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May 31, 2023 21:25:23 GMT
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Post by Raven on Aug 29, 2018 3:21:27 GMT
Sawk raises a line of sharp rocks beneath Meus as Ayame hurls an aura sphere Floyd's way. Ayame activates Aura Reader as a swift action for 2 AP.
Stone Edge AC 4 vs _|ylGjsz1d20+1 Crit 17+ Damage: 3d10+43
Aura sphere cannot miss. Crit check: 1d20 Damage: 3d8+461d20+1·3d10+43·1d20·3d8+46
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Post by MagisterSphinx on Aug 29, 2018 3:42:28 GMT
Meus drifts forwards slightly and blasts Ayame with an orb of brilliant light, triggering Defense link at the end of his turn. Floyd advances on Sawk with a swift uppercut and binds Iron Grit on Meus.
Shine Pulse (Type Sync'd Dark Pulse) AC 2 vs 5n|bLY961d20+1 Damage: 2d8+48 Flinches on a 12+
Sky Uppercut AC 4 vs 1d20 Damage: 3d10+431d20+1·2d8+48·1d20·3d10+43
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May 31, 2023 21:25:23 GMT
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Post by Raven on Aug 29, 2018 3:58:09 GMT
Sawk Counters Floyd's uppercut, causing him to lose 40 HP. Ayame gets in close and blasts Meus point-blank with a larger aura sphere. She triggers Sword of Body and Soul as a swift action for 2 AP, allowing her to add both her Attack and Special Attack to an Aura Guardian Move (does not stack with twisted power) as well as allowing it to ignore DR.
Focus Blast AC 7 vs aWhAUUUt1d20 Smite. Damage: 4d10+64
Sawk used Counter.1d20·4d10+64
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Post by MagisterSphinx on Aug 29, 2018 4:48:34 GMT
Floyd swiftly jabs Sawk in the jaw as Meus activates his sitrus berry and cloaks part of the field in cloying, sticky smoke.
Mach Punch AC 2 vs MLf2ssRJ1d20 Damage: 2d6+41
Smokescreen Smokescreen creates a blast of Smoke that covers an area of blast 3; the Smoke persists until the end of the encounter, or until Defog or Whirlwind are used. All targets attacking from or into the Smoke receive a -3 penalty to Accuracy.
Sticky Smoke All targets that begin or end their turn in the Smokescreen have their Accuracy lowered by -1. This penalty may occur multiple times. This stacks with the usual penalties from Smokescreen. 1d20·2d6+41
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May 31, 2023 21:25:23 GMT
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Post by Raven on Aug 29, 2018 5:08:03 GMT
Sawk evades Floyd's punch and steps out of the smokescreen. Ayame follows suit, stepping to one side and laying into the Weezing again. Ayame issues Focused Orders as a swift action using Commander's Voice.
Close Combat AC 2 vs 5qwvs7CO1d20-1 (Ayame vs Meus) Damage: 4d10+51
Karate Chop AC 2 vs 1d20+1 Crit 17+ (Sawk vs Floyd) Damage: 2d6+43
Crit: 4d10+151d20-1·4d10+51·1d20+1·2d6+43·4d10+15
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Post by MagisterSphinx on Aug 31, 2018 10:20:11 GMT
Floyd ducks Sawk's chop and responds with a shining fist to push back his opponent, releasing Daisy and using Iron Grit as a swift action on her. Daisy runs towards Ayame, playfully swinging at her with her paws before checking her with a full-body tackle.
Meteor Mash AC 4 vs nMsCcibu1d20 Damage: 4d10+43 Raises attack on a 15+
Play Rough AC 4 vs 1d20+1 Damage: 3d10+50 Lowers the target's attack on a 17+. Daisy triggers stat link. 1d20·4d10+43·1d20+1·3d10+50
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Post by Raven on Aug 31, 2018 17:21:05 GMT
Ayame evades the Granbull's attack with Detect, then strikes back with a Vacuum Wave (Future Priority). As a Swift Action, she triggers Ambient Aura when using Vacuum Wave, granting her an Aura Blessing for later.
Vacuum Wave AC 2 vs 1GV_4cnb1d20-1 Damage: 2d6+45
Sawk evades Floyd's attack and chops at him again. (Mold Breaker if applicable.)
Karate Chop AC 2 vs 1d20 Crit 17+ Damage: 2d6+431d20-1·2d6+45·1d20·2d6+43
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Post by MagisterSphinx on Sept 4, 2018 9:39:36 GMT
Floyd endures the continued assault and responds with an uppercut, using focused orders as a swift as Daisy tries to bite Ayame.
Crunch AC 2 vs iNWZ7EFq1d20+2 Damage: 3d8+50 Lowers Defense on a 17+
Sky Uppercut AC 4 vs 1d20 Damage: 3d10+431d20+2·3d8+50·1d20·3d10+43
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Post by Raven on Sept 4, 2018 19:02:37 GMT
Sawk Counters Floyd's uppercut, causing him to lose 42 HP.
Ayame used this turn up with Vacuum Wave in the prior round.
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Post by MagisterSphinx on Sept 7, 2018 11:32:00 GMT
Defeated, Floyd withdraws from the fight. He releases Ossia and uses Focused Training on her, who hits Sawk with an Iron Tail, triggering Defense Link . Daisy tries to Play Rough again without moving, benefiting from Defensive Mastery.
Play Rough AC 4 vs EqjrNWaq1d20+1 Damage: 3d10+50 Lowers the target's attack on a 17+.
