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Post by haybalebarn on May 9, 2016 6:21:42 GMT
"Good, Willow. Now, tap his nose once, then his left shoulder three times. I know it's complex, but you can do it." Command! Last AP, away! a7RDeXi62d6+12d6+1
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Post by YourWaifu on May 11, 2016 8:34:40 GMT
This time, Willow seems a bit stumped by your instructions. She just floats there as Dakota takes a step forward, once again relying on his intuition. ŭƚƞƘőƤƥƪƝƖŮœƞƒƩŞƨƚƕƥƙūŢššŖŬœőƒƝƥŮœœőƤƣƔŮœƙƥƥơūŠŠƚşƚƞƘƦƣşƔƠƞŠƖŢŨƉŲƟƜşơƟƘœůè Every round you have to make a Charm, Command, or Intimidate roll, but feel free to use other skills as you see fit. Please include the direction you’re trying to get Willow to move Dakota in in a spoiler as well.
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Post by haybalebarn on May 12, 2016 2:53:59 GMT
Vess is used to Willow not listening, at this point. "Willow, push him forward one step." Command Command VZFWnK3Z2d62d6
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Post by YourWaifu on May 12, 2016 15:06:52 GMT
Once again, Willow doesn’t move. She might still be confused, or just lazy. Dakota starts to feel around for walls, and eventually feels the desks. Putting his hands on the desks, he moved to the left, moving towards the ball. Every round you have to make a Charm, Command, or Intimidate roll, but feel free to use other skills as you see fit. Please include the direction you’re trying to get Willow to move Dakota in in a spoiler as well.
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Post by haybalebarn on May 12, 2016 15:30:01 GMT
Vess doesn't even care at this point. She's still trying. "Willow. All you have to do is get him to take one step to his left and get the item off the ground. Then, no more annoying voice from the sky telling you what to do. One step left, item off ground. Go." n7_l3iZM2d62d6
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Post by YourWaifu on May 15, 2016 7:15:48 GMT
Surprisingly, Willow decides to do something for once. She doesn’t touch Dakota much, instead she picks up the ball, levitates over to him and just drops the ball into his waiting hand. “Good job! I’ll go grab him and then we can get you in.” Ren smiles, congratulating Vess. He leads you back out to the hallway and then he walks into the maze room, turning on the lights as he does. After a minute or two, Dakota and Willow come back out. “That was a lot of fun!” Dakota says happily “I’m glad you enjoyed it.” Ren replies as he puts the blindfold around Vess’ eyes and the headphones on her ears. She’s lead somewhere, and she assumes its the maze, and after a few moments she gets a light poke on the front of her legs. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 15, 2016 7:33:50 GMT
Vess very confidently takes 6 steps forwards, really feeling this maze and wanting to get off to a fast start so she can get over with it. She knows it's probably not a good idea, but she's a bit frustrated from how badly this entire class has been going. Stupid maze... 6 steps forwards, to victory!
Perception: klFmQwvt3d63d6
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Post by YourWaifu on May 16, 2016 2:42:02 GMT
As Vess moves forward confidently, something stops her in her tracks. That something is hard and wooden, and she runs right into it. In a moment, she also feels a slight prick on the back of her legs. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 16, 2016 2:45:27 GMT
Vess sighs and shakes her head after she runs into the wall. Figures. Oh well, backwards it is. She takes two steps backwards. Vess takes 2 steps back. Perception: 4FUeVXVS3d63d6
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Post by YourWaifu on May 16, 2016 3:10:42 GMT
After stepping back, Vess feels a prick on the front of her right leg. Apparently walking into a wall wasn’t the right way, oddly enough. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 16, 2016 3:13:44 GMT
Vess takes a step forward and turns right, a bit annoyed by the mixed signals from the message. _GrLCN613d63d6
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Post by YourWaifu on May 16, 2016 3:32:20 GMT
Vess continues following directions admirably, and Citadel doesn’t stop giving them. After turning, Vess feels a prick on the front of her legs again. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 16, 2016 3:34:34 GMT
Vess blinks and decides on an arbitrary amount of steps to take, almost as if she rolled a die for it. The mental die lands on 5, and she rolls with it. 5 steps forwards. ui_2Tzhq3d63d6
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Post by YourWaifu on May 16, 2016 4:45:56 GMT
While walking, Vess swears she feels something spiny brush past her leg. For a moment, she almost mistakes that as the directions. It doesn’t take long, though for Citadel to give Vess the real directions. Once again, Vess feels a prick, and this time its on the right side of her right leg. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 16, 2016 4:50:13 GMT
Vess turns right and takes a nice and safe 3 steps in that direction. Probably no walls there, right? gYZd9|IL3d63d6
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Post by YourWaifu on May 16, 2016 5:27:12 GMT
Vess takes a few steps forward and doesn’t immediatedly hit a wall, so she feels pretty safe in her decision, until she hits a wall. Citadel then pricks the back of her legs, confirming she went the wrong way. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 16, 2016 5:29:25 GMT
Vess doesn't even acknowledge the wall's presence, simply turning around and taking 3 steps back to where she started, or I suppose 2. As many as need to get back to the last point she was at. TzMGnl2P3d63d6
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Post by YourWaifu on May 16, 2016 5:52:06 GMT
After returning to her previous spot, Vess feels a prick on the left side of her left leg. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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Post by haybalebarn on May 16, 2016 5:56:23 GMT
Vess turns left and takes about 5 steps forwards, this time deciding to hold her arms out to prevent running directly into a wall. 8lBQfUBr3d63d6
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Post by YourWaifu on May 16, 2016 6:07:28 GMT
After turning and moving, it isn’t long before Vess meets with her old friend wall. Lucky for her, her hands prevent her from walking into it face first. Much like her last directions, Vess gets a prick on the left side of her left leg. Please roll Perception every turn, but you can also roll any skills you can justify for the situation. You can move forwards, backwards, to the left, and to the right. Please specify which direction you’re moving and how many squares if you choose to move.
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