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Post by oddeyes on Oct 5, 2019 23:18:53 GMT
"I need another fight!! If it isn't you, get out of my way!! Hurting is more important than winning! I! NEED! TO! FIGHT!!" Daidouji roars, and smacks the ground with her tail.
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May 31, 2023 21:25:23 GMT
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Post by Raven on Oct 5, 2019 23:31:22 GMT
Drew sweatdrops. "Right..." He sighs again, muttering something about dragons and aggression problems. "I'll be back with someone for you to fight in a minute. Don't break anything."
Precisely thirty seconds later, Drew returns, with some other guy in tow. New guy introduces himself as Nathan and says he'll give Daidouji a fight (2v2), but she won't get to challenge the Leader regardless, as she already lost to Drew today. Nathan sends out a Barboach.
Init - 15
Barboach takes a moment to bolster it's special defense. Just in case.
Amnesia! +2 SDEF CS.
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Post by oddeyes on Oct 6, 2019 0:05:21 GMT
Druddigon - 5
SF Brutal Bite AC 2 vs J0c9P_kI1d20 DMG: 2d6+38 dark phys Crit 18+1d20·2d6+38
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Post by Raven on Oct 6, 2019 1:05:37 GMT
Muuuud!
Mud Bomb AC 4 vs 5Yzna1961d20 Lowers Accuracy by -1 on 16+ Ground Special: 2d10+241d20·2d10+24
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Post by oddeyes on Oct 6, 2019 1:28:50 GMT
Bite!
SF
Brutal
Bite
AC 2 vs YGaRq5eF1d20
DMG: 2d6+38 dark phys
Crit 18+1d20·2d6+38
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May 31, 2023 21:25:23 GMT
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Post by Raven on Oct 6, 2019 1:34:08 GMT
Barboach is down, and a Gorebyss enters the fray. it sets up a swirling ring of water around itself.
Aqua Ring!
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Post by oddeyes on Oct 6, 2019 1:49:00 GMT
More bites!
SF
Brutal Bite AC 2 vs AHuH3|sa1d20
DMG: 2d6+38 dark phys
Crit 18+ 1d20·2d6+38
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Post by Raven on Oct 6, 2019 1:54:36 GMT
Gorebyss tries to trap Druddigon in a whirlpool.
Whirlpool AC 3 vs MUQ1SQ9B1d20 Damage: 2d6+25 Target is put in a Vortex.1d20·2d6+25
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Post by oddeyes on Oct 6, 2019 2:27:41 GMT
Druddigon continues to battle.
SF
Brutal
Bite
AC 2 vs zFOkXfxn1d20
DMG: 2d6+38 dark phys
Crit 18+
Vortex:1d201d20·2d6+38·1d20
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Post by Raven on Oct 6, 2019 2:48:39 GMT
With all of that set up, Gorebyss begins the drain game.
Draining Kiss AC 2 vs 3sDaQXQb1d20 Fairy Special: 1d8+25 Heals for half of damage dealt.1d20·1d8+25
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Post by oddeyes on Oct 6, 2019 3:11:04 GMT
Druddigon falls to the combo of fairy and vortex. Out is the Togedemaru who starts building up strength.
Togedemaru - 15
Charge If the user performs an Electric Attack on its next turn, add its Damage Dice Roll an extra time to the damage. Raise the user's Special Defense by +1 CS.
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Post by Raven on Oct 6, 2019 3:13:40 GMT
Whirling tides!
Whirlpool AC 3 vs aJUcY_Fb1d20 Damage: 2d6+25 Target is put in a vortex.1d20·2d6+25
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Post by oddeyes on Oct 6, 2019 3:21:11 GMT
Togedemaru's cheeks light up, and tries to zap the enemy.
Brutal Thundershock AC 2 vs 059zBGNQ1d20
Add dmg dice twice DMG: 2d6+12 2d6+12 elec spec
Thunder Shock Paralyzes the target on 15+. Crit 18+ *Grants Zapper 1d20·2d6+12·2d6+12
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Post by Raven on Oct 6, 2019 3:26:23 GMT
Gorebyss very narrowly evades the overcharged electrical attack and bolsters its Special Defense in response.
Amnesia! +2 SDEF CS.
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Post by oddeyes on Oct 6, 2019 3:29:43 GMT
Togedemaru tries to punch the enemy instead with a zappy fist.
Brutal
Struggle Zapper AC 4 vs ETdB|JZB1d20
DMG: 1d8+20elec phys
Crit 18+ vortex: 1d201d20·1d8+20·1d20
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Post by Raven on Oct 6, 2019 3:36:02 GMT
Of course, Gorebyss is pretty tough on that side too. If its focus on stall tactics and wars of attrition were anything to go by.
Here, have some water.
Water Pulse AC 2 vs yd5vVd8N1d20 Confuses on 17+ Damage: 2d8+271d20·2d8+27
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Post by oddeyes on Oct 6, 2019 3:42:55 GMT
Togedemaru rolls out of the way, and charges up again.
Charge If the user performs an Electric Attack on its next turn, add its Damage Dice Roll an extra time to the damage. Raise the user's Special Defense by +1 CS.
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May 31, 2023 21:25:23 GMT
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Post by Raven on Oct 6, 2019 3:46:18 GMT
More water.
Water Pulse AC 2 vs J_oGF08Y1d20 Confuses on 17+ Damage: 2d8+271d20·2d8+27
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Post by oddeyes on Oct 6, 2019 3:53:30 GMT
past vortex: vdQ|0YLg1d20
Zapp!
Brutal thundershock AC 2 vs 1d20+1 ap DMG: 2d6+12 2d6+12 elec spec Paralyz 15+ Crit 18+
Confuse:1d20 Vortex (if still trapped):1d201d20·1d20+1·2d6+12·2d6+12·1d20·1d20
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Post by Raven on Oct 6, 2019 3:57:24 GMT
Gorebyss keeps blasting away.
Water Pulse AC 2 vs 5j24SMh_1d20 Confuses on 17+ Damage: 2d8+271d20·2d8+27
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