech Ed 1d6
Focus 3d6
Guile 3d6
Intimidate 5d6
Intuition 2d6
Perception 2d6
Stealth 4d6
Survival 2d6 ·2d6·2d6·1d6·1d6·6d6·2d6·2d6·6d6·2d6·1d6·3d6·3d6·5d6·2d6·2d6·4d6·2d6
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