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May 31, 2023 21:25:23 GMT
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Post by Raven on May 7, 2018 19:44:50 GMT
The birb creates doubles of itself!
Starly used Double Team!
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Post by Lessah on May 7, 2018 19:53:32 GMT
Sam goes for another Crunch!
U2hvcPVp1d20+2 vs AC 2
2d8+42 Physical Dark1d20+2·2d8+42
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May 31, 2023 21:25:23 GMT
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Post by Raven on May 7, 2018 20:14:45 GMT
Starly blows Sam away again and starts to fly off! Hmm. Maybe using a steel monster to take on small-ish Pokemon isn't a great idea!
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Post by Lessah on May 7, 2018 20:53:12 GMT
Well maybe the small-ish pokémon shouldn't have landed on the steel 'monster' then! Especially since poor Sam isn't *much* bigger herself!
As she briefly contemplates the nature of bird landing zones Sam realizes that her odds of catching up with the Starly are quite poor. What she can do however is try and tag it with her Sweet Scent - that way Jane might have a better shot!
QcTJQ0qN1d20+2 vs AC 2; ignores non-stat evasion
-2 Evasion if hit. (Sweet Scent is a Burst 2 move)
Jane takes this opportunity to fling a Basic Ball at the (hopefully) weakened bird!
1d20+1 vs AC 6
1d100-32 Capture Roll?1d20+2·1d20+1·1d100-32
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Post by Raven on May 7, 2018 20:57:16 GMT
The weakened escapee is caught! Starly is level 37, Male, Adamant, with Keen Eye and Intimidate.
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Post by Lessah on May 7, 2018 21:15:35 GMT
Yes! "Great job Sam!"
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Post by Lessah on May 7, 2018 21:28:45 GMT
Looking at the time Jane decides to slip in a pair of quick battles or so before lunch. She had time for that right?
7liOoVSj1d100
1d2
1d100
1d2
Extra 1d2
Well that could have gone better. And worse. All-in-all Jane was quite happy with the turnout! 1d100·1d2·1d100·1d2·1d2
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Post by Lessah on May 13, 2018 20:29:05 GMT
With her hand picked team ready Jane stepped into the Saffron Gym. She had prepared a little extra trick; Dashing Makeover to fake Fighting Braces on Fluffy and Ana. So she felt confident, despite the lurking Bug/Flying pokémon.
"I'm here for the Gym Challenge." she announced to the most official looking person inside the gym. Hopefully the right one!
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Post by Raven on May 13, 2018 21:01:20 GMT
"Very well. How many badges do you have? You are aware that the Saffron Gym Leader recommends that you have a minimum of four badges, yes?"
As you're about to respond, a familiar face happens to walk by. Your short-term traveling partner, Raven! She spots you and basically tells the "gatekeeper" to let you through without the entry trial for fewer than recommended badges. Being related to the Gym Leader, she has that kind of pull when she wants it. After that's settled, Raven wishes you luck in getting through the Gauntlet. The Gatekeeper proceeds to tell you all about how the Gym Challenge works. 3 trainers, nine pokemon total. Beat them all without rest and you move on to challenge the Leader. Lose to any one of them and you start over.
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Post by Lessah on May 13, 2018 21:35:16 GMT
"Oh hi Raven!" Jane would love to stop and gossip - and does so as best she can. She'll share the news about Lavenders change of heart (and name!) while simultaneously reaffirming the open invitation to the Ranch. There wasn't time for much more then that.
"So three three vs three in a row?" Jane nodded. This fit the description of 'gruelling gauntlet' well. Only one way to find out if she was ready or not!
"Let's do this!" she cheered and challenged the first trainer of the three, leading with Hind the Drifblim (init 30)!
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Post by Raven on May 13, 2018 22:05:10 GMT
Gauntlet Trainer #1 starts with a Lucario!
Init - 17
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Post by Lessah on May 14, 2018 8:15:00 GMT
Mhm! The Steel type came out quickly! Luckily Jane had prepared for this. She swapped Hind for Fluffy the Flareon and bound Capricious Whirl to protect the Fire type.
Fluffy - init 20 (can act round 2)
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Post by Raven on May 14, 2018 17:32:51 GMT
Now, they could get into a switching war, but who has time for that? Nah, instead Gauntlet Trainer #1 has Lucario use a Bone Rush on Fluffy the Flareon.
Bone Rush AC 3 vs JhRTbRf91d20 Five Strike: 1d8 3 hits: 2d10+311d20·1d8·2d10+31
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Feb 19, 2021 15:10:54 GMT
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Post by spikehed on May 14, 2018 19:28:11 GMT
Song sat to the side of the battle pitch, crossing her legs and giving a small wave to both trainers. From her smile, she seemed to be familiar with Jane's opponent. While her battered notebook was resting on her lap, she only twirled the pencil absently as she observed the opening tactical moves.
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Post by Lessah on May 14, 2018 19:43:13 GMT
Ow! A Ground Move! Jane hadn't thought about that! Otherwise Fluffy could have enjoyed some protection ... Ah darn!
Only one reasonable thing to do; light everything on Fire!
Fluffy triggers Flame Body - Lucario is Burned (Tick of damage & -2 stages of Def).
Jane uses Dazzling Dervish.
Fluffy then uses a Gemed Fire Fang, triggering Stacked Deck as he strikes (hopefully!)
1kLpZPtn1d20+2 vs AC 2; 17+ for special effects
3d12+40 Physical Fire damage
Additionally on the hit Lucario takes 5 extra Damage whenever Burn triggers
Regardless of hit Lucario is at -3 on all rolls the next turn1d20+2·3d12+40
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Post by Raven on May 14, 2018 19:56:40 GMT
Lucario drives the attack aside with practiced ease.
Lucario uses the Parry Ability to make a melee attack miss!
It follows up with gnashing fangs.
Crunch AC 2 vs c3Ja6mrF1d20-2 Lowers Defense on 17+. (Spent AP) Damage: 2d8+311d20-2·2d8+31
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Post by Lessah on May 15, 2018 8:49:52 GMT
Ouch! Fluffy the Flareon couldn't seem to catch a break; after that bitey- reversal he was on his last legs. One more try at Fire Fang!
[Dice=1d20+2] vs AC 2; 17+ for effects
[Dice=3d12+40] Physical Fire damage
a|AU7snz1d20+2 3d12+40
1d20+2·3d12+40
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Post by Raven on May 15, 2018 8:56:09 GMT
Lucario Endures the hit and tries to take Fluffy down with it!
Bone Rush AC 3 vs oxrmFo051d20 Five Strike: 1d8 Five Hits: 4d10+411d20·1d8·4d10+41
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Post by Lessah on May 15, 2018 9:21:42 GMT
After the Endure Fluffy uses a Quick Attack to finish his bone-flinging foe!
TuNVhLLc1d20+2 vs AC 2
1d8+36 Normal Physical damage1d20+2·1d8+36
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Post by Raven on May 15, 2018 18:39:47 GMT
When Fluffy tries to quick attack, Lucario bullet punches!
Bullet Punch AC 2 vs E_Kf54AH1d20 Damage: 2d6+29
(The next Pokemon cannot attack in its first round due to this action.)1d20·2d6+29
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