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Sept 25, 2020 1:54:22 GMT
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Post by DJW on Dec 29, 2017 21:42:36 GMT
Expected Post FrequencyAfter every post by me, the GM, you have 24 hours to submit a post of your own. If I post again before the 24 hours pass, the timer resets and your 24 hours begins anew. So you don't always have to post every single day. You also aren't required to make every post an essay. They don't all need to be substantial. It can just be a few fluff words just to make sure you made your post on time, if it needs to be. Weekends and holidays are exempt from this rule. Nothing needs to happen on weekends and holidays, as I understand people travel and visit with family and friends. If you miss the posting deadline all the time, it means that this game is not a great fit for you. I'll graciously write your character out and I'll recruit a replacement. If you only miss the deadline every now and then, I probably won't do anything except NPC you a little if it's totally necessary. Players that make it the whole work week with no misses will be rewarded in-game with a free item.
Edit: I'm tired. Post at whatever frequency you want. I won't kick you but I won't NPC you either, so if you fall behind the other players it's your problem. I'll reward you all with an item on the weekends no matter what, but it will be a Berry item from now on.
House Rule: Shared DeXPYou will all share Pokédex entries. Anything unlockled by one of you is unlocked by all of you. I will keep my own Pokédex as well to keep track of what you're all doing. If you ever think you've missed one, you can open mine, copy the entire page, and paste it into your own. House Rule: Trainer XP & Pokémon LevelTrainers do not earn Misc XP in this game. Trainers only earn Dex XP and Milestones. Milestones are handed out as things relevant to the game are accomplished. There are a lot of pre-built things to accomplish in the game, and a lot of them (but not all) are already listed on the map image of Tevorah.
A Trainer's Pokémon are, at any given time, double the Trainer's Level, no matter how much they've been used or not. House Rule: Catching Wild PokémonPbP games are long enough without wild Pokémon battles. If you encounter a wild Pokémon, just throw the Poké Ball right away. Don't worry about making the Accuracy roll. Unless you've intentionally built your character to be specifically bad at aiming and throwing an object, we're going to assume that you already possess the very basic level of skill required to pick where you want your ball to go and then to throw it there. So all you need to do roll is make the Capture Roll, the 1d20 roll that determines whether the Pokémon breaks loose or is caught. It's 1d20 + the ball's modifier + your Trainer Rank bonus + any other bonuses from Features. It might help if you go ahead and roll in batches of 5 or more. House Rule: Heal AwayIn battles, you can use your Standard Trainer Action to administer restoratives without the target forfeiting their next turn. You don't need to take any Edges to do this.
House Rule: Rely on the PokédexUsing your Standard Trainer Action to perform a simple Pokédex scan lets you learn everything that the PokéManiac Feature lets you learn, no skill check required.
House Rule: Only Two PokémonTevorah has a strange custom - Trainers are only allowed to carry and use two Pokémon at a time. Carrying any more than two Pokémon on your person at any given time is considered illegal. Almost all battles in the region are 1-round, 1 on 1 single matches. Trainers are still allowed to fight in battles like normal if they want. A special Pokédex has been developed for you to help you deal with this limitation. It's exactly like a normal Pokédex, except it has a remote PC link. You can store and withdraw Pokémon from your PC on the go using a special white button found near the upper-right of the device's face. It is unknown if the local authorities will allow this or not, so the best course of action is to keep this technology a secret whenever possible.
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1,736 posts
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Sept 25, 2020 1:54:22 GMT
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Post by DJW on Dec 29, 2017 21:51:51 GMT
And now some more in-depth rules for specific parts of the game: Daily EventsIn your spare time, you have Three Daily Events each day that you can use to do a few different things. It is your responsibility to keep track of your remaining Events each day. You may use a Daily Event to do any one of the following:
• Find (and attempt to capture) a wild Pokémon in the general area.
• Find (and battle) a Trainer in the immediate area.
• Attempt to trade Pokémon with a Trainer in your area, if that is possible.
• Search your area (or an extremely nearby area) for an item This is randomly determined from the Green section of the Treasure Tracker. This does not count as your Luck roll, which does not consume a Daily Action and is something that each Trainer can do once per settlement and once per route, nor does it count against any Pickup attempts made by your Trainer or any of their Pokémon.
• Hunt/Dig for fossils, if it is the right kind of area (if it is not, the GM will tell you, and you will not have wasted your Daily Event).
• Travel to a different area (one that is quite distant from your current area), usually via a Pokémon that can fly and carry you. Trading PokémonBy using a Daily Event, you can try to trade Pokémon with other Trainers in your area, as long as it makes sense that there'd be other Trainers passing through that area. Put a Pokémon up for trade and you will receive a random offer. You do not have to accept this offer, but it still counts as one of your three Daily Events. Find a Wild PokémonBy using a Daily Event, you may roll a d100. A result of 1 results in a Shiny. Any other value result in a Pokémon of normal color. The Pokémon you encounter will be random. You do not need to make Perception checks to find the Pokémon. Find a TrainerBy using a Daily Event, you may roll 1d35. Check the Trainer Payouts spoiler to see what class of Trainer you meet. Trainer PayoutsHow much money should you make from a battle with another Trainer? Here's how to find out.
