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37 posts
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Oct 17, 2018 20:23:01 GMT
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Post by madgenius on Jan 19, 2016 1:20:23 GMT
Roll for Kid's buggered up Rolling Kick damage roll. It better display properly this time, dammit!
Rolling Kick: JRerFM2z2d6+222d6+22
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Post by TrickyDoor on Jan 20, 2016 5:38:46 GMT
This one was my fault. Used the wrong BBCode format without realizing it.
Will's Slam (Free Action with Smite) AC 6: k6pji99e1d20 Physical Damage: 2d8+18
Bridget shifts towards Staryu A (Or B, if A went down from Will's Slam) and uses Scratch. (+1 Accuracy from Focused Training) AC 2: 1d20+1 Physical Damage: 2d6+21
Edit: Crit damage! 2d6+8 1d20·2d8+18·1d20+1·2d6+21·2d6+8
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10,445 posts
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6 likes
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Jan 27, 2016 6:21:30 GMT
Charm vs Alara MS98M1No3d63d6
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10,445 posts
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6 likes
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Jan 27, 2016 6:55:25 GMT
HEAL #1 (Burning 1 ap, 5/6 remaining for the scene, using First Aid Kit)
Med Edu ZUdl9jzP3d6
And another to her!
3d63d6·3d6
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10,445 posts
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6 likes
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Jan 28, 2016 3:25:01 GMT
LETS THROW OUT SOME MOAR:
QOYFYSBi3d6 3d6 3d6 3d63d6·3d6·3d6·3d6
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10,445 posts
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6 likes
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Feb 20, 2016 11:06:48 GMT
Berry rawl:
Harvesting Rawt Berry in Portable Grower: tiUoO_nN1d31d3
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Post by Lockdown on Mar 27, 2016 22:48:14 GMT
Perception: NX1CRxF94d64d6
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Post by Lockdown on Mar 27, 2016 22:52:27 GMT
Swift Crit Check: VvC7mimE1d20 Normal Special Damage: 2d6+191d20·2d6+19
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10,445 posts
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6 likes
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Mar 28, 2016 23:55:34 GMT
Jad's Supersonic vs Heatmor 2
AC 6, Confuse on Hit (Using AP)
sUtGM5LV1d20+11d20+1
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1,249 posts
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3 likes
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Oct 27, 2020 20:42:28 GMT
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Post by haybalebarn on Mar 29, 2016 0:49:36 GMT
Rush's Icicle Crash vs Heatmor 1
AC 4, Flinch on 15+ AazvAjLx1d20
Damage 3d8+26 Physical Ice Damage1d20·3d8+26
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291 posts
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1 like
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When the world is falling apart, throw a little craziness at it!
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Post by Pandora on Mar 31, 2016 15:19:24 GMT
Ruri's Poison Sting vs. Heatmor 2
AC 2, Poison on 17+: TmNn75kE1d20
Damage roll: 1d8+6+9
El's Terrorize (Manipulate) Maneuver vs. Heatmor 2
AC 2: 1d20
Intimidate check (+1 AP): 2d6+1
Edit: Goofed the damage roll for Poison Sting, rerolling on the off chance it still hits: 1d8+151d20·1d8+6+9·1d20·2d6+1·1d8+15
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10,445 posts
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6 likes
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Mar 31, 2016 18:28:35 GMT
Jad attacks Heatmor 2 with Bite!
Ac 2 Dark Physical (Flinch on 15+)
0X5JQaHj1d20
2d6+151d20·2d6+15
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1,249 posts
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3 likes
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Oct 27, 2020 20:42:28 GMT
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Post by haybalebarn on Apr 2, 2016 18:32:57 GMT
Alara uses Faint Attack against Heatmor 1
AC 0 Physical Dark damage KeC5HAJq1d20 2d6+221d20·2d6+22
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291 posts
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When the world is falling apart, throw a little craziness at it!
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Post by Pandora on Apr 6, 2016 1:30:34 GMT
Here's half of my rolls as I try to figure out what to do for El.
Poison Sting AC 2 (Physical) vs Heatmor 3: yMPBl0pv1d20
Damage Roll: 1d8+15
Edit: All right, here are the rest of the rolls!
Grapple Maneuver AC 4 vs Heatmor 5 (+1 AP): 1d20+1
Athletics Check vs Heatmor 5: 4d6+21d20·1d8+15·1d20+1·4d6+2
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Post by Lockdown on Apr 7, 2016 3:58:05 GMT
Pester Ball AC 6: OGouYw8u1d201d20
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Post by Lockdown on Apr 12, 2016 4:18:17 GMT
AC 2 P02pKPu51d20 Paralyzes on 17+ Special Electric Damage: 2d6+191d20·2d6+19
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10,445 posts
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Apr 12, 2016 5:38:29 GMT
Jad uses Wing Attack on Heatmor 9!
dx3kNdOW1d20
2d8+17
Sylvester uses the main Coordinator Feature to re-roll the damage. (Jad can now not be targeted again this scene)
2d8+171d20·2d8+17·2d8+17
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291 posts
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When the world is falling apart, throw a little craziness at it!
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Post by Pandora on Apr 15, 2016 1:40:36 GMT
Ruri uses Poison Sting AC 2 (Poison, Physical) vs Heatmor 5: BBIVGk1R1d20 Damage Roll: 1d8+15 Edit: Crit Damage (add to regular damage): 1d8+61d20·1d8+15·1d8+6
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1,249 posts
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Oct 27, 2020 20:42:28 GMT
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Post by haybalebarn on Apr 15, 2016 6:19:00 GMT
Alara uses Thief AC 2 (Dark, Physical) vs Heatmor 9: 4o0wkf9e1d20 Damage: 2d6+24
Rush uses Icicle Crash AC 4 (Ice, Physical) vs Heatmor 9. Expending a temp AP to add 1 to the roll: 1d20+1 Damage: 3d8+261d20·2d6+24·1d20+1·3d8+26
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Post by Lockdown on Apr 15, 2016 14:52:52 GMT
AC 4 Zapper Struggle: C8kfZDoX1d20 Physical Electric Damage: 1d8+18
Thundershock AC 2: 1d20 Special Electric Damage" 2d6+19 1d20·1d8+18·1d20·2d6+19
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