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Post by Lessah on Jan 4, 2020 11:06:32 GMT
And that was even worse! The poor Whimsicott looked quite battered and bruised - but she stayed in the fight for now no small thanks to the reclaimed HP. Would need a bit more of those though! Eos brushed away some of the misaligned fluff, bounced away from the Kingler again and blasted it with another Big Root Mega Drain!
qRPCimsp1d20+2 vs AC 2
2d6+25 Special Grass; Heals for 100% of damage done!
And a Disengage out of melee. No more clawing!1d20+2·2d6+25
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Nov 23, 2023 19:11:09 GMT
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Post by lichlord on Jan 5, 2020 1:25:54 GMT
(Heal for 44) Save: KSbeWYZV1d20The attack drains more but the crustacean is not down! It continues fighting back! Rock Slide! AC 4 Rock Physical (Flinches on 17+) 1d20 3d8+40
Type Strategist Activates!
1d20·1d20·3d8+40
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Post by Lessah on Jan 5, 2020 2:18:35 GMT
Eos narrowly dodges between the falling rocks that would almost certainly have spelled her doom. But the fight wasn't over - the shellfish still stood defiant! The Whimsicott and Stella wracked their brains really hard to try and come up with something clever for the finish ... But all they had trained for was Mega Drains. So more Mega Drains!!
YIcx3Sqi1d20+2 vs AC 2
2d6+25 Special Grass damage
Disengage to try and scurry away from future Metal Claw!1d20+2·2d6+25
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Post by lichlord on Jan 5, 2020 8:19:22 GMT
(Heal for 45) That is 'just' enough to take the Kingler out. Aaron considers it for a moment before releasing a Rocky Road Vanillish! Vanillish - 4 It releases a blast of cold winds! Icy Wind AC 3 Ice Special (loses 1 stage in speed) ew6pwqj41d20 2d8+30
1d20·2d8+30
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Post by Lessah on Jan 5, 2020 21:08:28 GMT
Eos looked awfully close to be turned into a really disappointing flavor of ice cream, cotton, but she wasn't quite there yet. With a shudder and an empathic shiver from Stella the Whimsicott powered through the icy winds and leaped at the Vanillish. "One more!" Stella encouraged and gripped the ends of her hoodie until her knuckles turned pale. Oh so scary yet exciting!
Mega Drain!
eb|WmFZH1d20+2 vs AC 2
2d6+25 Special Grass damage!1d20+2·2d6+25
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Post by lichlord on Jan 5, 2020 23:32:24 GMT
(Heal for 22) Save: 4txnrhdO1d20The vanillsh takes it, but it doesn't wear it down like the Kingler had been. But it sees it's oppoenent is in rough shape and tries to tone it down to take it out. Astonish AC 2 Ghost Physical 1d20 1d6+27
1d20·1d20·1d6+27
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Post by Lessah on Jan 6, 2020 0:30:32 GMT
Stella pushes herself as close to the arena as she can. She bit down hard and watched the battle. Go Eos goooo!
The whimsicott manages to dodge away at the last moment avoiding the spooky strike. She wobbles a little still but still stands strong and strikes back with another Mega Drain!
C0kTDxLO1d20+2 vs AC 2
2d6+25 Special Grass damage!1d20+2·2d6+25
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Post by lichlord on Jan 6, 2020 0:59:55 GMT
(Heal 28) Well now that it's healed to full, Vanillish doesn't feel too bad about trying ice again. Icy Wind AC 3 Ice Special oUTt8|ps1d20 2d8+36
1d20·2d8+36
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Post by Lessah on Jan 6, 2020 1:09:35 GMT
The whimsicott floated away from the icy blast - she couldn't believe she was still in the fight! Brushing away some stray fluff she launched another attack. The drains weren't as filling as they should be - but they kept her on her feet. And hopefully they'll sweep the Vanillish of uhm it's cone! Yeah that'll do!
G25|NFLb1d20+2 vs AC 2
2d6+25 Special Grass1d20+2·2d6+25
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Post by lichlord on Jan 6, 2020 1:15:23 GMT
And it falls on the brink of taking the opponent down! Oof. Aaron considers what to do next before releasing a stone-bus Charjabug! Charjabug - 4 It charges and tries to take the weakened target down! Bug Bite AC 2 Bug Physical n_kPYK5n1d20 2d6+26
1d20·2d6+26
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Post by Lessah on Jan 6, 2020 1:34:45 GMT
*Squiiish* The whimsicott is bruised badly by bus bug but bubbly cotton stops much of the damage. Eos struggles to get back to her feet, not knowing when to quit, but Stella quickly hurries over making a "T" sign with her hands to retrieve the Whimsicott. She gives the small hero a quick but gentle hug and lets Enyo the Heatmor take her place while she scurries back again.
