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Post by snark on Dec 15, 2019 5:00:32 GMT
Fortunately, Mayu is not actually an Ice-type (barely), and therefore avoids being scorched too badly. She stares down the Houndour attacking her and aims a concentrated blast of cold at its face, while Rho turns his attention to the one still trying to burn him.
Ice Beam vs #2 kfrW7ZHi1d20 vs AC 2 3d10+28 Special Ice-type damage Freezes on 19+
Stomp vs #3 1d20 vs AC 2 2d10+32 Physical Normal-type damage Flinches on 13+ Target loses a tick of HP and takes a -5 penalty on damage rolls for 1 round 1d20·3d10+28·1d20·2d10+32
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May 31, 2023 21:25:23 GMT
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Post by Raven on Dec 15, 2019 5:36:21 GMT
The attempts at burninating continue.
Ember AC 2 vs oCEa5dZt1d20 Burn 19+ (vs Mayu) Damage: 2d6+24
Ember AC 2 vs 1d20 Burn 19+ (vs Rho) Damage: 2d6+241d20·2d6+24·1d20·2d6+24
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Post by snark on Dec 15, 2019 7:23:18 GMT
Mayu is indeed pretty burninated by that. Ow. She fires back. Rho, his brand-new Shell Bell doing an excellent good job of keeping him on his feet, throws another crackling punch.
Freeze-Dry vs 2 kumGSoUq1d20 vs AC 2 2d10+28 Special Ice-type damage
Thunder Punch vs 3 1d20 vs AC 2 2d8+22 Physical Electric-type damage Paralyzes on 17+, crits on 18+ Target loses a tick of HP and takes a -5 penalty on damage rolls for 1 round
Crit: 2d10+101d20·2d10+28·1d20·2d8+22·2d10+10
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Post by Raven on Dec 15, 2019 7:39:06 GMT
Let's go! More fiyah!
Ember AC 2 vs LYD8Ga041d20(vs Mayu) Damage: 2d6+24
Ember AC 2 vs 1d20 Burn 19+ (vs Rho) Damage: 2d6+191d20·2d6+24·1d20·2d6+19
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Post by snark on Dec 15, 2019 7:45:10 GMT
Ow get away, this is really starting to hurt. Mayu tries one last beam of ice; if that doesn't finish off the hound, she beckons Rho over to help.
Ice Beam vs #2 wbUli9Jc1d20 vs AC 2 3d10+28 Special Ice-type damage Freezes on 19+
Stomp vs #2 (or 3 if 2 is down 1d20 vs AC 2 2d10+32 Physical Normal-type damage Flinches on 13+ Target loses a tick of HP and takes a -5 penalty on damage rolls for 1 round 1d20·3d10+28·1d20·2d10+32
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Post by Raven on Dec 15, 2019 8:02:14 GMT
Hey! Come back here! Houndour #3 lunges at Rho as the Lickitung waddles away from it.
Firestarter AoO AC 4 vs rRJ_euC21d20 Damage: 1d6+22
Houndour #2 lets out a pained whine as it goes down. #3 blasts fire at Rho from afar!
Ember AC 2 vs 1d20 Burn 19+ Damage: 2d6+241d20·1d6+22·1d20·2d6+24
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Post by snark on Dec 15, 2019 8:40:57 GMT
Rho is looking pretty badly singed at this point, but there's only one left. Mayu points and looses another burst of cold at it, while Rho himself staggers back over to deliver punchings.
Freeze-Dry heF5x|B61d20 vs AC 2 2d10+28 Special Ice-type damage
Thunder Punch 1d20 vs AC 2 2d8+22 Physical Electric-type damage Paralyzes on 17+, crits on 18+ Target loses a tick of HP and takes a -5 penalty on damage rolls for 1 round 1d20·2d10+28·1d20·2d8+22
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Post by Raven on Dec 15, 2019 9:06:19 GMT
Ow. Houndour nearly collapses, but stays on its feet long enough to spitefully spew more embers in Rho's face.
Ember AC 2 vs XZASHt6i1d20 Burn 19+ Damage: 2d6+191d20·2d6+19
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Post by snark on Dec 15, 2019 9:09:01 GMT
Rho finally, finally goes... no, wait, he has a Shell Bell now. He's fine. (Barely.)
