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Post by flamefist96 on Mar 31, 2016 21:56:33 GMT
For all your rolly uses
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577 posts
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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Mar 31, 2016 21:58:52 GMT
gfURtses5d6 for survival, trying to remember see if my character remembers there being a fort there.5d6
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Post by flamefist96 on Mar 31, 2016 21:59:22 GMT
Yup. Yeah, there shouldn't be a fort there.
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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Apr 4, 2016 1:55:06 GMT
Flame charge, AC 2, DB 9 due to Larvesta's Fiery Crash ability
otaHT4r1d20 2d10+28d20·2d10+28
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Post by Nocturne on Apr 4, 2016 2:21:26 GMT
Mael uses Arcane Storm; Targets are Bandit 1 and Bandit 3. Move: Arcane Storm Type: Dark Frequency: Scene x2 AC: 3 vs DU_t2GB41d20 Damage: 2d10+34 Class: Special Range: 12, Blast 3 Effect: All targets of Arcane Storm are Slowed and Vulnerable for 1 Full Round.
Tenebram uses Dark Pulse; target is Bandit 3 (exactly 8 meters away). Move: Dark Pulse Type: Dark Frequency: EOT AC: 2 vs 1d20 Damage: 3d8+41 (+5 From Dark Art, forgot about that) Class: Special Range: 8, 1 Target, Aura Effect: Dark Pulse Flinches the target on 17+1d20·2d10+34·1d20·3d8+41
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Post by Major on Apr 4, 2016 2:47:41 GMT
Starting b4, Pre-combat was swords drawn and bottled lightning thunder punch to main hand.
Combat: Swift: electrodash Shift: move to that square next to 4 and 5. Attack b5 with thunder punch (not using swords) m1wrULnl1d20 2d8+22 Elec paralyzes on 18+ I think? Will confirm in Skype since can't keep multiple things open 1d20·2d8+22
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644 posts
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The dice holds no love for me...
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Post by Rhewlif_Dewdrop on Apr 4, 2016 2:53:03 GMT
Flynt Uses Ancient Power on Bandit 4
AC 2 MvBmzH7I1d20
Damage Base 8 +5 to damage roll form Defeatist Capability 2d8+241d20·2d8+24
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Post by Major on Apr 4, 2016 3:02:01 GMT
Luxio is summoned within 9m of C4 cause my throw range is huge.
Luxio runs up and uses spark nthJeuxd1d20 2d8+30 Paralyze 15+ vs bandit 41d20·2d8+30
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Post by flamefist96 on Apr 4, 2016 3:10:38 GMT
Alright.... you have massively underestimated the power of bandits!
SLICE ATTACKS! Pass keyword!
VS Luxio and Olivia
AC2: qwDBxus21d20
Damage:3d10+31
VS Larvesta, Thane, Gram, x2
AC2: 1d20 AC2:1d20
Damage:3d10+31
On hits, using the Blind Dirty trick manuver via the Dirty fighting feature!1d20·3d10+31·1d20·1d20·3d10+31
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Post by flamefist96 on Apr 4, 2016 3:17:28 GMT
Roll stealth vs these to not be blinded Olevia and Larvesta.
Olevia 6CpAhsyN5d6
Larvesta 5d6
Then assurance vs Luxio and Thane damage base increased due to hits. And they're also going to be doing some dirty tricks on their hits. Some low blow manuvers.
Thane Ac2: 1d20
Damage: 3d12+31
Luxio AC2: 1d20
Damage: 3d12+31
Which means beat their Acrobatics
Luxio:5d6
Thane:5d65d6·5d6·1d20·3d12+31·1d20·3d12+31·5d6·5d6
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Post by Hazrond on Apr 4, 2016 3:37:41 GMT
Using Weaponize to block the Slice on Thane, redirecting it to Gram instead
Thane Acrobatics: df_bYU_i1-6 + 1-6 + 1-6 + 1-6 + 1-6 + 2 = 171-6·1-6·1-6·1-6·1-6
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Post by flamefist96 on Apr 4, 2016 3:40:08 GMT
Assurance new damage due to block:jTJHFdQN2d6+292d6+29
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Post by Major on Apr 4, 2016 3:55:14 GMT
AoO ovelia dWIpH51p1d20 1d8+201d20·1d8+20
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Post by kmckinni on Apr 4, 2016 4:02:48 GMT
Larvesta to not be blind 1t4ouc|D2d6+22d6+2
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Apr 19, 2017 23:48:21 GMT
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Post by kmckinni on Apr 4, 2016 4:33:31 GMT
Larvesta flame charge AC 2 WDlJXFxEd20-6 2d10+28 And Bandit 2 is spider webbed, no ac checkd20-6·2d10+28
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Post by Hazrond on Apr 4, 2016 4:57:32 GMT
Gram used Wounding Strike on Bandit 1! tt9pEypR1-20+1 = 19 Vs AC 2
1-6 + 1-6 + 8 + 21 = 36 Damage + 1 Tick of Damage1-20·1-6·1-6
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Post by flamefist96 on Apr 4, 2016 5:04:22 GMT
Sucker punch
AC2:JGuBilA_1d20
Damage:2d8+31
Struggles
AC4:1d20
Damage:1d8+31
AC4:1d20
Damage:1d8+31
Eh while I'm at it, a sucker punch at you to from bandit 1
AC2:1d20
Damage:2d8+311d20·2d8+31·1d20·1d8+31·1d20·1d8+31·1d20·2d8+31
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Post by Hazrond on Apr 4, 2016 5:12:08 GMT
40 damage becomes 37 after all is said and done to Gram, so after that i will consume 2 of his oran berry buffs to restore 10 of that
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Post by Major on Apr 4, 2016 5:25:31 GMT
Electrodash, Sprint move to B9. No AoO due to electrodash.
Shockwave bandit5 JxUPmRvv1d20 Auto hit only rolling for critical 2d8+13 Special electric1d20·2d8+13
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Post by flamefist96 on Apr 4, 2016 5:42:39 GMT
SUCKER PUNCHES! Niyol
AC2:8Vthvayd1d20
Damage:2d8+31
and his bird
AC2:1d20
Damage:2d8+31
Spending some AP to blind on hits. Beat the following stealth checks.
for him 5d6 and his bird 5d61d20·2d8+31·1d20·2d8+31·5d6·5d6
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