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Apr 23, 2016 10:57:03 GMT
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Apr 20, 2016 2:11:06 GMT
Post by sandsoftime on Apr 20, 2016 2:11:06 GMT
Hey guys sorry for the wait. RL caught up again and I just now got a chance to really sit down. I will add character sheets to this post probably tomorrow after I am not so exhausted.
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163 posts
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Feb 19, 2021 21:43:34 GMT
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Apr 20, 2016 4:15:53 GMT
Post by joegus on Apr 20, 2016 4:15:53 GMT
Are we are using the playtest packet rules for inheritance moves?
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Feb 27, 2016 16:58:12 GMT
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Apr 20, 2016 8:03:01 GMT
via mobile
Post by twilightkiwi on Apr 20, 2016 8:03:01 GMT
Hey guys!
Alright, swapped Leader for Flustering Charisma, since Follow Me is kind of niche when everyone else is tied with Imperia's Speed or faster. I also took Ravager Orders instead of Trickster Orders since it seem like that would be more useful for this party.
Any have any ideas on shared backstory between our characters yet?
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163 posts
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Feb 19, 2021 21:43:34 GMT
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Apr 20, 2016 9:15:52 GMT
Post by joegus on Apr 20, 2016 9:15:52 GMT
Well, reading up on everyone's backstories this is what I propose. Feel free to correct me on any characterization I misinterpreted, add to the background, or propose alternate backstories so we can decide on a background we all like.
Imperia and Revenir seemed to have been in Ai the longest. Revenir as a native and Imperia moving there when she was little. With Imperia's social attitude it stands to reason they would at least be friendly, despite Revenir's general isolation. Maybe even closer depending on Imperia's protectiveness. It sounds like Revenir had quite a lot of friends, but lost most of them. Maybe Imperia didn't join in the bullying.
Dinar came while he was still young but not as young as Imperia did. I think he would have gravitated to Revenir, he's kinda awkward and would have felt more comfortable approaching an fellow outsider. Probably just sitting quietly at the same lunch table sorta thing thing, then chatting, then bonding over how awesome their sister/mother is and how much they want to be like them. Dinar would then meet Imperia through Revenir, or maybe met Imperia independently from that, depending on how proactive Imperia is with meeting new arrivals.
Fennel seems like he joined last. Since he is quite personable himself, maybe he could have made friends with Imperia first and met Dinar and Revenir that way, since neither of them is particularly prone to approaching strangers.
How does this sound? It is mainly centered on Dinar, since that is my character and definitely needs input (there are a lot of maybes, I tried not to assume too much while still providing a skeleton) , but I feel like its an okay start.
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Apr 20, 2016 17:52:01 GMT
Post by Nocturne on Apr 20, 2016 17:52:01 GMT
That's a pretty good basis for our friendships. I think you've pretty much nailed it.
You're right that Revenir started out with a bunch of friends and then lost them. If Imperia was already his friend by then its likely they would have stayed friends, although there would be a period of time during which Revenir would have been distant from her. After that they would be even better friends than before, as Revenir tried to make up for having been cold to her.
I suppose if Imperia came to the village a little later and was looking to make friends, she could have befriended Revenir despite his giving up on the idea of friends. As jaded as he might have been, he'd still want friends even if he gave up on having them.
The same goes for Dinar. If Dinar came to Revenir and spent time with him, Revenir would be surprised and a little shocked to begin with, but he wouldn't stop Dinar. Then the chatting and bonding would come.
I also agree that Fennel would have to become friends with Imperia first before making friends with Revenir (and Dinar).
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Apr 21, 2016 18:02:50 GMT
Post by matanui3 on Apr 21, 2016 18:02:50 GMT
Yeah, this looks good to me. Just be aware that Fennel wouldn't have told the others much about his past before AI, as he's ashamed of it. All they know is that he lost his home in a "tragic fire".