Iron Tail AC 6 vs 1d20+2 Damage: 3d12+60 Lowers Defense on a 17+, Smite
Defensive Strategy: Whenever your Pokémon do not spend their Shift Action to Shift during a turn, they gain +5 Damage Reduction for one full round.1d20+1·3d10+50·1d20+2·3d12+60
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Post by Raven on Sept 9, 2018 2:24:33 GMT
Ayame evades Daisy's attack, while Sawk must weather Ossia's. Sawk goes all-out to either damage Ossia or force her to evade.
Close Combat AC 2 vs 1j95OXFn1d20 Lowers user's Defense and Special Defense by -1. Damage: 4d10+48
Ayame grabs onto Dasiy and attempts to hurl her across the arena.
Circle Throw AC 4 vs 1d20-1 Target is Pushed 6 meters minus their weight class, and is Tripped on 15+. Damage: 2d8+49
Crit: 4d10+151d20·4d10+48·1d20-1·2d8+49·4d10+15
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Post by MagisterSphinx on Sept 12, 2018 1:23:30 GMT
Daisy bounds to her feet and activates her leftovers, with an intimidating glare at Sawk as Ossia weathers Sawk's assault and responds with a powerful headbutt. Floyd uses Iron Grit and Focused Training on Ossia.
Intimidate: Sawk's attack is lowered by 1 stage.
Zen Headbutt AC 4 vs Rt41RZP61d20+2 Damage: 2d8+55 Flinches on a 15+
Due to not moving, Ossia benefits from Defensive Strategy.1d20+2·2d8+55
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Post by Raven on Sept 12, 2018 2:03:37 GMT
Sawk Endures the headbutt and chops at Ossia.
Karate Chop AC 2 vs htxOAP2T1d20 Crit 17+ Damage: 2d6+38
Ayame hurls an Aura Sphere at Daisy.
Aura Sphere cannot miss. Crit check: 1d20 Damage: 3d8+471d20·2d6+38·1d20·3d8+47
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Post by MagisterSphinx on Sept 12, 2018 2:21:51 GMT
Daisy takes the hit, injured but enthusiastic as Ossia deftly dodges Sawk. Floyd targets both of his pokemon with Focused Training as Ossia pummels Sawk and Daisy circles around in an attempt to kick Ayame into the smokescreen.
Close Combat AC 2 vs auR71Ded1d20+2 Damage: 4d10+55 Ossia's Sp Defense falls. Ossia benefits from Defense Mastery.
Megaton Kick (Steel Sync'd Mega Kick) AC 6 vs 1d20+2 Damage: 3d12+65 Smite, Ayame is pushed 2 metres.
Critical Damage: 4d10+151d20+2·4d10+55·1d20+2·3d12+65·4d10+15
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Post by Raven on Sept 12, 2018 2:57:03 GMT
Ayame narrowly evades Dasiy's kick and takes the opportunity to get behind the Granbull to try and toss her into the smokescreen. Which she really should have done before. Sawk is defeated by Ossia. Ayame spends 2 AP to use Quick Switch as a Free Action for swapping out Sawk for Primeape, who materializes behind Ossia.
Primeape tie: e2RssXl_1d6 Ossia tie: 1d6 Daisy tie: 1d6
Circle Throw AC 4 vs 1d20 Target is Pushed 6 meters minus Weight Class. (3 meters for Daisy) Trip on 15+ Damage: 2d8+46 Crit: 2d8+10
Primeape uses Psych Up to copy Ossia's combat stages, then proceeds to piledrive her into the ground.
Psych Up cannot miss. Copies the target's Combat Stages.
Seismic Toss AC 2 vs 1d20+2 Ossia loses 51 HP.1d6·1d6·1d6·1d20·2d8+46·2d8+10·1d20+2
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Post by MagisterSphinx on Sept 12, 2018 3:22:24 GMT
Daisy stands back up and intimidates Ayame. Ossia parries the toss and responds by headbutting her new opponent.
Intimidate: Ayame's attack is lowered by 1 stage.
Zen Headbutt AC 4 vs G1jCxTmD1d20+2 Damage: 2d8+55 Flinches on a 15+
Due to not moving, Ossia & Daisy benefit from Defensive Strategy.1d20+2·2d8+55
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Post by Raven on Sept 12, 2018 3:33:24 GMT
Primeape narrowly evades the headbutt while Ayame hurls another Aura Sphere at Daisy.
Aura Sphere cannot miss. Crit check: G7JgkwOr1d20 Damage: 3d8+46
~~New Round begins~~
Primeape slams into Ossia with reckless abandon.
Close Combat AC 2 vs 1d20+2 Damage: 4d10+431d20·3d8+46·1d20+2·4d10+43
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Post by MagisterSphinx on Sept 12, 2018 4:41:16 GMT
Daisy faints from Ayame's strike. Ossia goes all out on Primeape, mimicking it's strategy.
Close Combat AC 2 vs BunUpyq41d20+2 Damage: 4d10+55 Ossia's Sp Defense falls. Ossia benefits from Defense Mastery.1d20+2·4d10+55
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Post by Raven on Sept 12, 2018 4:47:53 GMT
With Daisy KO'd, Ayame dashes around the far side of the smokescreen to flank Ossia and slams into her from behind.
Close Combat AC 2 vs 5PDdJocx1d20-1 Ossia is Flanked. -2 Evasion. Damage: 4d10+49
If that fails to bring Ossia down, Primeape will use another Seismic Toss.
Seismic Toss AC 2 vs 1d20+2 Ossia loses 51 HP.1d20-1·4d10+49·1d20+2
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Post by MagisterSphinx on Sept 12, 2018 4:51:35 GMT
Ossia faints at last. Floyd recalls her and steps forwards, looking thoughtful.
"Thanks for the battle. I suppose I've been neglecting my pokemon in favour of myself. I'll have to fix that." He says, talking to himself as much as he is to Ayame.
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