Post by carnackiArdent on Jun 23, 2017 4:53:30 GMT
"So no power. Maybe they lost it when they were broken?" Evie looks over the dais warily. "Hm. When whatever it was was whole, it was probably right there." She points toward the hole where Horace is messing around.
She paces around the edge of the dais warily, not quite willing yet to step onto it. She's still suspicious of it - the obvious raised area seems like it might be bait, even if she's just suggested it was a place of prominence for whatever those shards were broken off of. "Where'd the Chain come from, to start with?" She was a bit hazy on that part of the story; if Rowan had ever explained where the Galactics had gotten it, she'd missed it. "Couldn't be down here."
Post by MagisterSphinx on Jun 24, 2017 1:48:42 GMT
As Horace steps on the dais there's a mild rumble, the ground shaking for a few seconds. Placing the sphere in the diamond shaped hollow does nothing, though inserting the splinter into it cause sand to immediately start falling out of the holes in the sphere, not stopping until the splinter clatters to the ground.
Shoko retrieving shards doesn't seem to do anything, but Evie, Cassandra and Karlastart to feel uneasy, as if something is watching them.
Cassandra, not wanting to alarm anyone, subtly produces a poke ball from within her clothing someplace (unlike most people, she doesn't keep them visible) and whispers instructions to it before pressing the release button. A dark blur rushes back down the hallway at her instructions.
Stealth: uOyMJ2|r4d6 (To be subtle about what she's doing and keep whatever is observing them from overhearing.)
Post by carnackiArdent on Jun 25, 2017 0:07:11 GMT
The hair on the back of Evie's neck stands up suddenly. Apparently she's a lot less reluctant than Cassandra to alarm the others, since she directly whispers to Karla, "Feels like we're being watched." Sure, the tomb was kind of creepy in the first place, especially the carvings and the statues, but now she feels like there are eyes on her. She starts glancing around warily, as if hoping to catch the unseen watchers at it.
"You know... I really want to see what would happen if I stand here and get a piece of the shard under my skin." Horace doesn't seem to take heed to his companions warnings and is still in quite a cheery and interested mood. He begins to bring the shard closer and closer to his arm and starts to push it into his skin while trying to make sure his companions notice. Just before it breaks his skin he pulls the shard away with laughter, "Hah! Even I'm not crazy enough to do that. Not without further investigation at least... I just wanted to see how you would all react. By the way whats with this talk of some ominous presence. I don't feel anything and I for sure don't see it." Horace Takes a quick but careless glance around the room to confirm his idea looking straight up to see if there is anything above him.
Evie's eyes widen slightly when she sees Horace halfway threatening to poke himself with the shard. She's rapidly revising her first impression of him now. "Jamming foreign objects into yourself isn't really clever. Especially that close to an artery."
She shakes her head with a sigh and turns back to Karla. "My instincts are usually pretty good. I'm sure there's something here..."
She starts to edge towards the wall of the chamber, eyeing the carvings warily.
"Not big enough for use. Decoys? Might react to the original shards... probably not or they would've reacted to some of us here. Birch might have a use for studying a few of these. Those other scientists probably could get some use out of this... I wonder if they'd pay..." Shoko continued to mutter to herself as her allies fruitlessly searched nearby. Only mostly oblivious to her surroundings, Shoko releases Tilda. "Find it. Don't kill it," Shoko ordered returning to her shards. Dejected by Shoko's insistence that she not roast whatever she'd been sent to find, Tilda goes to aid the others in looking for whatever caused the others to worry.
Tilda eyes what she deems to be a suspicious carving, though no one else can see anything on the carving that is different to the others. Meanwhile Horace and Shoko experience an overwhelming sense of dread, feeling as if the walls are closing in.
An all too familiar feeling seeps in from her days of shard hunting in old ruins. Shoko suddenly stops fidgeting with her new toys as she tries to reason out what this feeling could be.
Shoko made a Focus Check!
In the mean time, Tilda manages to eye a suspicious spot though nothing else and floats back to Shoko with a clearly annoyed expression currently thinking: Can't fry anything... and couldn't even smack anything around.
Horace begins to freak out in response to the dread but then slowly begins to gain his dark purple aura again although it isn't very noticeable due to the dark. His fear is then quickly replaced by and anger as he remembers the reason why he originally came. That thing... that terrible thing must be doing this and it wont get away with messing with him again. He quickly composes himself before shouting, "Hey you bastard! I'm guessing you retreated here. Come out and fight you coward so I can finish you once and for all!" He quickly pulls out his club and gets in a fighting stance.
Horace seems to succeed, though not on the intended target as the clay sphere he'd placed in the diamond shaped indent suddenly floats into the air, opening angry yellow eyes and glaring at Horace. Floating like this you all realise the sphere is actually a Koffing, albiet one made of clay. Sand pours from the holes in it's body, whipping around the room and causing a miniature sandstorm.
At the same time two of the carvings on the wall glow and separate from the wall, becoming a pair of Sigilyph. The statues in the corridor similarly glow for a moment before stepping forwards and cutting off Weavile from Cassandra and the others.
Overwhelmed by the malevolence Shoko almost falls to her knees, becoming suppressed for a round.