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76 posts
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Apr 23, 2016 10:57:03 GMT
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Apr 21, 2016 19:27:32 GMT
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Post by sandsoftime on Apr 21, 2016 19:27:32 GMT
OMG i am rolling right now. Thanks matanui.
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Apr 23, 2016 10:57:03 GMT
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Apr 21, 2016 19:51:41 GMT
via mobile
Post by sandsoftime on Apr 21, 2016 19:51:41 GMT
Sorry was not meaning to be rude. It is creative and funny
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Feb 19, 2021 21:43:34 GMT
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Apr 21, 2016 20:59:56 GMT
Post by joegus on Apr 21, 2016 20:59:56 GMT
whoops, posted while revenant was posting.
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Apr 21, 2016 22:57:02 GMT
Post by Nocturne on Apr 21, 2016 22:57:02 GMT
Feel free to go with just Solace if you want something shorter by the way. I'm terrible with tasteful names. There's probably some kind of rule that I forgot, according to which good team names should be only one word.
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Apr 22, 2016 0:33:38 GMT
Post by matanui3 on Apr 22, 2016 0:33:38 GMT
I must tell you, I had a difficult time thinking of what the N would stand for after deciding on the acronym SAMSON, since it couldn't be an adjective like the rest.
And team names don't generally need to be one word (though the videogame name line is always way too short), but IMO Solace Guard sounds like it would be the name for a coalition of all the rescue teams in the village (are there more than just us? I assume there is because there's an official office, but...), so I vote for just plain Team Solace.
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Apr 23, 2016 10:57:03 GMT
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Apr 22, 2016 1:40:11 GMT
Post by sandsoftime on Apr 22, 2016 1:40:11 GMT
There was at one point but as things began falling apart pokemon that could moved away.
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Feb 19, 2021 21:43:34 GMT
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Apr 22, 2016 2:35:14 GMT
Post by joegus on Apr 22, 2016 2:35:14 GMT
I like Team Solace.
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Apr 22, 2016 15:47:39 GMT
Post by Nocturne on Apr 22, 2016 15:47:39 GMT
Looks like it's Team Solace then.
Edit: Wow I'm late to the party.
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Feb 27, 2016 16:58:12 GMT
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Apr 23, 2016 2:04:39 GMT
Post by twilightkiwi on Apr 23, 2016 2:04:39 GMT
Wait, I missed something. When were the available quests listed?
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Apr 23, 2016 2:48:50 GMT
Post by Nocturne on Apr 23, 2016 2:48:50 GMT
22 Hours ago, in the Quest Listing thread.
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Feb 27, 2016 16:58:12 GMT
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Apr 23, 2016 3:16:41 GMT
Post by twilightkiwi on Apr 23, 2016 3:16:41 GMT
Whoops, I just had this and the IC thread bookmarked and didn't notice the new thread. XD
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Apr 27, 2016 16:35:10 GMT
Post by matanui3 on Apr 27, 2016 16:35:10 GMT
Dice rolling practice, to see what it does: yZBfcusi1-61-61-61-6 ...and it's somehow still editable. Ooooookay. All this talk about training raises a few questions: Are we assumed to already have our own training feature active for today, and is it possible to have multiple training features active at once for all of us? Also, I hope our GM is okay. He was last online on the 23rd... 1-6·1-6·1-6·1-6
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Feb 27, 2016 16:58:12 GMT
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Apr 27, 2016 16:51:40 GMT
Post by twilightkiwi on Apr 27, 2016 16:51:40 GMT
The Leadership Feature allows Imperia to bypass the normal limits with Orders. So yes, you can still apply your own.
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Apr 27, 2016 19:44:34 GMT
Post by matanui3 on Apr 27, 2016 19:44:34 GMT
The Leadership Feature allows Imperia to bypass the normal limits with Orders. So yes, you can still apply your own. That's for Orders, though, which are one-turn buffs in combat (Swift action to use only on yourself, Standard for someone else), and doesn't seem to apply to its use as a Training (which is an extended action, with effects that last until the next Extended Rest).
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