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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Apr 6, 2016 0:02:40 GMT
eVX4ATF14d64d6
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577 posts
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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Apr 6, 2016 0:12:56 GMT
String shot AC2: 7StACuild20d20
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644 posts
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3 likes
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The dice holds no love for me...
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Post by Rhewlif_Dewdrop on Apr 6, 2016 0:33:21 GMT
Niyol moves from D4 to D8
AC 4 ZE5l5RKP1d20
Bounce gemfell 2d10+201d20·2d10+20
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Post by flamefist96 on Apr 6, 2016 0:36:53 GMT
swtiched places via Ally switch.
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Post by Nocturne on Apr 6, 2016 2:22:00 GMT
Mael uses Energy Blast on Parriel, spending 1 AP for Power Overdrive. It will probably also hit Bandit 3. Move: Energy Blast Type: Dark Frequency: EOT AC: 4 vs 54qdfoRc1d20 Damage: 2d6+45 (11 damage from Power Overdrive) Class: Special Range: WR, Blast 2 Effect: You gain +1 Special Attack on 17+.1d20·2d6+45
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Post by flamefist96 on Apr 6, 2016 2:38:21 GMT
Alright! So dc6:noGieT6p3d6+1 he'll spend an ap3d6+1
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Post by Nocturne on Apr 6, 2016 2:46:13 GMT
AoO from Mael against Carbink. Special, Dark-type damage. AC5 vs N1v0WjpU1d20 Damage: 2d6+38
1d20·2d6+38
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644 posts
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Post by Rhewlif_Dewdrop on Apr 6, 2016 3:45:55 GMT
AoO from Niyol AC4 cOwpPYga1d20 1d8+18
Cheapshot on Gairus
AC2 1d20
2d6+181d20·1d8+18·1d20·2d6+18
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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Apr 6, 2016 3:51:26 GMT
AoO for both, damage will be 1 (even with fire starter) At50PhyOd20 d20d20·d20
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644 posts
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The dice holds no love for me...
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Post by Rhewlif_Dewdrop on Apr 6, 2016 4:00:25 GMT
To persuade Gemfell to surrender
Charm oIgtbHIZ3d63d6
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577 posts
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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Apr 6, 2016 4:14:40 GMT
AC2 String shot pfiujoDxd20 Whatever AC for throwing trap d20d20·d20
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644 posts
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The dice holds no love for me...
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Post by Rhewlif_Dewdrop on Apr 6, 2016 4:26:00 GMT
Full Action Song of Might and Song of Life cause I can
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Post by Nocturne on Apr 6, 2016 4:27:40 GMT
Mael uses Snarl on Carbon and Parriel. Spending 1 AP on Power Overdrive. Move: Snarl Type: Dark Frequency: EOT AC: 3 vs 0tbsnHIv1d20 Damage: 2d6+47 Class: Special Range: Cone 2, Sonic Effect: All Legal Targets have their Special Attack lowered 1 Combat Stage.1d20·2d6+47
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Post by Nocturne on Apr 10, 2016 0:47:48 GMT
Stealth to move around the house quietly; en09F7Gp4d6
Perception to look through the key hole: 2d6
Stealth to open the door quietly: 4d6
Perception to look through the gap: 2d64d6·2d6·4d6·2d6
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Post by flamefist96 on Apr 10, 2016 0:58:30 GMT
Secret roll of rollyness: IjAzoLx26d6+46d6+4
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Post by Major on Apr 10, 2016 1:43:00 GMT
Perception: rTutMhJ72d6+11/6 AP left Acrobatics in case GM feels need both Or that acro can make up bad perception 5d62d6+1·5d6
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Post by Major on Apr 10, 2016 1:45:47 GMT
Athletics: zgGd8IYs5d6+25d6+2
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Post by flamefist96 on Apr 10, 2016 1:51:12 GMT
Athletics back:bdwZNWr05d6+65d6+6
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Post by Major on Apr 10, 2016 2:00:18 GMT
Thunder "punch" 3TOOw8K71d20 (paralyze on 19+) 2d8+221d20·2d8+22
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Post by Major on Apr 10, 2016 2:06:18 GMT
Struggle Attack U5EDsZZo1d20 vs 4 1d8+181d20·1d8+18
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