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Post by Raven on Apr 19, 2018 4:25:44 GMT
Hitmonlee launches a flying kick at Induo.
Jump Kick AC 2 vs HUQlzYTd1d20 Crit 18+ Damage: 4d10+401d20·4d10+40
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Post by MagisterSphinx on Apr 19, 2018 4:27:40 GMT
Induo leaps up even higher, striking Hitmonlee from above.
Spinning Dance Triggers. Physical Evasion = 8
High Jump Kick AC 2 vs 8RVodiiZ1d20+2 Damage: 4d10+651d20+2·4d10+65
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Post by Raven on Apr 19, 2018 4:32:30 GMT
Hitmonlee switches from a kick to a lightning-fast jab at the last second!
Sucker Punch interrupt AC 2 vs bWvttzFT1d20 Damage: 2d8+301d20·2d8+30
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Post by MagisterSphinx on Apr 19, 2018 4:34:08 GMT
Induo barely withstands the punch and kicks Hitmonlee square in the face.
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Post by MagisterSphinx on Apr 19, 2018 4:35:27 GMT
Induo slashes at Hitmonlee one last time.
Psycho Cut AC 2 vs AsPMVyOC1d20+1 Damage: 2d10+55 Crits on an 18+1d20+1·2d10+55
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Post by Raven on Apr 19, 2018 4:38:36 GMT
Hitmonlee doesn't even get to try again before it's demolished. Hitmontop takes its place as the last Pokemon for the round.
Init - 22
It fakes Induo out.
Fake Out AC 2 vs Z66ku5tQ1d20 Flinches on first round. Damage: 2d6+311d20·2d6+31
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Post by MagisterSphinx on Apr 23, 2018 10:41:17 GMT
Induo faints upon being hit. Floyd sends out Ossia, who lunges forwards with a barrage of strikes.
Close Combat AC 2 vs itY31fTb1d20+2 Damage: 4d10+58 Crit Damage: 4d10+15 Lower the user’s Defense and Special Defense by -1 CS each after damage. 1d20+2·4d10+58·4d10+15
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Post by Raven on Apr 23, 2018 16:58:19 GMT
Hitmontop takes the blow and sends it right back with a Counter! Ossia loses 88 HP.
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Post by MagisterSphinx on May 1, 2018 11:28:03 GMT
Ossia immediately faints once Hitmontop hits back. Floyd send out Calyx (Init 10).
Calyx blasts Hitmontop with an orb of blue light. Aura Sphere always hits. Crit Check: CD1r4SWs1d20 Damage: 2d8+451d20·2d8+45
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Post by Raven on May 1, 2018 18:05:32 GMT
Hitmontop immediately launches into a series of spinning kicks as Calyx enters the battlefield.
Triple Kick AC 2 vs kAJEgnKj1d20 and 1d20 and 1d20 1 hit: 1d8+31 (DB 1 + STAB + Technician) 2 hits: 2d6+33 (DB 3 + STAB + Technician) 3 hits: 2d8+33 (DB 6 + STAB)
Calyx uses Aura Sphere.
Hitmontop kicks out again.
Triple Kick AC 2 vs 1d20 and 1d20 and 1d20
1 hit: 1d8+31 2 hits: 2d6+33 3 hits: 2d8+33 1d20·1d20·1d20·1d8+31·2d6+33·2d8+33·1d20·1d20·1d20·1d8+31·2d6+33·2d8+33
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Post by MagisterSphinx on May 5, 2018 1:40:29 GMT
Calyx takes Hitmontop's kicks on her shell, barely phased by the attacks. She then blasts the spinning monster with a sphere of pure white light. Floyd binds Iron Grit and uses Focused Training.
Shine Pulse (Steel Sync'd Dark Pulse) AC 2 vs VITZOX|E1d20+2 Damage: 2d8+50 Flinches on a 15+1d20+2·2d8+50
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Post by Raven on May 5, 2018 3:29:29 GMT
Hitmontop is floored by the attack and faints. Floyd successfully clears the Saffron Gauntlet! He gains 345 Poke XP and 3 Misc XP. His Pokemon are also healed after the Gauntlet so he can challenge the leader.
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Post by MagisterSphinx on May 5, 2018 13:46:42 GMT
Floyd heals his pokemon and inspects his axe before advancing, looking for his opponent.