First, you take the level of the highest-level Pokémon that the opposing Trainer used in the fight. Then you find the Trainer's type in the table below. Multiply the Pokémon's Level with the Trainer's Base Cash and you have the amount of money the Trainer gives to you
BASE CASH......TRAINER TYPE
15...................Bug Catcher[1], Camera Man, Channeler[2], Lass[3], Swimmer[4], Youngster[5]
25...................Burglar[6], Roughneck[7], Super Nerd[8]
30...................Fisherman[9], Hiker[10], Sailor[11]
40...................Black Belt[12], Nurse, Police Officer[13], Rancher[14], Reporter[15], Evil Team Grunt[16]
50...................Beauty[17], Engineer[18], Evil Team Agent[19], Scientist[20], Teacher[21]
75...................Ace Trainer[22], Idol[23], Karate Master, PokéManiac[24], Professor, Psychic[25], Evil Team Executive[26]
100..................Linebacker[27], Rival[28], Evil Team Boss, Veteran[29]
125..................Gambler[30], Gym Leader, Elder[31]
150..................Gentleman[32], Lady[33], Rich Boy[34], Socialite[35]
200..................Champion, Elite Four
300..................Legend
There are, of course, many other types of people/Trainers who may have Pokémon but refuse to battle:
Aide, Attendant, Bald Man, Captain, Chef, Clerk, Fat Man, Grumpy Old Man, Man, Old Man, Old Woman, Woman, Young Man, Young Woman.
This will help you to understand how much is too much in case you are taking your winnings off of an unconscious opponent. Whenever you lose a match, you pay 1/10th of whatever you currently have on you, or you can try to cut a deal with the winner to accept Items instead. Winning BattlesWhen you win a League Rules battle, you receive 1/10th of your opponent's funds. Any Pokémon that fainted in battle are still fainted until you make it to a Center to pay for some healing or you use some Items on them. Combat Stages are reset but Status Ailments remain. You may choose to accept items or other forms of payment in lieu of cash if the losing Trainer has none, cannot afford to spare any, or would simply rather not part with it. Pokédexes can tell when battles are taking place using a combination of speech recognition software that zeroes in on certain key words and sensors that detect when Pokémon are expending large amounts of energy in the vicinity. The Pokédexes swap information wirelessly to keep a record of who each Trainer encountered and battled. Failure to pay by the losing Trainer will allow you to report them to the Pokémon League, which may in turn help you to take action against the Trainer.
When you win a Street Rules battle, and your opponent is still conscious, all of the above applies. If they are unconscious, you may loot them to collect some winnings. But remember to loot in moderation. Do not rob them of all of their funds and items, or they may consider it a crime and enlist the aid of the police to track you down. Still, if you are an unscrupulous type, you could always steal their Pokédex. If you destroy it, you'll get rid of the record of your encounter and you'll prevent yourself from being followed due to the tracking chip inside. If your opponent dies in a Street Rules battle, you can forward the Pokédex report of the battle to the Pokémon League and apply to become the owner of all of your opponent's funds, items, and Pokémon. If the League determines that the death occurred as a result of a Pokémon battle and was not a murder, then ownership status is granted. This often only takes a few minutes, but can sometimes take longer, even requiring a lengthy police investigation in some particularly murky cases. Street Rules matches are a very gray area. If your opponent is unconscious after a battle, you are not obligated to see them back to health. The law makes it clear that you will never held responsible if you walk away from the battle site while your opponent still unconscious and they are later killed by wild Pokémon as a result. Losing BattlesWhen you lose a League Rules battle, you're expected to fork over 1/10th of your funds. Any Pokémon that fainted in battle are still fainted until you do something about it. Combat Stages reset but Status Ailments remain. Sometimes, the winning Trainer will accept items or other forms of payment in lieu of cash if the losing Trainer has none, cannot afford to spare any, or would simply rather not part with it. Pokédexes can tell when battles are taking place using a combination of speech recognition software that zeroes in on certain key words and sensors that detect when Pokémon are expending large amounts of energy in the vicinity. The Pokédexes swap information wirelessly to keep a record of who each Trainer encountered and battled. Failure to pay by the losing Trainer may be reported to the Pokémon League, which may in turn take action against the Trainer.
When you lose a Street Rules battle, and you are still conscious, all of the above applies. If you are unconscious, the winning Trainer may loot you to collect winnings, but may not rob you of all of your funds and items. Still, if the winning Trainer is an unscrupulous type, he or she might steal everything you own, including your Pokédex, if only to destroy it later to get rid of the record of your encounter and to prevent being found due to the tracking chip inside. If you die in a Street Rules battle, the winning Trainer can become the owner of all of your funds, items, and Pokémon, but murder is severely frowned upon outside of the no-holds-barred officially sanctioned League match for League Champion status, and the winning Trainer may still find him or herself under police investigation. Street Rules matches are a very gray area. If you are unconscious after a battle, the winning Trainer is not obligated to see you back to health, though many times they will anyway. Even though the law makes it clear that they will not be held responsible if they walk away from the battle site while you are still unconscious and you are later killed by Wilds as a result, most Trainers cannot live with something like that on their conscience.