Enyo the Heatmor - Init 10
What would Enyo do? The think Enyo did best. Try to light things on fire! Fire Spin!!
d8rhWCJA1d20+2 vs AC 4
2d6+33 Special Fire damage on hit plus Vortex!1d20+2·2d6+33
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Post by lichlord on Jan 6, 2020 4:56:39 GMT
Aaron lets it happen, it did seem fairly weak in the first place and he's not a mean person to let it keep fighting. The small rock bug resists the fire pretty well, and doesn't seem too bothered by it. It rushes Enyo! Spark AC 2 Electric Physical (paralyze on 15+) Wk4VpZgd1d20 2d8+28
1d20·2d8+28
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Post by Lessah on Jan 6, 2020 20:25:37 GMT
Enyo holds out both hands to keep the electric bug away from her. Or ... was she? She squinted and looked at the strange square trying to nibble her with zappy prongs. It wasn't burned to ash yet. In fact it wasn't even smoldering a little! She gave her trainer a quick look to see if she knew what was going on. With a shocked gasp Stella realized that they had been tricked! This bug looking thing probably wasn't a bug at all! Such sneaky deception was simply unheard of (since Pho was quite quiet). After another moment to think she stuck out her tongue at the box. The Heatmor quickly leaped into action to carry out the command - one Flame Tongue Lick coming up! uE2oIsVu1d20+2 vs AC 2; 15+ is paralysis 1d6+28 Physical Ghost damage Also on hit Trigger Flame Tongue (Injury + Burned) (And don't forget the Vortex from Fire Spin!) Then Enyo disengaged 1m to create some space between her and the zappy not-bug.
Edit: Critical Damage!!!! 1d6+5
1d20+2·1d6+28·1d6+5
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Post by lichlord on Jan 7, 2020 3:53:51 GMT
Despite being burned, vortexed, and hurt, it has time for a last attack! Save (From last turn): Wzw9Bxn21d20
Acrobatics AC 2 Flying Physical 1d20 3d10+28
Save: 1d20
1d20·1d20·3d10+28·1d20
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Post by Lessah on Jan 7, 2020 10:40:24 GMT
Enyo took the smack to her face in stride, though she couldn't help but admire the little thing for the number of things it was willing to try. But she had some tricks of her own. Care Heatmor Stare!! (Hidden Power: Fairy)
ONm|WUCl1d20+2 vs AC 2
2d6+33 Special Fairy damage1d20+2·2d6+33
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Post by lichlord on Jan 8, 2020 7:59:20 GMT
And the bug falls, and it's time for Aaron's final pokemon! He reveals his Guitar to be a mega item, and throws a ball! A type-shifted Sabeye comes out after the light fades, but instead of ruby eyes, they are obsidian... and that matches the huge tower shield it's now holding! It goes to whack Enyo! Feint Attack Can't Miss Dark Physical ynhv6ibJ1d20 2d6+30
1d20·2d6+30
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Post by Lessah on Jan 8, 2020 10:57:22 GMT
Stella squints at the new shieldy pokémon, trying to figure out which typing has changed.
Enyo decides that no matter what lighting it on fire seems like a good idea! Fire Spin!
QGX0EGil1d20+2 vs AC 4
2d6+33 Special Fire damage plus Vortex!1d20+2·2d6+33
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Post by lichlord on Jan 8, 2020 23:13:28 GMT
The fire doesn't seem to have the same sort of effect as the vortext, but it's bipping it down, for sure! It strikes back with ghostly power! Shadow Claw! AC 2 Ghost Physical (crits on 18+) jNeL52Iz1d20 2d10+32
Save: 1d20
1d20·2d10+32·1d20
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Post by Lessah on Jan 9, 2020 0:56:42 GMT
Enyo growls as the claws slashes her dense fur. She was starting to feel the wear of battle - but there were still plenty of fight left!
Stella carefully observes the shielded mega, trying to decide between striking with what seemed like an more effective typing but against a strong defence with lick or trying their luck with another care heatmor stare. With some animate flailing and pointing she decided for the later and Enyo once more launched a barrage of hugs!
Hidden Power: Fairy
jyN71vKm1d20+2 vs AC 2
2d6+33 Special Fairy damage1d20+2·2d6+33
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Post by lichlord on Jan 9, 2020 6:16:13 GMT
The Sableye is hit, and still vortexed, but still pretty dang alive. It strikes back! Feint Attack Can't Miss Dark Physical 5lqedg5g1d20 2d6+30
Save: 1d20
1d20·2d6+30·1d20
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