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Post by lichlord on Apr 18, 2018 18:24:40 GMT
As the turtles step up, Shinpuru and Rei both raise there offense and defense, respectively. They know how strong these things are, and have to get ready for it. Rei uses Purity step and Power Pirouette, gaining 2 stages in sp def and 1 in attack.
Shinpuru uses Dance of Blades and gains 4 stages in attack thanks to simple.
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Post by Raven on Apr 18, 2018 18:33:35 GMT
Maya and a renewed Vibrava take the offensive! Regal Challenge is rebuffed, so Maya's arrows will hit that much harder.
Bleed! AC 3 vs mQse4EP41d20+2 Damage: 3d10+50 Target loses a Tick of Hit Points at the beginning of their next three turns.
Earth Power AC 2 vs 1d20 Lowers SDEF on 17+ Damage: 3d10+21
Vibrava's attack misses, and Torkoal #2 tucks into its shell to absorb the force of Maya's arrow.
Free Action - Shell Shield. Uses Withdraw as a Standard Action Interrupt to gain +10 DR for 1 full round. The other turtles bolster their own defenses as well.
Torkoal #s 1 and 3-5 use Curse! +1 ATK/DEF, -1 SPD.1d20+2·3d10+50·1d20·3d10+21
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Post by lichlord on Apr 18, 2018 21:50:07 GMT
Rei sees them also strengthening themselves and decides to try to undo some of their work! She steps forward, and dances to throw one of the ones on the right off while Shinpuru, now powered up, skutters off to the side, and then bowls through a couple of them with a wet tail slap! Rei uses Spinning Chimu vs #4 AC 3 Normal Status (Target loses 2 stages in def) Power Pirouette! Rei gains 1 stage (Attack) in a stage she did not raise this turn.
Shinpuru uses Aqua Tail vs #4 and #5 AC 4 Water Physical 4- (Spending ap) 2QwKKnmq1d20+1 2d10+61 5 1d20 2d10+61
Forgot Rei's ac roll: 1d20
1d20+1·2d10+61·1d20·2d10+61·1d20
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Post by Raven on Apr 18, 2018 22:18:14 GMT
The Torkoal huffs out a cloud of smoke to shield itself from Rei's weakening dance.
Maya takes out Torkoal #5.
Struggle AC 4 vs 1zL0H|SY1d20+2 Crit 18+ Damage: 2d6+50
Vibrava tries again to hit #2.
Sand Tomb AC 3 vs 1d20 Damage: 2d6+19
Torkoal #2 isn't hurt much by the direct hit of Sand Tomb, but the swirling sands and the nasty arrow wound hurt.
Torkoal #s 1 and 4 erupt!
Lava Plume AC 2 vs 1d20 Burn 15+ Damage: 3d8+20 (Burst 1 - Fire Special)
Lava Plume AC 2 vs 1d20 Burn 15+
Damage: 3d8+20 (Burst 1 - Fire Special)
The other two roll up and dash towards Vibrava and Rei, respectively.
Flame Wheel AC 2 vs 1d20 Burn 19+ (vs Vibrava) Damage: 2d8+32
Flame Wheel AC 2 vs 1d20 Burn 19+ (vs Rei) Damage: 2d8+32
Vortex save: 1d201d20+2·2d6+50·1d20·2d6+19·1d20·3d8+20·1d20·3d8+20·1d20·2d8+32·1d20·2d8+32·1d20
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Post by lichlord on Apr 18, 2018 22:34:49 GMT
Rei dodges the attack before dancing more defensively, with her last one not having much of an effect, she doesn't have much of a choice. Shinpuru is burned but not out, and turns to the one he missed, hoping to do further damage! Rei uses Purity step to raise her sp defense two stages.
Shinpuru uses Hyper Fang vs #4 Ac 4 Normal Physical (Flinch on 19+) 3y4aA9jD1d20 3d8+61 1d20·3d8+61
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Post by Raven on Apr 18, 2018 23:09:10 GMT
Shinpuru's fangs deflect off the fire tortoise's shell. Maya and Vibrava try to focus down their side.
Earth Power AC 2 vs kQarjF5n1d20 Lowers SDEF on 17+ (vs #2) Damage: 3d10+21
Bleed! AC 3 vs 1d20+2 Crit 18+. (vs #3) Damage: 3d10+50 Target loses a Tick of Hit Points at the start of its next three turns.
Torkoal #3 triggered Shell Shield to Withdraw as an Interrupt and gain 10 DR.
The remaining Torkoal boost again.
Vortex Save DC 14: 1d20
Crit: 2d8+10 Sniper: 3d101d20·3d10+21·1d20+2·3d10+50·1d20·2d8+10·3d10
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Post by lichlord on Apr 18, 2018 23:21:41 GMT
Rei dances an aggressive dance while Shinpuru gets a little reckless in an attempt to take multiple of these turtles out. He skitters around to the side, and runs through both of them with little disregard about his own safety during it! Rei uses Dance of Blades to raise her attack stages by 2.