Ice Beam DdaCudT41d20 vs AC 2 3d10+28 Special Ice-type damage Freezes on 19+
Lick (if needed) 1d20 vs AC 2 1d8+20 Physical Normal-type damage Paralyzes on 13+, crits on 18+ Target loses a tick of HP and takes a -5 penalty on damage rolls for 1 round 1d20·3d10+28·1d20·1d8+20
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Post by Raven on Dec 15, 2019 9:13:00 GMT
Despite its ineffective nature, the Ice-Typed attack is enough to finish off the weakened fire dog. Mayu gains 81 Poke XP.
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Post by snark on Dec 15, 2019 10:30:35 GMT
Oh good. Mayu is going to head back to Lavender Town and its Pokemon Center now. Her team may be mostly untouched, but Mayu herself needs a rest - passing out in the middle of a dangerous cave system does not sound like a good idea. Besides, it's probably getting dark outside; it's been a long day, even if it was mostly traveling and sightseeing.
The following morning, she heads back out to Rock Tunnel after her morning training regimen. Rock Tunnel, point 11: pypPG27s1d8 Point 6: 1d8 Point 10: 1d81d8·1d8·1d8
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Post by Raven on Dec 15, 2019 19:33:33 GMT
A short ways into Rock Tunnel's Dungeon, Mayu finds a group of...floating...gears? A quick check of the Pokedex reveals that they are in fact Pokemon. Just very strange ones originally from Unova. Though they...kinda? have faces. I guess. Whatever, they're hostile, let's get to fighting. Init - 7
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Post by snark on Dec 15, 2019 22:53:03 GMT
Strange metal things, meet fire. Fire, strange metal things.
Ember _qE5h|sx1d20 vs AC 2 2d6+38 Special Fire-type damage Burns on 16+, crit on 18+ Crit: 2d6+81d20·2d6+38·2d6+8
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Post by Raven on Dec 16, 2019 3:15:23 GMT
One of the strange metal things goes down immediately. The other two begin spinning rapidly in place, charging up power.
Charge! +1 SDEF.
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Post by snark on Dec 16, 2019 6:13:37 GMT
That's probably not a good sign. Mayu raises a hand and sends a wave of eerie ghost-energy at one; Sigma joins in a moment later with more fire.
Ominous Wind tLe5r6Tl1d20 vs AC 2 2d6+26 Special Ghost-type damage Raises all user's stats on 19+
Ember vs same target 1d20 vs AC 2 2d6+38 Special Fire-type damage Burns on 16+, crit on 18+1d20·2d6+26·1d20·2d6+38
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Post by Raven on Dec 16, 2019 8:12:09 GMT
The two sets of gears hurl bolts of electricity at Sigma.
Thunder Shock AC 2 vs IRCzK8hQ1d20 Paralyze on 17+ Damage: 1d8+32 Charge: 1d8+8
Thunder Shock AC 2 vs 1d20 Paralyze on 17+ Damage: 1d8+32 Charge: 1d8+8 Crit: 1d8+8 1d20·1d8+32·1d8+8·1d20·1d8+32·1d8+8·1d8+8
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Post by snark on Dec 16, 2019 8:20:11 GMT
Ow. That hurts - but Sigma was ready for it, and it's not as bad as she was half-expecting. Mayu tries to finish off the wounded one with a burst of ice.
Activating Pain Resistance for DR 16 Ice Beam vs injured Klink Ix8RVSgK1d20 vs AC 2 3d10+28 Special Ice-type damage Freezes on 19+
Ember vs injured Klink 1d20 vs AC 2 2d6+38 Special Fire-type damage Burns on 16+, crits on 18+1d20·3d10+28·1d20·2d6+38
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Post by Raven on Dec 16, 2019 8:27:39 GMT
The previously injured Klink goes down to the ice while the other is torched by Sigma's flames. It fires another bolt at Sigma.
Thunder Shock AC 2 vs Ru3ipVlq1d20 Paralyze 17+ Damage: 1d8+321d20·1d8+32
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Post by snark on Dec 16, 2019 8:30:46 GMT
Ow! Sigma staggers back - she's hardly made of glass, but unlike Rho or Lambda she's not really cut out to take this sort of repeated punishment. She and Mayu aim another set of paired attacks, hoping to finish off the last gear-Pokemon before it can finish Sigma off.
Ominous Wind sBZrP0A51d20 vs AC 2 2d6+26 Special Ghost-type damage Raises all user's stats 1 stage on 19+
Ember 1d20 vs AC 2 2d6+43 Special Fire-type damage Burns on 16+, crit on 18+1d20·2d6+26·1d20·2d6+43
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Post by Raven on Dec 16, 2019 9:56:25 GMT
Mayu manages to whiff her attack, but Sigma strikes true, ending the threat. Mayu earns 87 Poke XP.
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