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Post by Raven on May 5, 2018 18:15:46 GMT
Gym Leader Satori eventually approaches Floyd. "Congratulations on passing the Gauntlet, Floyd. My name is Satori, and I am the Gym Leader here in Saffron." She leads him to an arena. "Judging by your gear, I suspect that you want this to be an Advanced (Full-Contact) Challenge, correct? We will be using six Pokemon each."
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Post by MagisterSphinx on May 8, 2018 1:52:31 GMT
"Correct. Me and my pokemon are ready when you are." Floyd says, stepping into the arena and releasing Induo.
Initiatives: Induo - 10 Floyd - 5
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Post by Raven on May 8, 2018 2:06:10 GMT
Leader Satori and her Gallade offer you and Induo a respectful bow before they begin to prepare.
Satori's Heightened Focus allows her to focus her energy more swiftly than others. (Satori uses Focus Energy as a Free Action.) She uses Commander's Voice to bind Close-Quarters Combat to Gallade as a Swift Action. She hurls a condensed sphere of Aura energy at Floyd as Gallade boosts.
Aura Sphere cannot miss. Crit check: Ajr2AeKX1d20 Crit on 18+ Damage: 3d8+15
Gallade uses Swords Dance.1d20·3d8+15
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Post by MagisterSphinx on May 10, 2018 5:17:54 GMT
Induo charges Gallade and cuts at him with the blade of his hand.
Psycho Cutter AC 2 vs 4xnb7xiQ1d20+1 Damage: 2d10+55 Crits on an 18+
Floyd shrugs off the blast and advances on Satori, stepping around Gallade and Induo to swing his axe wide and low. Meteor Mash AC 4 vs 1d20 Damage: 3d10+38 Fortress: If Floyd hits, Satori is marked and takes a -6 penalty to hit anyone other than Floyd.1d20+1·2d10+55·1d20·3d10+38
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Post by Raven on May 10, 2018 5:27:32 GMT
Both Combatants take their respective hits. Satori spends 2 AP for Aura Reader (Swift Action), granting her the Aura Reader and Aura Pulse Capabilities for the rest of the Scene. Gallade Disengages to the right in order to flank Floyd. This leaves it open as well, but it's worth it to allow Gallade to throw an explosive punch at Floyd.
Dynamic Punch AC 8 vs gY7ESZf01d20+1 Ignores Evasion while target is Flanked. Damage: 3d12+47 Confuses target.
Satori chops at a perceived weak point in Floyd's defenses.
Cross Chop AC 4 vs 1d20 Crit 14+ Damage: 3d12+41 Crit: 3d12+101d20+1·3d12+47·1d20·3d12+41·3d12+10
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Post by MagisterSphinx on May 10, 2018 7:47:09 GMT
Floyd deflects Satori's attack with the flat of his axe blade. (King's Shield. Satori loses 2 stages of attack). Induo strikes at Gallade with an icy fist. Induo triggers Stat Link.
Ice Punch AC 2 vs _QYoy|_M1d20+1 Damage: 2d8+55 Freezes on a 19+.
Confusion 1d2 Confusion Save: 1d201d20+1·2d8+55·1d2·1d20
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Post by Raven on May 10, 2018 8:23:25 GMT
Knowing it is unlikely to last much longer in the fight, Gallade goes for a reckless flurry of blows on Induo.
Close Combat AC 2 vs arw6FoIb1d20+1 Damage: 4d10+57
Close Quarters Mastery allows Gallade to "Mark" Induo for 1 full round. It takes a -X Penalty to Accuracy and a -10 Penalty to Damage on attacks that do not target Gallade. X is equal to half of Satori's Type-Linked Skill Rank (4). Gallade's Life Orb boosts its damage slightly, but causes it to faint after.
Satori attempts to drain away some of Floyd's health.
Drain Punch AC 2 vs 1d20 Heals for half of damage dealt. Damage: 3d8+40
Satori spends 2 AP as a Swift Action to use Sword of Body and Soul. She has Drain Punch deal Special Damage, while also adding her full ATK and SATK to damage and allowing her attack to ignore DR.
Satori's Shift Action: Release Scrafty.1d20+1·4d10+57·1d20·3d8+40
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