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1,736 posts
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10 likes
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Sept 25, 2020 1:54:22 GMT
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Post by DJW on Feb 16, 2018 4:50:41 GMT
Differences to Capture Specialist due to the New Capture Rules and the lack of an Accuracy Roll in capture attempts:Once you have Curve Ball, throwing a Poké Ball for the sole purpose of capturing a Pokémon still will not require an Accuracy Roll. However, throwing a ball with intent to do damage with it or inflict a status ailment at any point in time will still require the AC 6 Status Attack roll.
Captured Momentum's second option (You subtract your highest Skill Rank out of Acrobatics, Athletics, Stealth, Survival, Guile, or Perception from your next Capture Roll during this combat.) is replaced with the following: You add your highest Skill Rank out of Acrobatics, Athletics, Stealth, Survival, Guile, or Perception, divided by half and rounded down, to your next Capture Roll during this combat.
Gotta Catch 'Em All's Frequency changes from [Daily x3 - Swift Action] to [Static], and its new Effect is as follows: Every time you Capture a Wild Pokémon that is a member of an evolutionary family of which you own no other Pokémon, you gain 1 Collector Stack. Whenever you make a Capture Roll, you may spend up to three Collector Stacks to gain an equal bonus to your Capture Roll, or you may spend three Collector Stacks to re-roll entirely.
Snare's -10 becomes a +1.
Tools of the Trade's +2 is still handy, since there are now times when you might need to make an Accuracy Roll with Poké Balls, but its +2 to Athletics Checks to reel in fishing rods is useless. Trainers can auto-reel in rods with 100% success. Its +4 bonus to 1d20 rolls to see if Pokémon are attracted by Bait or a Fishing Lure is also useless. Lures are unnecessary, as just fishing with a rod will 100% hook something, and Bait is not needed either because to encounter a wild Pokémon all you need to do is use a Daily Event. However, Bait is still semi-useful because it can trigger Snare.
Catch Combo and False Strike both remain useless, as they are rendered unnecessary by my House Rule of all wild Pokémon retaining 1 HP by default. Gym Badges0 Badges: Pokémon caught above Level 10 may not listen to you. 1 Badge: Pokémon caught above Level 20 may not listen to you. --- Regular Badge: All Pokémon gain 1 point in their HP Stat. Uses of the 'Luck Roll'Asa: Tumbleweed Town, Route 01, Route 02, Hickory Town Bo: Tumbleweed Town, Route 02 Justin: Route 01, Route 02, Hickory Town Features of the PokédexA list of things that the Pokédex can so, aside from keeping track of the Pokémon you have caught and providing data on any Pokémon that is scanned.
• A phone - the Pokédex can call other 'dexes if you have that 'dex's unique number.
• Smoogle - a web search engine developed by Smoogle LLC, known for its Smoochum-themed logo. It is the most-used search engine on the World Wide Web, handling more than three billion searches each day. Smoogle also provides many different options for customized search, using symbols to include, exclude, specify or require certain search behavior, and offers specialized interactive experiences, such as flight status and package tracking, weather forecasts, currency, unit and time conversions, word definitions, and more.
• MewTube - a video-sharing website, operating as one of Smoogle's subsidiaries, known for its Mew-themed logo. MewTube allows users to upload, view, rate, share, add to favorites, report, comment on videos, and subscribe to other users. It offers a wide variety of user-generated and corporate media videos. Available content includes video clips, TV show clips, music videos, short and documentary films, audio recordings, movie trailers, live streams, and other content such as video blogging, short original videos, and educational videos. Most of the content on MewTube is uploaded by individuals, but media corporations including SilphCo and Devon Corporation offer some of their material via MewTube as part of the MewTube partnership program. Unregistered users can only watch videos on the site, while registered users are permitted to upload an unlimited number of videos and add comments to videos.
• Glacebook - an online social media and social networking service company, known for its simple blue layout and Glaceon-themed logo. Glacebook makes most of its revenue from advertisements that appear onscreen. Glacebook can be accessed from a large range of devices with Internet connectivity, such as desktop computers, laptops and tablet computers, and Pokédexes. After registering, users can create a customized profile indicating their name, occupation, schools attended and so on. Users can add other users as "friends", exchange messages, post status updates, share photos, videos and links, use various software applications ("apps"), and receive notifications of other users' activity. Additionally, users may join common-interest user groups organized by workplace, school, hobbies or other topics, and categorize their friends into lists such as "People From Work" or "Close Friends". Additionally, users can report or block unpleasant people.
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