Shinpuru uses Aqua Tail vs 1 and 4 AC 5 Water Physical 1 ifiYogFs1d20 2d10+61 4 1d20 2d10+61
1d20·2d10+61·1d20·2d10+61
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Post by Raven on Apr 18, 2018 23:41:46 GMT
Shinpuru is partially deflected by Torkoal #1 tucking into its shell again and proceeds to bounce harmlessly off the other. Boy these things are annoying! Maya takes aim and tries to take out another one.
Bullseye AC 3 vs rRQAn0qL1d20+2 Crit 14+ Damage: 2d8+50
Vibrava Sonic Booms #2 to finish it.
Sonic Boom AC 2 vs 1d20 Deals 15 damage.
Torkoal #3 manages to hang in there and slams into Rei.
Body Slam AC 2 vs 1d20 Paralyze 15+ Damage: 2d10+36
Torkoal #s 1 and 4 do the rolling fire thing again.
Flame Wheel AC 2 vs 1d20 Damage: 2d8+36
Flame Wheel AC 2 vs 1d20 Damage: 2d8+361d20+2·2d8+50·1d20·1d20·2d10+36·1d20·2d8+36·1d20·2d8+36
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Post by lichlord on Apr 19, 2018 0:03:15 GMT
XP070jGp6d6+2
Rei runs in to take the attack for Shinpuru before performing a full switch before Shinpuru faints from the fire, switching out for Duch, hoping his ghostly powers can help finish these off.
6d6+2
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Post by Raven on Apr 19, 2018 0:13:07 GMT
#3's AoO AC 4 vs mu_tmChu1d20 Damage: 1d8+32
Maya lets Vibrava take out #3 while she fires two arrows in rapid succession at #1.
Shift - Aiming Down the Sights Standard - Double Shot for 1 AP.
Struggle AC 4 vs 1d20+2 Crit 18+ Damage: 2d6+50
Struggle AC 4 vs 1d20+2 Crit 18+
Damage: 2d6+50
Sonic Boom AC 2 vs 1d20 Deals 15 damage.
The Torkoal boost yet again.1d20·1d8+32·1d20+2·2d6+50·1d20+2·2d6+50·1d20
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Post by lichlord on Apr 19, 2018 0:57:11 GMT
Rei takes a slash at the last one while Duch uses his dark ghostly energies on it. Rei uses Double-swipe AC 2 Normal Physical XH6O4kYh1d20 1d20 1 Hit: 1d8+33 2 Hit: 2d8+37
Duch uses Night Shade AC 2 Ghost Special (Target loses user's level[27] in hp) 1d20 1d20·1d20·1d8+33·2d8+37·1d20
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Post by Raven on Apr 19, 2018 1:10:05 GMT
Maya takes aim and fires at the remaining Torkoal!
Bullseye AC 3 vs T9oXARqB1d20+2 Crit 14+ Damage: 2d8+50
Earth Power AC 2 vs 1d20 Lowers SDEF on 17+ Damage: 3d10+21
Crit: 2d8+10 Sniper: 3d10
Torkoal angles its shell to try and deflect the arrow, but it punches right on in anyway.1d20+2·2d8+50·1d20·3d10+21·2d8+10·3d10
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Post by lichlord on Apr 19, 2018 1:17:48 GMT
As the shell is just too hard for her blade, Rei stays there and doesn't act, hoping that one of the others can do better. Duch tries to blast it with smoke! Clear Smog! Poison Special Can't miss (Resets all combat stages on target) ZF2WehbK1d20 2d6+31
1d20·2d6+31
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Post by Raven on Apr 19, 2018 1:28:31 GMT
The last Torkoal goes down. Rei earns 140 Poke XP.
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Post by lichlord on Apr 19, 2018 2:32:25 GMT
Rei takes a breather after that, and works on healing herself and Shinpuru. She rubs her arms, as trying to attack the tough target with a sword did NOT work very well. But after a moment or two, she's ready to keep going. First Aid Expertise on Shinpuru
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Post by Raven on Apr 19, 2018 3:15:28 GMT
The next area you stumble into looks like it has... apricorn balls? just sitting off along the sides of the cave. Plus one directly in your path.
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Post by lichlord on Apr 19, 2018 3:22:53 GMT
Rei just raises an eyebrow and looks around in confusion.
"Did... Was there someone here before us? And try to catch something?"
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Post by Raven on Apr 19, 2018 4:23:25 GMT
Maya peers suspiciously at one of the "balls". "I don't know. I don't think so though. I'm sure we would have heard something or seen other signs by now."
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Post by lichlord on Apr 19, 2018 4:28:07 GMT
"They are a little too perfect. Keep an eye out, I think someone might have turned this into a trap of some sort."
Perception: b|aSWbqH6d66d6
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Post by Raven on Apr 19, 2018 4:30:53 GMT
Rei happens to spot one of the "balls" moving on its own. It's very subtle, but the movement was noticed. It's not an object at all, but a Pokemon!
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