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Post by MagisterSphinx on Jan 19, 2016 9:25:09 GMT
i08IrVFn1d100+101d100+10
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Post by shouri on Jan 19, 2016 9:38:32 GMT
Shoko dowsing roll. Number of dice: 4 (occult ed rank)+ 1 (skill stunt)+ 3 (crystal resonance)+ 1 (Book AP bind)+1 (sand)=10 Roll of 4 or higher = shard. Roll of 6 gets a shard+reroll. Spending 20 mins to do this twice.
OBVr_g3r20d6 20d6
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Post by shouri on Jan 19, 2016 9:42:19 GMT
FT7BmLoc6d66d6
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Post by shouri on Jan 19, 2016 9:42:40 GMT
N6UsuA8z1d61d6
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Post by shouri on Jan 19, 2016 9:43:16 GMT
Shard colors: EDpPPbY515d615d6
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186 posts
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Oct 25, 2017 17:03:00 GMT
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Post by coffeegrigis on Jan 21, 2016 9:08:40 GMT
Horace's Guile to lie to the female asking where they were going Btayu9Hf1-61-61-6 = 9
Gullivers stealth roll to shadow the girl (using invisibility for 8 minutes and returns to Horace if the girl starts to notice him)
1-61-61-61-6 1-6+4 = 23
Gulliver's Perception if he needs it to hear the girl if he gets far away to stay hidden
1-61-61-6 +2 = 7 1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6
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186 posts
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Oct 25, 2017 17:03:00 GMT
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Post by coffeegrigis on Jan 23, 2016 2:52:56 GMT
Pathetic Attempt to Charm here we GO! 19xfaPMj1-61-6
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34 posts
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Aug 27, 2017 15:40:15 GMT
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Post by luckygrace on Jan 25, 2016 9:35:13 GMT
Rear Deck msI7W24K1-61-61-6·1-6
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Post by shouri on Jan 25, 2016 9:48:08 GMT
Front deck Perception roll MrKK|wrm5d6
searching for fishing rods for me and AK remington 5d65d6·5d6
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186 posts
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Oct 25, 2017 17:03:00 GMT
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Post by coffeegrigis on Jan 25, 2016 9:54:48 GMT
Horace Stealth for Pranks (Tapping on shoulders, unscrewing salt stuff, simple things to cause a little bit of chaos):
31S1noEc1-61-61-61-6=12
Gulliver for same:
1-61-61-61-61-6+4=20
Horace Perception:
1-61-6=5
Gulliver Percept (If anything extremely shocking happens Gulliver will signal Horace): 1-61-61-6+2=13
1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6·1-6
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1,890 posts
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1 like
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Apr 24, 2023 12:50:28 GMT
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Post by kagemaru656 on Jan 25, 2016 9:58:40 GMT
Top deck Perception roll = w|TS|5GG2d62d6
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Post by shouri on Jan 25, 2016 10:22:39 GMT
fishing attempt 1: Uq5oSOFv1d20 vs DC15 on success only, assisted athletics check: 2d6+1 vs DC 81d20·2d6+1
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186 posts
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Oct 25, 2017 17:03:00 GMT
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Post by coffeegrigis on Jan 25, 2016 11:20:22 GMT
Roll for rear deck to see Tentacruel/anything else WGiJIgWM1-61-6=8
Guile in case its needed to trick people and let Horace slip away:
1-61-61-61-6=101-6·1-6·1-6·1-6·1-6·1-6
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1,890 posts
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1 like
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Apr 24, 2023 12:50:28 GMT
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Post by kagemaru656 on Jan 25, 2016 23:38:06 GMT
Karla Taunt AC = cehycgbGd20 > 3, enrages target on a 18+ "Crit", target also gains vulnerable status and loses a tick of hp
Meowstic Psybeam AC = d20 > 2 Damage roll = 2d10+27 target is confused on a 19+d20·d20·2d10+27
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Post by AeonThePhoenix on Jan 26, 2016 12:15:29 GMT
Axel's Fishing: 1/3 tries
ipSt|KWK1d20 vs DC 15 to find something.
2d6+1 vs DC 8 Athletics to reel it in for battle with Shoko's assistance. 1d20·2d6+1
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1,890 posts
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1 like
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Apr 24, 2023 12:50:28 GMT
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Post by kagemaru656 on Jan 26, 2016 16:42:28 GMT
Meowstic Psyshock AC = f3gDGguUd20 > 2 damage = 3d8+27
On Karla's turn she throws a Ultra Ball at the (hopefully) weakened tangela Ultra Ball AC = d20 Capture roll = d20+4, Ultra Ball and Amateur Trainer bonus includedd20·3d8+27·d20·d20+4
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Post by shouri on Jan 26, 2016 20:18:22 GMT
fishing attempt 1AkHOFRW1d20 vs DC15 athletics pull in 2d6+11d20·2d6+1
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Post by AeonThePhoenix on Jan 26, 2016 23:36:07 GMT
Axel's Fishing: 2/3 tries
tJakSUxD1d20 vs DC 15 to find something.
2d6+1 vs DC 8 Athletics to reel it in for battle with Shoko's assistance.1d20·2d6+1
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Post by AeonThePhoenix on Jan 26, 2016 23:37:15 GMT
Axel's Fishing: 3/3 tries
RRWQhjxf1d20 vs DC 15 to find something.
2d6+1 vs DC 8 Athletics to reel it in for battle with Shoko's assistance.1d20·2d6+1
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Post by shouri on Jan 27, 2016 6:00:42 GMT
fishes pls GLMlVdGF1d20 dc 15 athletics pls 2d6+1 dc 81d20·2d6+1
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