Member
|
Post by bradvandarn on Dec 16, 2017 22:31:22 GMT
I'll call it that. I've been part of a team making revisions to PTA based on common player feedback, as well as standard time-tested RPG mechanics and lore-friendliness, and I'm running a campaign to test the revisions we've made so far. This is mostly the original Pokemon Tabletop Adventures, but with a few additions that also are akin to those that went into Pokemon Tabletop United; such as skills. I can familiarize any incoming players about what are currently essentially "house-rules" in a relatively quick amount of time. The region this campaign takes place in is called Tierra Fortuna, and is based on the Southwestern USA. The campaign has started already, but we only had two players and one left. I will give new players the option of either assuming control of the vacated player character, making their own, or maybe even both! Respond if interested!
|
|
Member
|
Post by Tazukie on Dec 17, 2017 19:54:57 GMT
I'm interested. I'm a frequant poster, but I'm not all too familiar with PAT compared to PTU.
|
|
Member
|
Post by bradvandarn on Dec 17, 2017 20:40:21 GMT
Thanks for the response! So depending on how familiar you are with the system, or how much research you'd want to do, I'd say it might be more ideal to hand you the vacated character, but if you'd like to go through the necessary steps to make your own, I'd accept that, too, although it would take a bit longer.
|
|
Member
|
Post by Tazukie on Dec 17, 2017 22:05:52 GMT
I'm good at doing my homework! If you don't mind me making someone new. What is the charecter/starter already in game? What are the charecter creation criteria for your game?
|
|
Member
|
Post by bradvandarn on Dec 17, 2017 22:29:28 GMT
The one available is a Psychic with an Eevee. The character creation criteria: Within my revised rules governing classes, just about everything from the core rulebook is allowed. The exceptions are the elemental Advanced Classes for Psychics--they were overpowered and simply do not make sense as a function of mental powers. Since you're willing to do your Homework, at least skim the most recent manual. I'd say don't go overboard in trying to absorb it all since there are myriad differences in how our revised game will go. Here is a list of revisions we made, and links to read up on them further. Finally, this post explains some house rules for my game.
|
|
Member
|
Post by Tazukie on Dec 18, 2017 23:11:46 GMT
Psychic with an eevee is very tempting... let me look it over!
|
|
Member
|
Post by bradvandarn on Dec 19, 2017 1:18:45 GMT
|
|