Move: Dark Void Type: Dark Frequency: At-Will (PP Up) AC: 3 vs 2SbF|BGw1d20+3 Class: Status Range: Melee, 1 Target Effect: The target falls Asleep. Once per Scene, Dark Void may be used as if its range were “Burst 5, Friendly”
Move: Dark Void Type: Dark Frequency: At-Will AC: 3 vs 4kBWhP611d20+3 Class: Status Range: Melee, 1 Target Effect: The target falls Asleep. Once per Scene, Dark Void may be used as if its range were “Burst 5, Friendly” instead.
Move: Torment Type: Dark Frequency: Scene x2 AC: 2 vs 1d20+3 Class: Status Range: 10, 1 Target, Social Effect: The target becomes Suppressed.
Blind (if Torment hits): 4d6 vs Opposed Stealth. If Ardent wins Anya is Blinded.
Since Darkrai missed with Dark Void, Clever Ruse activates as Free Action. Darkrai gains +4 Evasion and ignores Evasion from Stats until the end of his next turn.
As both Anya and Cresselia are within 5 meters from Psychic, a Burst 5 will hit them both.
Vincent uses Focused Training as Swift Action.
Move: Dark Void Type: Dark Frequency: EOT AC: 3 vs bLEu3tML1d20+2 (Stat Evasion is ignored, so 3+ will hit) Class: Status Range: Melee, 1 Target Effect: The target falls Asleep. Once per Scene, Dark Void may be used as if its range were “Burst 5, Friendly” instead.
Move: Dream Eater Type: Psychic Frequency: EOT AC: 2 vs 1h0kZKZ01d20+2 Damage: 3d8+68 Class: Special Range: Melee, 1 Target Effect: Dream Eater can only target Sleeping Pokémon or Trainers. After the target takes damage, the user gains Hit Points equal to half of the damage they dealt to the target. Dream Eater does not wake up sleeping targets.
Move: Psycho Cut Type: Psychic Frequency: EOT AC: 2 vs 1d20+2 Damage: 2d10+70 Class: Physical Range: 6, 1 Target Effect: Psycho Cut is a Critical Hit on 17+.
Cresselia uses Safeguard. It may activate Safeguard up to 3 times to ignore Status conditions.
Move: Safeguard Type: Normal Frequency: Scene AC: None Class: Status Range: Blessing Effect: Blessing – Any user affected by Safeguard may activate it when receiving a Status Affliction to ignore the effects of that Status Affliction on their next turn. Safeguard may be activated 3 times, and then disappears.
Move: Drain Punch Type: Fighting Frequency: Scene x2 AC: 2 vs DGw9cqIp1d20+2 Damage: 2d8+75 Class: Physical Range: Melee, 1 Target, Aura Effect: After the target takes damage, the user gains HP equal to half of the damage they dealt to the target.
Nasty Plot increases the user's Special Attack by +2 Combat Stages
Aces are really good, in this case Dark Ace meshes well with Trickster, and Attack Ace gives some nice extra damage, but the real reason I'm doing so well is Focused Command. Being allowed to use two Pokemon is so much better than having a Trainer and a Pokemon attack, unless the Trainer is on equal footing with his Pokemon. It helps that I tend to go for high Attack/Special Attack Pokemon or at least build Pokemon to do a lot of damage.
Darkrai retaliates by trying to put Anya to sleep again. He floats over any barriers and directly to Anya.
Meanwhile, Vincent got out his rifle, eager to do some damage of his own.
Move: Dark Void Type: Dark Frequency: At-Will AC: 3 vs E51pVFOP1d20+2 Class: Status Range: Melee, 1 Target Effect: The target falls Asleep. Once per Scene, Dark Void may be used as if its range were “Burst 5, Friendly” instead.
Vincent uses Focused Training as Swift Action.1d20+2
Anya had placed a Barrier segment in front of herself specifically to block attacks. The barrier only has 20 HP with 15 DR, but as it counts as Blocking Terrain, I believe that means that it can absorb the one attack. I'm not entirely clear on how it works, so let me know if I'm wrong.
The Musharna is badly injured by the Psycho Cut, and summons a shaft of Moonlight which begins to heal it. (Moonlight heals 1/2 of its Full HP. 70 damage healed.)