(The weather is a sandstorm. The battle map has initiatives and positions. Shoko and Cassandra are first)
Cassandra issues commands to her 'allies'. Via Leadership (Static - Allows [Orders] to target allies) and Battle Conductor (At-Will; Swift - Allows [Orders] to target up to two additional allies), she grants Weavile, Shoko, and Horace the Pinpoint Strike Orders. Their attacks gain a +2 to Accuracy and Effect Range, but deal 5 less damage before applying weakness/resistance.
Weavile lunges at the closest foe, sending a flurry of icy shards at it.
Ice Shard AC 2 vs RQb5PffW1d20+2 Crit 18+ Damage: 2d6+27 (Includes -5 from Pinpoint Strike Orders) Critical: 2d6+81d20+2·2d6+27·2d6+8
An immense feeling pierces shoko causing her a bit of disorientation. "So you'll entertain us today?" She asks trying to keep a bit of composure. An overwhelming feeling. Feels threathening. Subdue or obliterate? Oops, Tilda's out, not much of a choice then. "Tilda, make quick work of these would you?"
Shoko binds 2 AP to activate Celerity on Tilda (Her target gains +5 initiative and Disengage can be used as if slowed instead of 1m). She also uses brutal orders on Tilda to give her +1 critical and effect range.
Shoko also backs the heck away.
Taking it as a free ticket to go nuts, Tilda turns a big grin to the sigilyph near her. Her wings light up momentarily before her flapping intensifies and electric webs shoot forward onto the sigilyph.
Tilda uses electroweb AC3 rolling a total of 11, which probably hits. She deals 54 electric special damage prior to sdef and weakness.
If sigilyph is still standing, she then disengages at half her movement towards shoko. Otherwise, full movement towards shoko.
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Hi there! I'm Seya, a 24 y.o. editor in Atlantic Canada. I enjoy writing, reading, webcomics, art, worldbuilding, and video games (I can talk for ages about SotC and Monster Hunter...). Although I'm relatively new to playing Pokémon Tabletop via forum, I've been putting together sites like this for a long time, and I'm really excited to work with you all to create an awesome environment for Pokémon roleplay. While my job here is primarily to keep the site running smoothly, I'm always happy to chat, offer advice, and deal with any problems you run across. Let me know if I can be of any help. Inbox is always open! Cheers! xx :)
Hello! I'm Sly, the East Coast mod representative! I'm a 22 year old tax accountant who is exactly as exciting as that sounds, I'm sure. PTU is my major hobby, I run several games (of which the Geode games are my pet project), and I read a disgusting amount of fanfiction. I've been a member of the community for about a year, consider myself more GM material than player material, and am dedicated to helping make your time here enjoyable! If there's ever anything you need, don't be afraid to send me an owl! (Or a PM, I guess, if that works better for you.)
Hey there! I’m DataNinja, the West Coast representative. I'm the most active Staff member on here, so if you need something, try giving me a poke first, and I'll see if I can help sort out your problem. Always happy to help!
(1 May 2015): "For our first pack, we’re focusing on utility character options. Hopefully, this will give you both interesting insights into our dev process as we make changes over time and another focused avenue to give us feedback on what you’d like to see out of PTU."
People are out there, yes, but if you're looking for a game, sorry to say that things seem to be winding down overall. There's basically been... 3 games in the last 2 years, none of which got off the ground.
Jun 8, 2021 4:55:15 GMT
Hello anyone out there!
Jul 31, 2020 17:55:59 GMT
Does anyone know where the latest Roll20 JSON Exporter for the Fancy Sheet is?
May 22, 2020 23:59:17 GMT
UwUs into the void...
May 14, 2020 2:56:43 GMT
It's very slow, yes. You'll probably finish working on your game before one pops up here, and if you create a recruitment for it you can expect to be swarmed with applicants.
May 7, 2020 4:47:37 GMT
New games seem to open up slowly here, but if new people are still welcome, I don't mind waiting around (or working on my own). It looks like there's some useful stuff to browse in the meantime.
Feb 24, 2020 7:31:23 GMT
Dec 25, 2019 11:21:14 GMT
Happy Holidays Poke-EEE-MAN enthusiasts!
Dec 25, 2019 7:30:23 GMT
Merry Christmas, Pokemon Play by Post community!
Dec 18, 2019 17:33:11 GMT
Dec 18, 2019 14:53:25 GMT
Hi folks! New here and excited to try this place out!
Dec 11, 2019 21:47:02 GMT
Dec 11, 2019 19:20:07 GMT
Anyone else here a Hunter x Hunter fan?
Dec 3, 2019 1:40:48 GMT
Keep an eye on the recruitment area of this website. They're rare nowadays, but any new games that crop up will show up there. If it's a live game you want though, you're outta luck.
Dec 2, 2019 19:05:30 GMT
but how else do i find games then?
Nov 28, 2019 6:17:00 GMT
Sounds to me like they weren't a group you'd want to be part of anyway.
Nov 27, 2019 22:17:34 GMT
i wanted to join a living server on roll20 to learn the system but they ignored my application for 2 weeks then blocked me
Nov 24, 2019 19:37:47 GMT
Basically, GMs post recruitments in the appropriate section, and then players apply to the open games. Unfortunately, there has been a rather... small amount of games posted lately, but there's one currently recruiting right now.
Nov 24, 2019 13:08:10 GMT
How does this site work?
Oct 1, 2019 13:10:32 GMT
Post on the Game Masters Seeking Players page. There are plenty examples there to go off of.