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Jan 10, 2018 12:30:47 GMT
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Post by Cherry on Apr 10, 2016 19:21:31 GMT
sJsZuAuo2d6 perception/survival
1d99 1d2 1d40 1d82d6·1d99·1d2·1d40·1d8
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382 posts
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I've gone to find myself. If I get back before I return, make sure I don't steal my identity.
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Post by Boolprop on Apr 10, 2016 19:54:45 GMT
Pokémon Education to improve the Sandshrew's Disposition; (Psychologist) usoZ6fOG3d6
Ethan's Perception/Intuition to find out who may be the leader/captain of this group of Sandshrews. Both Perception/Intuition are at the same rank. 3d6
Ethan's Perception to see if the Sandshrews are alright? Mostly to see if there's any serious bruising/wounds from the game... 3d63d6·3d6·3d6
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Post by Cherry on Apr 10, 2016 21:40:50 GMT
|QxPn1GF2d6 peception2d6
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Post by Cherry on Apr 10, 2016 22:16:42 GMT
vLZJRqiZ4d6-1 charm roll -2 for smell +1 sunglasses4d6-1
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Jan 10, 2018 12:30:47 GMT
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Post by Cherry on Apr 10, 2016 22:48:57 GMT
Supersonic lB3bob2j1d20 AC 6, hit = confused 1d20
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Post by flamefist96 on Apr 10, 2016 22:53:49 GMT
He's scratching
Confusion roll: eif5iZgM1d2Ac2: 1d20Damage: 1d8+18Confusion save: 1d201d2·1d20·1d8+18·1d20
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Post by flamefist96 on Apr 10, 2016 22:56:06 GMT
Wow terrible luck:D3G_hzYV1d8+81d8+8
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382 posts
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Post by Boolprop on Apr 10, 2016 23:08:41 GMT
Confusion AC 2: oeal2gc41d20; Confuses the target on 19+
Damage: 2d6+24; Psychic, Special 1d20·2d6+24
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Jan 10, 2018 12:30:47 GMT
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Post by Cherry on Apr 10, 2016 23:24:58 GMT
6IP2jF9o1d20 ac 6, hit = 15 damage flat.
1d20 Ac 10 hit = asleep, miss = slowed and -2 to accuracy until my next turn1d20·1d20
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Post by flamefist96 on Apr 11, 2016 0:25:37 GMT
Well lets see pursuit on amp ac2:Rt7rwcHI1d20
Damage:2d6+20
self damage roll 1d2
save roll:1d20
Then
swift action: defense curl
then roll-out against xero:1d20
damage:1d6+25
1d20·2d6+20·1d2·1d20·1d20·1d6+25
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Post by Cherry on Apr 11, 2016 0:43:04 GMT
j7B5sFwo1d20 Tackle ac 2 Pushed 2 on a hit. [1d8+10] Normal physical damage
1d20 Supersonic ac 6
1d8+10 normal physical damage 1d20·1d20·1d8+10
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Post by flamefist96 on Apr 11, 2016 1:18:13 GMT
Alright Pursuit back AC2:Zzv9oq6H1d20
Damage:2d6+201d20·2d6+20
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Post by flamefist96 on Apr 11, 2016 1:21:18 GMT
7p3MGSFW1d2
1d201d2·1d20
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Post by Cherry on Apr 11, 2016 1:30:43 GMT
2INMui6I1d20 Ac6 Sonicboom
1d20 Pokeball throw Ac 6
1d100 Capture roll
1d20·1d20·1d100
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Post by flamefist96 on Apr 11, 2016 1:42:08 GMT
Alright Zorua uses Pursuit:F2BInXu41d20
Damage:2d6+201d20·2d6+20
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Post by Cherry on Apr 11, 2016 1:54:27 GMT
Amp will trade in his Sweet Confection digestion buff to get +4 evasion and +4 accuracy due to him liking sweet things.
kz0Gc1Kh1d20+4 Ac 6 Supersonic
Axel will hold off until after the Zoruas attack in case it hits itself before throwing another pokeball
1d20 Ac 6 ball
1d20 Capture roll
time to cross my fingers 1d20+4·1d20·1d20
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Post by flamefist96 on Apr 11, 2016 1:56:38 GMT
Alright Pursuit on Amp again! AC2:cjN8_Ru61d20
Damage:2d6+20
Then we roll his confusion checks:1d2
With a 1d201d20·2d6+20·1d2·1d20
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Post by Boolprop on Apr 11, 2016 2:04:11 GMT
1st Attack: Disarming Voice cannot miss: oMXRix4H1d20 to see if it crits.
Damage: 2d6+22; Fairy, Special
2nd Attack: Confusion AC 2: 1d20; Confuses the target on 19+
Damage: 2d6+24; Psychic, Special1d20·2d6+22·1d20·2d6+24
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Post by flamefist96 on Apr 11, 2016 2:11:16 GMT
Alright, Rollout again:mljSPHBM1d20
Damage:2d6+351d20·2d6+35
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Post by Boolprop on Apr 12, 2016 0:13:23 GMT
Pokémon Education to improve the Happiny, now a Chansey's Disposition; (Psychologist) vCCNii|V3d63d6
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