Anya shifts her attention to Malamar. She summons a chain-like bladed weapon from someplace off on the sidelines, and causes it to fly towards Malamar, swinging wildly.
Welcome to Pokémon-by-Post, a forum dedicated solely to play-by-post games of Pokémon Tabletop United and other Pokémon forum RPGs! Grab your virtual dice, open your PDFs, and get ready to catch 'em all!
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Hi there! I'm Seya, a 24 y.o. editor in Atlantic Canada. I enjoy writing, reading, webcomics, art, worldbuilding, and video games (I can talk for ages about SotC and Monster Hunter...). Although I'm relatively new to playing Pokémon Tabletop via forum, I've been putting together sites like this for a long time, and I'm really excited to work with you all to create an awesome environment for Pokémon roleplay. While my job here is primarily to keep the site running smoothly, I'm always happy to chat, offer advice, and deal with any problems you run across. Let me know if I can be of any help. Inbox is always open! Cheers! xx :)
Hello! I'm Sly, the East Coast mod representative! I'm a 22 year old tax accountant who is exactly as exciting as that sounds, I'm sure. PTU is my major hobby, I run several games (of which the Geode games are my pet project), and I read a disgusting amount of fanfiction. I've been a member of the community for about a year, consider myself more GM material than player material, and am dedicated to helping make your time here enjoyable! If there's ever anything you need, don't be afraid to send me an owl! (Or a PM, I guess, if that works better for you.)
Hey there! I’m DataNinja, the West Coast representative. I'm the most active Staff member on here, so if you need something, try giving me a poke first, and I'll see if I can help sort out your problem. Always happy to help!
(1 May 2015): "For our first pack, we’re focusing on utility character options. Hopefully, this will give you both interesting insights into our dev process as we make changes over time and another focused avenue to give us feedback on what you’d like to see out of PTU."
People are out there, yes, but if you're looking for a game, sorry to say that things seem to be winding down overall. There's basically been... 3 games in the last 2 years, none of which got off the ground.
Jun 8, 2021 4:55:15 GMT
Hello anyone out there!
Jul 31, 2020 17:55:59 GMT
Does anyone know where the latest Roll20 JSON Exporter for the Fancy Sheet is?
May 22, 2020 23:59:17 GMT
UwUs into the void...
May 14, 2020 2:56:43 GMT
It's very slow, yes. You'll probably finish working on your game before one pops up here, and if you create a recruitment for it you can expect to be swarmed with applicants.
May 7, 2020 4:47:37 GMT
New games seem to open up slowly here, but if new people are still welcome, I don't mind waiting around (or working on my own). It looks like there's some useful stuff to browse in the meantime.
Feb 24, 2020 7:31:23 GMT
Dec 25, 2019 11:21:14 GMT
Happy Holidays Poke-EEE-MAN enthusiasts!
Dec 25, 2019 7:30:23 GMT
Merry Christmas, Pokemon Play by Post community!
Dec 18, 2019 17:33:11 GMT
Dec 18, 2019 14:53:25 GMT
Hi folks! New here and excited to try this place out!
Dec 11, 2019 21:47:02 GMT
Dec 11, 2019 19:20:07 GMT
Anyone else here a Hunter x Hunter fan?
Dec 3, 2019 1:40:48 GMT
Keep an eye on the recruitment area of this website. They're rare nowadays, but any new games that crop up will show up there. If it's a live game you want though, you're outta luck.
Dec 2, 2019 19:05:30 GMT
but how else do i find games then?
Nov 28, 2019 6:17:00 GMT
Sounds to me like they weren't a group you'd want to be part of anyway.
Nov 27, 2019 22:17:34 GMT
i wanted to join a living server on roll20 to learn the system but they ignored my application for 2 weeks then blocked me
Nov 24, 2019 19:37:47 GMT
Basically, GMs post recruitments in the appropriate section, and then players apply to the open games. Unfortunately, there has been a rather... small amount of games posted lately, but there's one currently recruiting right now.
Nov 24, 2019 13:08:10 GMT
How does this site work?
Oct 1, 2019 13:10:32 GMT
Post on the Game Masters Seeking Players page. There are plenty examples there to go off of.